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View Full Version : "Sorcerer" class from Dr Strange MCU film.



Xar Zarath
2017-01-22, 01:10 AM
So everyone's already watched Dr Strange right? Well I was wondering how does one build a char from the MCU film.

Note *I'm not referring to Dr Strange himself* just a PC you would make in the MCU filmverse.

Would the class be straight Wizard or maybe some sort of wizardly Wu-Jen considering the kung fu? Or maybe have Wizard class but maybe with mandatory unarmed combat feats?

Also note that the Ancient One said that casting for them requires drawing magic from different dimensions so does that mean follow Vancian or Spell Points or maybe Spheres of Power?

Xethik
2017-01-22, 01:49 AM
I'd look into doing Monk + Psionic class with the Tashalatora feat.

khadgar567
2017-01-22, 01:51 AM
Sphere of might class x then incanter from spheres of power

Eldaran
2017-01-22, 01:55 AM
Definitely Spheres of Power. Barrier talents (from Protection) feel to me very much like the mirror dimension barriers. Destruction or Telekinesis represent most of the other magic used, since it was often about blowing stuff up or physically manipulating things. Obviously Time for the climactic scene.

Xar Zarath
2017-01-22, 01:57 AM
So straight up Wizard is no good? or maybe feats to supplement like Scribe Scroll though none of them seems to need scrolls, only training and magick books.

digiman619
2017-01-22, 02:53 AM
So straight up Wizard is no good? or maybe feats to supplement like Scribe Scroll though none of them seems to need scrolls, only training and magick books.

It's not that Wizards are bad, it's that Spheres of Power (http://spheresofpower.wikidot.com/) is pretty much the best way to recreate a character in a D&D/Pathfinder sense.

OldTrees1
2017-01-22, 03:05 AM
Like most fiction, magic seems to either be limited by action economy or by some internal mana system. Vancian Magic is almost exclusive to only the works of Jack Vance(intentional understatement).

It is hard to tell if the "casting via drawing energy from other dimensions" takes personal energy(mana system like Psionics) or if it is technique rather than effort(at will magic like Warlock or Spheres of Power).

So to be truly accurate to the source material, I too would suggest Spheres of Power.

thorr-kan
2017-01-23, 01:19 PM
MHAC 9 - Realms of Magic. TSR's old FASERIP Marvel Superheroes Game.

D20 isn't gonna scratch this itch. Though Mutants and Masterminds *might.*

Prime32
2017-01-23, 03:42 PM
Would the class be straight Wizard or maybe some sort of wizardly Wu-Jen considering the kung fu? Or maybe have Wizard class but maybe with mandatory unarmed combat feats?As a rule, D&D wizards are way, way more powerful than almost any other spellcasters in fiction. A single D&D spell could be a character-defining signature ability for anyone else. On top of that, its weird "the world used to resemble modern Earth but then the laws of reality shifted and now science is sentient and erases itself from your brain every time you use it" magic system resembles very little that was not written by Jack Vance himself - the characters in the movie freely cast spells over and over without needing to decide on them ahead of time.

What do the Kamar-Taj guys even do without the aid of items, anyway? Create weapons and shields from thin air, travel into the Mirror Dimension, and project their souls into the astral plane (which confusingly is what D&D calls the Ethereal Plane). One guy also used magic to compensate for an injury, but couldn't cast any other spells while that one was active (so it's basically a fluff thing which doesn't really need rules).

If you just want their basic fighting style, then... soulknife. Monk/Soulknife with the Tashalatora feat, or Monk/Psychic Warrior (Soulbound Weapon) for the particularly mystical ones. DSP's Seventh Path supplement has a psionic power or two that lets you project your soul from your body, though IIRC they're more combat-focused than the doctor's.
Warlock is another option, with an invocation that lets them travel through the Plane of Shadow (which seems like the closest equivalent to the Mirror Dimension) plus stuff like flight and teleportation.

Âmesang
2017-01-23, 09:36 PM
This reminds me of wanting to create some sort of "greater mirage arcana" that would enable one to alter the illusory terrain every round (probably as a swift action).

Heck, what would happen if you altered the terrain so that everything appeared to be at 90° from its original position? Would the (true) believers who were once standing on the "ground" be now "falling" through an endless "sky" (the ground is still the ground, it only appearing as a "sky")? Of course they're not actually moving any distance, unless somehow the caster can alter one's perception of time/space via illusion… assuming the whole thing could be modeled as an illusion spell to begin with!

That's kind of the problem when trying to convert something like this; Dr. Strange locked Dormammu into an endless time loop… but still needed a magic cloak to fly (and needed a focus to teleport).

Jack_Simth
2017-01-23, 10:53 PM
That's kind of the problem when trying to convert something like this; Dr. Strange locked Dormammu into an endless time loop… but still needed a magic cloak to fly (and needed a focus to teleport).
Actually, he locked himself into the time loop. Dormammu was a happy (and intended) side effect. Dormammu himself was not stuck in the loop, exactly - he just couldn't go anywhere without dealing with Dr. Strange, and any time he dealt with Dr. Strange, everything reset. In the movie, Dr. Strange started each iteration of that loop with the exact same phrase. Why? He didn't remember the prior iteration. That was the key to locking down Dormammu forever. Dr. Strange's actions changed from one loop to the next, but only based on Dormammu's actions (which, as Dormammu remembers everything, could change). When Dormammu was willing to negotiate, the loop broke (the reset trigger - Dr. Strange's death - no longer applied - and Dr. Strange could turn off the trigger in relative safety).

Also... Dr. Strange didn't exactly do that himself. He was wielding what amounts to a greater artifact at the time.The Infinity stone of time is wrapped in that little amulet of his.

KillingAScarab
2017-01-23, 10:58 PM
Obviously Time for the climactic scene.Nah, that was all thanks to being able to use a magic item no one else could. It probably qualified as an artifact.


MHAC 9 - Realms of Magic. TSR's old FASERIP Marvel Superheroes Game.Marvel Super Heroes RPG has the problem of having two magic systems. From what I have read of it, the Judge has to decide if you're using the one in Realms of Magic. Also, it is entirely out of print and not everyone likes quasi-legal PDFs.

thorr-kan
2017-01-24, 08:04 AM
Nah, that was all thanks to being able to use a magic item no one else could. It probably qualified as an artifact.

Marvel Super Heroes RPG has the problem of having two magic systems. From what I have read of it, the Judge has to decide if you're using the one in Realms of Magic. Also, it is entirely out of print and not everyone likes quasi-legal PDFs.
The PDFs are available for legal download. You don't even have to purchase them. Marvel-approved and everything.

Red Fel
2017-01-24, 09:35 AM
In the movie, Dr. Strange started each iteration of that loop with the exact same phrase. Why? He didn't remember the prior iteration. That was the key to locking down Dormammu forever. Dr. Strange's actions changed from one loop to the next, but only based on Dormammu's actions (which, as Dormammu remembers everything, could change). When Dormammu was willing to negotiate, the loop broke (the reset trigger - Dr. Strange's death - no longer applied - and Dr. Strange could turn off the trigger in relative safety).

Beg to differ. Strange's inflection changed with each iteration, reflecting increasing weariness. He was fully aware of his time loop; he was repeating himself to get the point across, and frustrate Dormammu. Dormammu wasn't a happy accident, either - it was deliberate. He outright stated that they were both locked in the time loop until Strange decided to release him. The key point is that Strange, as the one who triggered the loop, was aware; Dormammu might otherwise not be, but for the fact that he exists outside of time, which Strange knew. Hence Dormammu's reaction upon the first repeat, realizing that he had been through it before.
That said, gonna agree with what others have said. Your typical Vancian casters don't quite fly here. At least, not prepared casters. Kamar-Taj Sorcerers (KTS for brevity) don't prepare their magical effects; they learn them, internalize them, and can reproduce them. Frankly, if anything, a Warlock is closer to what they do - at-will spell-like abilities that require somatic components but not verbal ones, and a propensity for Use Magic Device.

As mentioned, most of what KTSes do is based on externalized magic devices. There's some planeshifting involved, and a powerful enough one could bend actual reality (as shown by certain characters), but mostly it's just highly competent UMD with a melee-ready chassis.

So maybe Warlock and Monk? Or, yeah, Spheres.

KillingAScarab
2017-01-25, 10:59 AM
That said, gonna agree with what others have said. Your typical Vancian casters don't quite fly here. At least, not prepared casters. Kamar-Taj Sorcerers (KTS for brevity) don't prepare their magical effects; they learn them, internalize them, and can reproduce them. Frankly, if anything, a Warlock is closer to what they do - at-will spell-like abilities that require somatic components but not verbal ones, and a propensity for Use Magic Device.

As mentioned, most of what KTSes do is based on externalized magic devices. There's some planeshifting involved, and a powerful enough one could bend actual reality (as shown by certain characters), but mostly it's just highly competent UMD with a melee-ready chassis.

So maybe Warlock and Monk? Or, yeah, Spheres.Now I'm going to have to check through the Avowed playtest document to see if there's anything which would allow the aether pulse to be shaped as a shield. Especially since, as you pointed out in another thread, the self pact is very much monk.