Deleted
2017-02-04, 10:17 AM
My friend is running a game (level 8) and will allow homebrew. I'm not going to be part of the game but one of the friends that will be wanted a simple chaos mage.
Sorcerous Origin: Chaos Magic
Level 1
Weird Chaos: Starting at first level your magic is chaotic and just plain weird. Whenever you cast a spell, including cantrip, that requires a saving throw, roll a d6 and consult the list below. The spell now requires a different save based on your roll.
1: Str
2: Dex
3: Con
4: Int
5: Wis
6: Cha
The player and DM are encouraged to fluff the spell in a different way based on the saving throw. If burning hands requires an Int save then perhaps it is an illusion spell. If burning hands is a Cha save, perhaps it is an enchantment spell where the sorcerer "burned" the target so bad with insults that the target really felt the flames.
Bonus Proficiencies: Due to needing less time to master your spells, because let's be honest, you aren't really mastering your chaotic spells anytime soon (or ever)... You have proficiency with simple weapons, medium armor, and shields.
Level 6
Force of Chaos
Whenever you change the saving throw of a spell or cantrip and deal damage, you deal additional damage equal to your Charisma modifier.
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Note: My groups, as with most groups, don't go past level 10-ish so I'm not too worried about the level 14 or 18 feature. Plus the game this is for won't be hitting higher levels soo... I probs won't be making more of this unless someone will be playing it.
Sorcerous Origin: Chaos Magic
Level 1
Weird Chaos: Starting at first level your magic is chaotic and just plain weird. Whenever you cast a spell, including cantrip, that requires a saving throw, roll a d6 and consult the list below. The spell now requires a different save based on your roll.
1: Str
2: Dex
3: Con
4: Int
5: Wis
6: Cha
The player and DM are encouraged to fluff the spell in a different way based on the saving throw. If burning hands requires an Int save then perhaps it is an illusion spell. If burning hands is a Cha save, perhaps it is an enchantment spell where the sorcerer "burned" the target so bad with insults that the target really felt the flames.
Bonus Proficiencies: Due to needing less time to master your spells, because let's be honest, you aren't really mastering your chaotic spells anytime soon (or ever)... You have proficiency with simple weapons, medium armor, and shields.
Level 6
Force of Chaos
Whenever you change the saving throw of a spell or cantrip and deal damage, you deal additional damage equal to your Charisma modifier.
=====
Note: My groups, as with most groups, don't go past level 10-ish so I'm not too worried about the level 14 or 18 feature. Plus the game this is for won't be hitting higher levels soo... I probs won't be making more of this unless someone will be playing it.