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Dr. Cliché
2017-02-09, 07:09 AM
Just rolled stats for a character and got the following: 12, 12, 11, 11, 11, 9

So, any suggestions regarding what class I should use with these stats?


(Before anyone asks, I don't believe I'm allowed to reroll them. And having the character commit Seppuku after a moment of existential realisation will probably be frowned upon.)

shuangwucanada
2017-02-09, 07:32 AM
Moon Druid without multiclassing. At least improve 3 of your 6 stats.

Level 2 you can turn into a direwolf, which will outshine most of other classes for quite a while.

Level 3 you can concentrate on a flaming sphere before turning into a direwolf, which will always deal damage (half saved).

Level 5 when other classes get big upgrades, you also get to concentrate on conjure animals (for 8 wolves or 2 direwolves) before turning into a direwolf. Conjure animals is a spell that doesn't require stats at all.

Don't forget to pick up war caster or resilience (con) along the way.

Level 9 you can conjure a big elemental while level 10 you can turn into one yourself (after conjuring).

Your spell slots will be mainly used to heal yourself, so no need for high Wis any time.

Dr. Cliché
2017-02-09, 07:35 AM
Yeah, Moon Druid seems to be the ultimate refuge for characters with crap stats. :smallwink:


Are there any other classes that would work?

Arkhios
2017-02-09, 07:44 AM
Mountain Dwarf Fighter:
Str 14, Dex 9, Con 14, Int 11, Wis 11, Cha 11
First 1 or 2 ASI into Strength, and you'd be just about as good as any other fighter.

Rock Gnome Wizard:
Str 9, Dex 12, Con 12, Int 14, Wis 11, Cha 11
All ASI into Intelligence. What else does a wizard need?

Hill Dwarf Cleric (maybe Nature domain for shillelagh):
Str 9, Dex 12, Con 13, Int 11, Wis 13, Cha 11
You'll want that Resilient Constitution anyway, and maybe Observant for +1 Wisdom.

High Elf Rogue:
Str 9, Dex 14, Con 12, Int 12, Wis 11, Cha 11
Bump up Dexterity as much as you feel is important. Maybe become an Arcane Trickster?

Cespenar
2017-02-09, 09:11 AM
Moon Druid is pretty obvious.

TWF Barbarian could be okay, attack with advantage, rage damage bonuses, resistance, etc.

Mastermind Rogue, give other people advantage, expertise outshines the stat bonuses anyway.

Life Cleric, buff and heal people, no need for spells with saving throws. Get a bless going and you're set for levels 1-15 anyway.

Ranged Fighter or Ranger could be okay, get the +2 archer style which compensates for your accuracy, and/or Sharpshooter which compensates for your damage. Could be okay if you have an ally who can give you advantage.