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View Full Version : TV Things needed to make Za Warudo work?



gooddragon1
2017-01-27, 12:24 AM
Preface/Justification: I think a catgirl took one of the fries in my lunch.

Powers often just work in animation, but to make them actually work they'd need a number of required secondary powers. What secondary powers/conditions would be needed to make Za Warudo (https://www.youtube.com/watch?v=DefXS17jZwE) work as shown?

I'll try to list some:
+Stop time for objects selectively
+Stop time for things like light in some ways and not others
+Get around the issue of the speed of light being the universal speed limit
+Ignore friction from air molecules and other things

CarpeGuitarrem
2017-01-27, 01:00 AM
It isn't even selectively stopping time for objects--when Dio moves an object, it retains whatever inertia it had before Za Warudo, which means that it was still somehow time-frozen during the entirety of Za Warudo. So he's still the only thing (along with his clothing) that hasn't been totally stopped in time.

Fri
2017-01-27, 02:38 AM
You might be overthinking it a bit.

Important part is that it's similar to dnd time stop. Eventhough it's called time stop, it's actually the user getting many extra action that from other pov looks like he's doing it instantly. So the power might not actually affecting the outside world at all, it's a power that affect the user.

So he might be just moving extraordinarily fast using speed force, and his body and everything that's it touched are protected by speedforce. He then can stop the speedforce, and everything move at normal speed again.

Imran520
2017-01-27, 04:32 AM
Get around the issue of the speed of light being the universal speed limit.

Manga Shoggoth
2017-01-28, 06:26 AM
It isn't even selectively stopping time for objects--when Dio moves an object, it retains whatever inertia it had before Za Warudo, which means that it was still somehow time-frozen during the entirety of Za Warudo. So he's still the only thing (along with his clothing) that hasn't been totally stopped in time.

Actually, that sounds very much like the Neutralisation of Inerta from the old Lensman stories (EE (Doc) Smith).

In the stories, a device called a Bergenholm suppressed the effect of mass for a ship (and its contents), allowing it to move faster than light. The catch was that when the Bergenholm was switched off the ship resumed its original velocity (speed and direction), which was usally drasticly different to the local environment (given relative movement at a galactic scale), and the effects got larger the further you travelled. So, after travelling you had to spend a significant time trying to match velocity with your destination.

Of course, if you are staying in the same room, there would be no difference in velocities to make up.