EisenKreutzer
2017-01-31, 07:37 AM
The rules on Bleed effects state:
Bleed
A creature that is taking bleed damage takes the listed amount of damage at the beginning of its turn. Bleeding can be stopped by a DC 15 Heal check or through the application of any spell that cures hit point damage (even if the bleed is ability damage). Some bleed effects cause ability damage or even ability drain. Bleed effects do not stack with each other unless they deal different kinds of damage. When two or more bleed effects deal the same kind of damage, take the worse effect. In this case, ability drain is worse than ability damage.
So, is there any way to get bleed damage to stack through manipulating damage types?
If a die of bleed damage is added to an attack that also has a die of fire damage added to it, is there any way to choose which damage type the bleed deals, for example?
Bleed
A creature that is taking bleed damage takes the listed amount of damage at the beginning of its turn. Bleeding can be stopped by a DC 15 Heal check or through the application of any spell that cures hit point damage (even if the bleed is ability damage). Some bleed effects cause ability damage or even ability drain. Bleed effects do not stack with each other unless they deal different kinds of damage. When two or more bleed effects deal the same kind of damage, take the worse effect. In this case, ability drain is worse than ability damage.
So, is there any way to get bleed damage to stack through manipulating damage types?
If a die of bleed damage is added to an attack that also has a die of fire damage added to it, is there any way to choose which damage type the bleed deals, for example?