InaVegt
2007-07-18, 05:15 PM
The everchanging darkness of Erckhargh
This layer of the abyss is considered the 666th by some scholars, though other's say the abyss is finite and this is the last and most evil one, no matter the truth this plane is one of the most difficult planes to survive in.
Traits
Heavy random directional gravity: The gravity of this plane is always Heavy (http://www.d20srd.org/srd/planes.htm#heavyGravity) and changes randomly, every minute a new direction of gravity is randomly rolled by the DM (see table) and changes to this direction instantly.
{table="head"]D12 roll|Direction
1|Down-East
2|Down-North
3|Down-West
4|Down-South
5|South-East
6|South-West
7|North-East
8|North-West
9|Up-East
10|Up-West
11|Up-North
12|Up-South[/table]
Erratic Time (http://www.d20srd.org/srd/planes.htm#erraticTime)
Infinite (http://www.d20srd.org/srd/planes.htm#infinite)
Sentient (http://www.d20srd.org/srd/planes.htm#sentient)
Strongly (http://www.d20srd.org/srd/planes.htm#stronglyAligned)Chaotic (http://www.d20srd.org/srd/planes.htm#lawAlignedChaosAligned)Evil aligned (http://www.d20srd.org/srd/planes.htm#goodAlignedEvilAligned)
Wild magic (http://www.d20srd.org/srd/planes.htm#wildMagic)
Black: The darkness of Erckhargh is so dark not even darkvision capable of penetrating magical darkness can penetrate it, nor can any light illuminate this plane.
The palace of Erckath
*to come*
The spawning pits
*to come*
This layer of the abyss is considered the 666th by some scholars, though other's say the abyss is finite and this is the last and most evil one, no matter the truth this plane is one of the most difficult planes to survive in.
Traits
Heavy random directional gravity: The gravity of this plane is always Heavy (http://www.d20srd.org/srd/planes.htm#heavyGravity) and changes randomly, every minute a new direction of gravity is randomly rolled by the DM (see table) and changes to this direction instantly.
{table="head"]D12 roll|Direction
1|Down-East
2|Down-North
3|Down-West
4|Down-South
5|South-East
6|South-West
7|North-East
8|North-West
9|Up-East
10|Up-West
11|Up-North
12|Up-South[/table]
Erratic Time (http://www.d20srd.org/srd/planes.htm#erraticTime)
Infinite (http://www.d20srd.org/srd/planes.htm#infinite)
Sentient (http://www.d20srd.org/srd/planes.htm#sentient)
Strongly (http://www.d20srd.org/srd/planes.htm#stronglyAligned)Chaotic (http://www.d20srd.org/srd/planes.htm#lawAlignedChaosAligned)Evil aligned (http://www.d20srd.org/srd/planes.htm#goodAlignedEvilAligned)
Wild magic (http://www.d20srd.org/srd/planes.htm#wildMagic)
Black: The darkness of Erckhargh is so dark not even darkvision capable of penetrating magical darkness can penetrate it, nor can any light illuminate this plane.
The palace of Erckath
*to come*
The spawning pits
*to come*