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Maquise
2017-01-16, 06:11 PM
I often find that the hardest part of DMing is trying to design a good dungeon. I like them to be interesting, with good descriptions, varied rooms within a discreet "theme" and various puzzles/things my players can work out.

This being said, I think it would be a good idea for the Playground to put together a guide or workshop, or some sort of collection of advice and suggestions for making good, interesting dungeons.

JAL_1138
2017-01-16, 10:32 PM
Whenever I see a post on dungeon-building, I like to imagine a business card that reads:

E.G.G. Architecture
Temple, Tomb, Caſtle, Keep, & Donjon Deſign & Conſtruction
Caſtle Greyhawk, Ste. 756
Ye Free City of Greyhawk
Aſketh about our "Acererak Special!"

If you want to scare the heck out of any grognards in the group, just leave that on the ground near the entrance.

Dragonexx
2017-01-17, 04:30 AM
There's this insightful guide to building dungeons.

https://dnd-wiki.org/wiki/Dungeonomicon_(3.5e_Sourcebook)/Constructanomicon