Ellrin
2017-01-17, 05:20 PM
I'm planning on taking a thrush familiar in an upcoming PF game for the typical scouting/UMD stuff, but I'm kind of worried about the combat maneuver rules. With his diminutive size and -5 Str mod, he's rocking a CMD of 3 unless I start layering spells and magic items on him for various bonuses. Is there any less resource-intensive way to ensure he isn't turned into a grapple magnet?
Also, is there any point in trying to have him focus on performing combat maneuvers, such as using the Pilferer archetype so he can steal? Even with the +4 from Improved and Greater Steal, he'd have a CMB of +2, which gives me a pretty crappy chance of success even against low-BAB enemies.
Also, is there any point in trying to have him focus on performing combat maneuvers, such as using the Pilferer archetype so he can steal? Even with the +4 from Improved and Greater Steal, he'd have a CMB of +2, which gives me a pretty crappy chance of success even against low-BAB enemies.