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Albertus Magus
2017-02-05, 03:25 PM
I've recently read through a very interesting "Let's play" thread (http://www.giantitp.com/forums/showthread.php?207903-Let-s-Play-How-To-Host-a-Dungeon).

Since I don't want to commit Thread necromancy, I have decided to post a new thread for my LP of "How to host a dungeon". (http://planet-thirteen.com/dungeon.aspx)


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Generic information:

I use rolz.org (https://rolz.org/) to roll, this template (http://img4web.com/view/8S6S9D) to simulate the location of the dice rolls on the map, and MSPaint to adjust my maps.

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Anyway, without further ado, let's get started!



After the Primordial Age, I have the following map:
http://img4web.com/i/LXP8RQ.jpg


Map Key:
B = Primordial Beast(s)
Fate = Cave contains a horrible fate
Plague 1/2/3 = Cave contains a Plague of Strength X (kills X population upon contact)
# G = Gems; can be mined
The yellow line is a Gold vein

========================================

Age of Civilization
I've always wanted to try a game featuring two civilizations at once...so let's start with Demons and Dwarves!


Year 0
http://img4web.com/i/U478DT.jpg
B = Primordial Beast(s)
Fate = Cave contains a horrible fate
Plague 1/2/3 = Cave contains a Plague of Strength X (kills X population upon contact)
# G = Gems; can be mined
The yellow line is a Gold vein
Black Dots are 1 Unit of Population
White Dots are 1 Unit of Treasure
Demons territory is in Red, Dwarf territory is in Blue.

Since Dwarves have more loot, they go first.
-------------------------------------------------

http://img4web.com/i/RT1R5H.jpg
B = Primordial Beast(s)
Fate = Cave contains a horrible fate
Plague 1/2/3 = Cave contains a Plague of Strength X (kills X population upon contact)
# G = Gems; can be mined
The yellow line is a Gold vein
Black Dots are 1 Unit of Population
White Dots are 1 Unit of Treasure
Demons territory is in Red, Dwarf territory is in Blue.

The Black dot inside the Gateway stone is a Bound demon.
The violet dot is the tunnel worm of the demons.

http://img4web.com/i/9BX4XX.jpg
Fate = Cave contains a horrible fate
Plague 1/2/3 = Cave contains a Plague of Strength X (kills X population upon contact)
# G = Gems; can be mined
The yellow line is a Gold vein
Black Dots are 1 Unit of Population if inside Dwarven Territory, or 1 Wandering monster if inside Black territory
White Dots are 1 Unit of Treasure
Dwarf territory is in Blue.

The demons reach the surface in summer, and their civilization ends.
The dwarves continue to build, mine and expand.

http://img4web.com/i/E2EX94.jpg
Fate = Cave contains a horrible fate
Plague 1/2/3 = Cave contains a Plague of Strength X (kills X population upon contact)
# G = Gems; can be mined
The yellow line is a Gold vein
Black Dots are 1 Unit of Population if inside Dwarven Territory, or 1 Wandering monster if inside Black territory
White Dots are 1 Unit of Treasure
Dwarf territory is in Blue.

The dwarves continue to build, mine and expand.

http://img4web.com/i/M39VQJ.jpg
Fate = Cave contains a horrible fate
Plague 1/2/3 = Cave contains a Plague of Strength X (kills X population upon contact)
# G = Gems; can be mined
The yellow line is a Gold vein
Black Dots are 1 Unit of Population if inside Dwarven Territory, or 1 Wandering monster if inside Black territory
White Dots are 1 Unit of Treasure
Yellow Dots are 1 Unit of Dwarven Treasure
Dwarf territory is in Blue.

The dwarves continue to build, mine and expand.

http://img4web.com/i/EPFYG9.jpg
Fate = Cave contains a horrible fate
Plague 1/2/3 = Cave contains a Plague of Strength X (kills X population upon contact)
# G = Gems; can be mined
The yellow line is a Gold vein
Black Dots are 1 Unit of Population if inside Dwarven Territory, or 1 Wandering monster if inside Black territory
White Dots are 1 Unit of Treasure
Yellow Dots are 1 Unit of Dwarven Treasure
Dwarf territory is in Blue.

The dwarves continue to build, mine and expand.

http://img4web.com/i/2KVQW2.jpg
Fate = Cave contains a horrible fate
Plague 1/2/3 = Cave contains a Plague of Strength X (kills X population upon contact)
# G = Gems; can be mined
The yellow line is a Gold vein
Black Dots are 1 Unit of Population if inside Dwarven Territory, or 1 Wandering monster if inside Black territory
White Dots are 1 Unit of Treasure
Yellow Dots are 1 Unit of Dwarven Treasure
Dwarf territory is in Blue.

The dwarves continue to build, mine and expand.

http://img4web.com/i/NRGWUC.jpg
Fate = Cave contains a horrible fate
Plague 1/2/3 = Cave contains a Plague of Strength X (kills X population upon contact)
# G = Gems; can be mined
The yellow line is a Gold vein
Black Dots are 1 Unit of Population if inside Dwarven Territory, or 1 Wandering monster if inside Black territory
White Dots are 1 Unit of Treasure
Yellow Dots are 1 Unit of Dwarven Treasure
Dwarf territory is in Blue.

The dwarves hit a Plague 3 cave, lose some people, and build a tomb.

http://img4web.com/i/KVRG3N.jpg
Fate = Cave contains a horrible fate
# G = Gems; can be mined
The yellow line is a Gold vein
Black Dots are 1 Unit of Population if inside Dwarven Territory, or 1 Wandering monster if inside Black territory
White Dots are 1 Unit of Treasure
Yellow Dots are 1 Unit of Dwarven Treasure
Dwarf territory is in Blue.

The dwarves hit a Plague 1 cave, lose some people, encounter the bound demon + the other plague 1 cave(former demonpit), lose more people and build another tomb.

http://img4web.com/i/MHVQDP.jpg
Fate = Cave contains a horrible fate
# G = Gems; can be mined
The yellow line is a Gold vein
Black Dots are 1 Unit of Population if inside Dwarven Territory, or 1 Wandering monster if inside Black territory
White Dots are 1 Unit of Treasure
Yellow Dots are 1 Unit of Dwarven Treasure
Dwarf territory is in Blue.

The Dwarves meet their horrible fate => The Age of Civilization ends, the Great Disaster strikes.

========================================

After the Great Disaster (Falling Star), I have the following Map:
http://img4web.com/i/41KEXU.jpg


Now, the Age of Monsters begins.

Year 0
http://img4web.com/i/FAFC4H.jpg
Fate = Cave contains a horrible fate
# G = Gems; can be mined
The yellow line is a Gold vein
Black Dots are a Wandering monster
White Dots are 1 Unit of Treasure (unclaimed)
Yellow Dots are 1 Unit of Dwarven Treasure


The following groups are present (In order of appearance):
Mimic(Black Dot, Wandering monster)
Human Kingdom(Surface Kingdom, Green)
Fire Elementals (Delvers, Red)
Goblin tribe (Breeders, Orange)
Minotaur(Alpha Predator, Blue)
==============================
Year 1
http://img4web.com/i/F3S3FE.jpg
Fate = Cave contains a horrible fate
# G = Gems; can be mined
The yellow line is a Gold vein
White Dots are 1 Unit of Treasure (unclaimed)
Yellow Dots are 1 Unit of Dwarven Treasure


The following groups are present (In order of appearance):
Human Kingdom(Surface Kingdom, Green)
Fire Elementals (Delvers, Red)
Goblin tribe (Breeders, Orange)
Minotaur(Alpha Predator, Blue)
Kobold miners(Delvers, Violet)

Kobold miners appeared, then the human population grew, the elementals mined, the goblins plundered dwarven tombs and killed the mimic in the Crater of Dwarven Doom, the Minotaur killed one fire elemental and the Kobold miners seized dwarven treasure and expanded their reach.

New Delver Group: Kobold Miners
Kobold Miners can spend 1W at the end of their turn to "trap" one room; turning it into a plague 1 area that ignores kobolds and alpha predators.
==========================================
Year 2
http://img4web.com/i/XRF3BG.jpg
Fate = Cave contains a horrible fate
# G = Gems; can be mined
The yellow line is a Gold vein
White Dots are 1 Unit of Treasure (unclaimed)
Yellow Dots are 1 Unit of Dwarven Treasure


The following groups are present (In order of appearance):
Human Kingdom(Surface Kingdom, Green)
Fire Elementals (Delvers, Red)
Goblin tribe (Breeders, Orange)
Minotaur(Alpha Predator, Blue)
Kobold miners(Delvers, Violet)
Fire Elementals (Delvers, Red)

More Fire Elementals appeared, then the human population grew, the elementals attacked the minotaur but lost, the goblins plundered the crater and attacked the elementals, but lost, the Minotaur attacked the fire elementals and extorted 1W as tribute, the Kobold miners expanded their reach and the Fire elementals attacked the Goblins but lost 1W1B, then patrolled and claimed the Dwarven Great Hall.

With this defeat, the goblins have amassed 6W and attracted an arch-villain:

The Age of Villainy is at hand.