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View Full Version : Most absurd stat rolls ever, share your story.



Stealth Marmot
2017-01-25, 08:20 AM
Here's a fun little trip down memory lane, I'm pretty sure everyone has had that situation where they, or a fellow party member, have their 4d6 blessed by St. Gygax and end up rolling absurd stats. Even better, if they have a bunch of absurdly high stats but ONE very low stat that sticks out. Everyone post their stats here and tell a tale behind them.

These have to be ROLLED stats. Absurd race/template combos are intentional, these are the dice gods playing with us.

I just had one of these situations. I rolled up a Factotum, and using nothing more than 4d6 drop the lowest, I got 18, 17, 16, 15, 15, 14. That's a 61 point build.

Note: The DM did have the option of rerolling 1s ONCE, but that never came up during rolling the 6 stats. It did come up when rolling hit points though, which I rerolled into a 6. Ended up with 8, 6, 6 for hit points, 20 hit points rolled, 26 total at 3rd level.

Went with 16 strength, 17 dexterity, 14 constitution, 18 intelligence, 15 wisdom, 15 charisma.

We also play with a 7th stat, Appearance, that we roll separately and cant be swapped out. I got a 15 on that one. I did reroll a 1 but it didn't affect the final stat.

Of all the classes to have this absurd stat lists, I played the one where every stat will come into play.

I played with another player who made a rogue who had 3 18s in his stat rolls, and the rest were at least 14. He made a halfling who threw daggers. Needless to say, he had one hell of a to hit roll.

finaldooms
2017-01-25, 08:29 AM
My eventually epic grey elf wizard rolled all 18 in every stat with the dm watching ( using r4b3 ofc) he made me reroll and i did it again lol..then he had a rule for rolling 1d6 for ability increases ...i rolled a 5 once all the way to 20 >>

Ivogel
2017-01-25, 08:41 AM
In 5e, My lv 5 purple dragon knight has rolled an 18 on charisma and a 6 in dex She is now amazingly charismatic, but has an old war wound in her leg that never quite totally healed.

The paladin of the part rolled an 18 for str and, and above average on the other stats, but is cursed with bad rolls. Did do 83 damage to a succubus once though.

Long_shanks
2017-01-25, 08:48 AM
This one goes way back. We used the roll 4d6, drop lowest method and one of the players in our group, after 6 tries, never had an average above 10. I think in the end, the GM gave him an 18. His stats were then something like 6, 8, 9, 12, 12, 18 (t'was a 5 before the GM fiat). He finally put that 18 in charisma and played a sorcerer.

Mr Adventurer
2017-01-25, 10:35 AM
I once rolled a Gnome with a Str of 1.

ZamielVanWeber
2017-01-25, 11:08 AM
I never got to use this character, but it was a Pathfinder oracle and I rolled 18, 18, 17, 17, 16, 15, 3d6 drop the lowest. It was pretty crazy.

Hamste
2017-01-25, 11:16 AM
I never got to use this character, but it was a Pathfinder oracle and I rolled 18, 18, 17, 17, 16, 15, 3d6 drop the lowest. It was pretty crazy.

I really hope you meant 4d6 drop lowest or that is quite strange.

My friend once rolled two 3s using 4d6 drop lowest. The DM let him reroll as the other stats were pretty terrible as well.

DigoDragon
2017-01-25, 11:18 AM
In a local D&D 3.5 group I'm with, the GM's rolling method was 4d6 drop lowest and reroll 1s. I managed to roll all 14s for stats (I believe I only had two 1s come up to reroll). Everyone who witnessed my stat generation thought the odds of doing that were rather impressive. The GM dubbed me 'Digo the Consistent' and the title stuck. I used the stats to build a human ranger, just to keep the numbers... well, consistent. :smallbiggrin:

Amphetryon
2017-01-25, 11:20 AM
I have seen 17, 16, 14, 11, 9, 5 from the Dice Gawds before.

Stealth Marmot
2017-01-25, 11:30 AM
I really hope you meant 4d6 drop lowest or that is quite strange.

My friend once rolled two 3s using 4d6 drop lowest. The DM let him reroll as the other stats were pretty terrible as well.

The 3.5 players handbook actually specifically states that if you have a total bonus less than +1 or no stats that are 13 or higher you should reroll. Considering that 2 3s put the minus at -8, the rest of the stats would have to be pretty seriously good to compensate.

Otherwise you get the situation where a player has their wizard run into melee with a dagger trying to hit every attack of opprtunity possible so they can die and the player can roll a character they LIKE.

Telonius
2017-01-25, 12:45 PM
I'm notorious for that sort of thing - but only when rolling for somebody else's stats. I rolled for one of our players who was Skype-ing in once. I can't remember the exact numbers offhand, but it was something like 18, 17, 15, 18, 16, 15. They're always much more normal when I'm rolling for myself.

bean illus
2017-01-25, 08:16 PM
I think i've seen;

18, 17, 17, -16, 15, 18 ...rolled in that order, for a ranger, back in my heavy rolling days (i use point buy when i can now).

I've definitely seen days that i gave up because i couldn't even manage a total +1.

PacMan2247
2017-01-25, 08:25 PM
About twenty years ago, my then-girlfriend (now-wife) decided to run a 2nd ed game for us; stats were to be rolled 3d6 straight down the line. I'm sitting there in our group, and roll four 18s, a 17, and a 15. Guy sitting next to me keeps rolling 3s using the same dice, so we manage to get permission for me to roll his stats for him.

Two 3s, a 5, a 7, an 8, and a 10. Pretty much the story of his life, actually.

Calthropstu
2017-01-25, 08:30 PM
I think i've seen;

18, 17, 17, -16, 15, 18 ...rolled in that order, for a ranger, back in my heavy rolling days (i use point buy when i can now).

I've definitely seen days that i gave up because i couldn't even manage a total +1.

heh, I once had a gm go hardcore mode on use: 3d6 flat, no choosing which score went to which ability. He actually made me play the following character: 8, 7, 4, 10, 9, 5.

I started with 1 hit point and gained 1 hit point per level.

Naez
2017-01-25, 08:44 PM
In my recent campaign I had all my players roll for stats then, had them all use whoever rolled best's scores (assigned how they would like for their character of course). One of my players rolled 18,16, 14, 16, 18, 18. Using my dice, I watched him do it. Needless to say I've needed to make a few adjustments to account for their ridiculous power level.

Doctor Awkward
2017-01-25, 09:09 PM
Back when I first started playing in high school (when 2nd Edition was in full swing), for my third or fourth character I wanted to try a paladin.

Normally in 2E, you rolled your stats before you chose your class, and you rolled them in order from Str to Cha. Since each class had specific stat requirements, you could adjust any one roll into your class Prime Requisite at a 1:1 ratio. For instance, being a thief required a minimum Dex of 9, so if you really wanted to be a thief and got a 15 Str but a 7 Dex, you could adjust your Str down and your Dex up. Being a druid required 12 Wisdom and 15 Charisma, Fighters required Str 9, being a specialist wizard required a 16 Int, and so on.

Paladins required a Strength of 12, a Constitution of 9, Wisdom 13, and Charisma 17. James, the DM for the group, told me that I could have the 17 Charisma, and to just roll the rest of my stats.

I rolled, on 3d6 no rerolls, in order:

Strength: 18
Dexterity: 13
Constitution: 18
Intelligence: 12
Wisdom: 15

Mike, the other player helping me out sat there staring in disbelief. James just shook his head and said, "Go ahead and roll your strength percentile." (an 18 strength was always written as 18/01 through 18/00 that determined the bonus to damage rolls and extra carrying capacity)

On a d100, I rolled a 99, at which point Mike shouted, "Oh that is bull****!

I then asked, "Hey, just for fun can I roll my Charisma?" And James replied, "If you want, but you're using whatever you get."

I rolled another 18.

kuhaica
2017-01-25, 11:53 PM
I would like to share the story of a character named Argyle. You see. While his Stats where good with nothing lower then 16. This wasn't where he stuck out. No. Instead he never rolled below a 18 in combat. Not once. And enemies would always roll far below the AC to hit him. It wasn't until one day when Argyle happened to be the last one standing did it become apparent how lucky this guy was. The DM wanted to prove to everyone that he wasn't fudging rolls as there was some silliness going on and so he started rolling on a little tray for all to see. Every. Single. Roll. Natural One.

The Dragon couldn't do anything as this Pure Fighter just chipped away at its health. Every attack was blocked or it manages to harm itself even more. By the 4th natural one the party was losing there minds. It got so bad that Argyle felt bad for this dragon. It was such a failure in life that it couldn't kill a single man with a sword. So he told the dragon this and said he'll come back when it's worth the fight. Leaving with his knocked out friends and the dragon who was reduced to sulking.

After several more games of roll insanity I choose to retire this character. He was just to powerful. And his luck transfers whenever I bring fourth a clone in other games. It is some sort of mystical power. As I'm never that lucky.

Mordaedil
2017-01-26, 05:53 AM
This isn't a stat roll, but it's absurd anyway, so I'll share it.

We were leveling up for the first time and I got one of *those* feelings. You know the feeling. That sinking feeling that your luck is spent.

So I declared to the DM "I'm not going to roll very well on this one." He scoffed at the notion and told me to roll my hit points anyway. I rolled a 1. Everybody laughed. He said "okay, good one, now roll for real."

I said, "Okay, but it's going to be a 1 again." I rolled a 1.

Everybody continued laughing, a bit more nervously. He said "no way it's going to happen a third time, roll again." I argued with him that it was just going to be another 1.

I rolled 1 for the third time. It got pretty quiet. He said "screw it, I'm rolling your hit points." and he rolled a 3. This was on a d4. On computer dice.

Moral of the story is "trust your gut feeling".

Sian
2017-01-26, 09:08 AM
the most absurd stat roll I've ever done (with 4d6b3) is somewhere in the lines of 5,7,7,8,9,11 ... which properly got rerolled :smallcool:

Particle_Man
2017-01-26, 12:16 PM
I was too sick to game, so, as I sometimes do to amuse myself, I rolled stats as if for a character (in Pathfinder, as that was the game I was missing). I got, I kid you not, the following with 4d6 (any order) drop the lowest:

18, 4, 18, 3, 16, 8.

If I rolled that for real I would be very tempted to put the 3 in Con, take an Elf, and see how long I could survive with a Con 1 character. In a way it would be very old school. There would be no negative hit points to worry about - as soon as I got below 0 hp I would be dead. And I wouldn't have to keep track of con poison damage or drain - as soon as I lost even 1 Con I would be dead. It would make Raistlin seem like Rasputin in comparison!

atemu1234
2017-01-26, 01:21 PM
I once played a Wizard with base stats of 6, 8, 10, 14, 7, 5. I wasn't given the option to reroll.

Krazzman
2017-01-26, 02:51 PM
in the first longer running campaign we had a paladin join that had at level 11 effective stats of 18 18 18 18 17 17.

I played a Dwarven Druid with 18 14 18 15 18 14 as stats. before racials.
Got a totemist and Warblade who both could start with an 18 in str and had no other score under 12.

currently we all rolled into a matrix (to make rolling more fair) that resulted in this:
11 15 16 16 17 16
10 11 14 12 16 15
13 13 11 14 17 14
11 09 18 11 15 12
12 15 13 11 14 12
13 12 18 12 14 12

We chose column 3 for all 4 of our chars. Leading to either a 20 in a casting stat or other main attribute thanks to racials.

Mordaedil
2017-01-27, 02:06 AM
I once played a Wizard with base stats of 6, 8, 10, 14, 7, 5. I wasn't given the option to reroll.

That's an illegal character in 3.5 though.

Rizban
2017-01-27, 06:09 AM
I once played a game here on gitp where we rolled a straight 3d6 for stats, not 4d6b3, straight 3d6. This one guy rolled 18, 18, 18, 18, 18, 17. He then proceeded to make a 6th-level Barbarian. Rolling for hit points, he rolled 10d12, because the DM allowed rerolls on a 1. He proceeded to roll ten 12s... once the game actually started, his first 3 attack rolls were natural 20s that confirmed and then rolled max or 1 pt less than max damage. He then proceeded to roll nothing but natural 1s on his d20 until he died of failed saves.