Mocpages
2017-01-26, 09:09 PM
I have a character idea from which I have developed a class idea. As I have no real experience with designing a class, much less balancing one, I have decided to appeal to the internet for aid.
The basic character idea is a mad playwright, who believes the world is a story- play, book, something like that. He talks like he is in a play, possibly metagames (have to talk to DM about that obviously), and is obsessed with finding the "main character". There's some more, but the basic idea is a con man / author / stage magician turned adventurer.
The obvious classes are bard and rogue, neither of which really works. Bard feels like a fighter/wizard with a tiny bit of rogue, and rogue feels too focused on sneakiness and stabbiness.
What I'm really after is sort of a mash-up of rogue, battlemaster fighter, and probably a secondary caster. The emphasis is limited "maneuvers" which move allies and enemies, and maybe do things like disarm them, temporarily blind the foe, or even knock them prone. D8 or even d6 hit die, light or no armour, secondary caster (with no damage spells), and some sort of maneuver system?
The basic character idea is a mad playwright, who believes the world is a story- play, book, something like that. He talks like he is in a play, possibly metagames (have to talk to DM about that obviously), and is obsessed with finding the "main character". There's some more, but the basic idea is a con man / author / stage magician turned adventurer.
The obvious classes are bard and rogue, neither of which really works. Bard feels like a fighter/wizard with a tiny bit of rogue, and rogue feels too focused on sneakiness and stabbiness.
What I'm really after is sort of a mash-up of rogue, battlemaster fighter, and probably a secondary caster. The emphasis is limited "maneuvers" which move allies and enemies, and maybe do things like disarm them, temporarily blind the foe, or even knock them prone. D8 or even d6 hit die, light or no armour, secondary caster (with no damage spells), and some sort of maneuver system?