jate
2017-02-02, 08:29 PM
Hey there! My group is starting a new campaign and, wanting to try something new, I decided to base my character on the theme of "Magic Fists of Fury." My plan is to warlock/monk multiclass, but having never played a warlock before, I'm not sure the best way to go about it. So I'm looking for any tips/suggestions/criticisms from you guys! The only thing I'm not looking for is "Don't play a warlock/monk."
Allowed material: Player's Handbook, Sword Coast, Elemental Evils, Volo's Guide, and Unearthed Arcana. No variant humans allowed.
Side note: I've only read a little of the Unearthed Arcana, so any suggestions of things to look at from that direction are doubly appreciated.
The campaign: No idea. He's neither revealing the setting nor the storyline to us until after we start. I'm also not sure how long it will run, as a group the highest we've been to I think is level 7. I'm prioritizing more what the character will look like at 5 than 20.
I rolled 10, 15, 13, 12, 13, 14 to distribute among my stats. I'd prioritize Cha>Dex>Wis>Con>Str>Int. I'll be starting as a warlock, as there's a monk in my party who can train me.
Race: My frontrunner for race is Tabaxi, largely because the ASI would give me 16 Dex and Cha. I'm trying to stay away from half elf because it's one of my main races to play (thus going against trying something new). But the DM has said this campaign is going to be on "hard-mode," so I do want to make the character as effective as possible within the boundaries of the theme, and if half elf would be that much of a difference to other options, I'll consider it. I'm also thinking about Tiefling and Kenku - which seems like it could be interesting to roleplay. The Yuan-Ti seems cool, but I don't want to risk making things too hard for my party with a monstrous adventurer.
Patron: Definitely Great Old One if I go Kenku, for Awakened Mind. Otherwise, it's between GOO and Archfey - the abilities look pretty nice.
Pact: Pact of the Tome is most appealing to me
Invocations: Once at level three, I'm thinking Agonizing Blast and Book of Ancient Secrets. Not sure what I'd switch out BoAS for from level two, maybe Misty Visions.
Background: My present top choice is Entertainer. Not for mechanic reasons, I'm kinda feeling playing a character that moonlights as a jazz musician. That's part of why I'm liking Tabaxi, I like the idea of a cat calling people cats. Edit: I may save that for another character and all out bard with it.
Spells: Haven't really started here, both because I usually get the character concept down first, and because this is my first warlock. Though, obviously eldritch blast. I'm interested in the Sword Coast cantrips for some close range magic.
Monastic Tradition: Way of the Open Hand seems the way to go. My warlock levels cover spellcasting, and I'm not doing a stealth build.
Thanks for reading!
Allowed material: Player's Handbook, Sword Coast, Elemental Evils, Volo's Guide, and Unearthed Arcana. No variant humans allowed.
Side note: I've only read a little of the Unearthed Arcana, so any suggestions of things to look at from that direction are doubly appreciated.
The campaign: No idea. He's neither revealing the setting nor the storyline to us until after we start. I'm also not sure how long it will run, as a group the highest we've been to I think is level 7. I'm prioritizing more what the character will look like at 5 than 20.
I rolled 10, 15, 13, 12, 13, 14 to distribute among my stats. I'd prioritize Cha>Dex>Wis>Con>Str>Int. I'll be starting as a warlock, as there's a monk in my party who can train me.
Race: My frontrunner for race is Tabaxi, largely because the ASI would give me 16 Dex and Cha. I'm trying to stay away from half elf because it's one of my main races to play (thus going against trying something new). But the DM has said this campaign is going to be on "hard-mode," so I do want to make the character as effective as possible within the boundaries of the theme, and if half elf would be that much of a difference to other options, I'll consider it. I'm also thinking about Tiefling and Kenku - which seems like it could be interesting to roleplay. The Yuan-Ti seems cool, but I don't want to risk making things too hard for my party with a monstrous adventurer.
Patron: Definitely Great Old One if I go Kenku, for Awakened Mind. Otherwise, it's between GOO and Archfey - the abilities look pretty nice.
Pact: Pact of the Tome is most appealing to me
Invocations: Once at level three, I'm thinking Agonizing Blast and Book of Ancient Secrets. Not sure what I'd switch out BoAS for from level two, maybe Misty Visions.
Background: My present top choice is Entertainer. Not for mechanic reasons, I'm kinda feeling playing a character that moonlights as a jazz musician. That's part of why I'm liking Tabaxi, I like the idea of a cat calling people cats. Edit: I may save that for another character and all out bard with it.
Spells: Haven't really started here, both because I usually get the character concept down first, and because this is my first warlock. Though, obviously eldritch blast. I'm interested in the Sword Coast cantrips for some close range magic.
Monastic Tradition: Way of the Open Hand seems the way to go. My warlock levels cover spellcasting, and I'm not doing a stealth build.
Thanks for reading!