Schattenbach
2017-01-21, 07:29 AM
I'm curious about what pitfalls might be involved when it comes to attempting to create particulary powerful custom entities like Demon Lords, Archfey, Abominations or Great Spirits and such.
Are there some things to take note of to avoid making them subject to dispell-related stuff?
Or some things that would need to be taken into account that would otherwise hinder the creation of custom entities (or well ... custom races in general) through epic spells?
There is nothing stated in the epic spell seeds that would prevent the creation of Abominations (which are, at least on paper, Divine Rank 0), did I understand that right?
What factors to take into account during the creation process (like in what way to apply the epic spell seeds) to avoid to increasing the spellcraft dc in some unnecessary/wasteful way?
Also ... what kind of (already existing) supernatural or extraordinary capabilities would be excellent to put on these kind of creatures?
Aside from these questions some other question (as at least some creators would have some interest in doing that, I guess) I've been curious about ...
Is it possible to grant some entity some superior version of True Mind Switch (that allows each creature access to the others supernatural and spell-like abilities or, alternatively, simply makes both creator and creature truly switch body, capabilities, ecetera, if that works out as intended as well) or something along these lines, combined with some means to compel it to use that on its creator.
Are there some things to take note of to avoid making them subject to dispell-related stuff?
Or some things that would need to be taken into account that would otherwise hinder the creation of custom entities (or well ... custom races in general) through epic spells?
There is nothing stated in the epic spell seeds that would prevent the creation of Abominations (which are, at least on paper, Divine Rank 0), did I understand that right?
What factors to take into account during the creation process (like in what way to apply the epic spell seeds) to avoid to increasing the spellcraft dc in some unnecessary/wasteful way?
Also ... what kind of (already existing) supernatural or extraordinary capabilities would be excellent to put on these kind of creatures?
Aside from these questions some other question (as at least some creators would have some interest in doing that, I guess) I've been curious about ...
Is it possible to grant some entity some superior version of True Mind Switch (that allows each creature access to the others supernatural and spell-like abilities or, alternatively, simply makes both creator and creature truly switch body, capabilities, ecetera, if that works out as intended as well) or something along these lines, combined with some means to compel it to use that on its creator.