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View Full Version : Optimization Anti-Undead Melee Rogue Build (3.5)



SirNibbles
2017-02-11, 08:23 PM
I was looking at danielxcutter's request for a Dex-based Epic level (24) build (http://www.giantitp.com/forums/showthread.php?514792-Dex-centric-build-for-webcomic) and came up with this Rogue concept before he had decided on something else. For the sake of learning more, I'd like to see how it could be improved (besides changing it to be a better Tiered class).


Build Highlights:

Half Minotaur Human Rogue 16/Fighter 3/Barbarian 2/Skullclan Hunter 2/Wizard 1
Neutral Good

Kusari-gama TWF

Sneak Damage
-10d6+24 Sneak Attack Damage
-100% Sneak Attack Damage vs Constructs
-150% Sneak Attack Damage vs Undead
-100% Sneak Attack Damage vs Undead even on hits that don't qualify for Sneak Attack
-All AoOs are Sneak Attacks
-Sneak Attack Damage is dealt again to any targets you hit at the start of your next turn

Melee Attacks
-8 attacks on a Full Attack (10 with Haste, 12 with Triple Strike)
-20 foot reach
-Hit adjacent enemies once each with every attack (requires Aptitude Weapon)
-Free trip attack if you deal more than 10 damage to an enemy
-Free melee attack if you trip an enemy
-Undead are a Favored Enemy
-Dex to hit
-Dex to damage vs Flat-Footed enemies

AoOs
-AoO every time an opponent swings at you
-Unlimited AoOs
-Make 6 AoOs for every opportunity

Other
-Travel Devotion 2x per day- 6x with Nightstick
-Large Size



Sneak Attack Fighter 1-3 (Hit-and-Run ACF) | 2d6 sneak to qualify for Sacred Outlaw
Hunter Barbarian 1-2 (Wolf Totem ACF, City Brawler ACF) | Some free feats, including Improved Trip without 13 Int
Martial Rogue 1-16 (Death's Ruin ACF, Saboteur Special Ability) | Fighter Bonus Feats while advancing Sneak Attack with Sacred Outlaw; Sneak Undead and Constructs
Skullclan Hunter 1-2 | Undead take 100% of your Sneak Attack Damage every time you hit them
Combat Wizard 1 | Fighter Bonus Feat



1- God Touched; Divine Channeler; Combat Reflexes; Shaky (flaw); Craven; Inattentive (Flaw)
2-
3- Sacred Outlaw
4- Improved Unarmed Strike; Favored Enemy: Undead
5- Improved Trip; Rapid Shot
6- Knock-Down; Two Weapon Fighting
7- Weapon Finesse
8-
9- Improved Combat Reflexes; Improved Two Weapon Fighting
10-
11- Double Hit
12- Travel Devotion
13- Greater Two Weapon Fighting
14-
15- Greater Combat Reflexes; Robilar's Gambit; Crippling Strike
16-
17- Weapon Proficiency: Kusari-gama
18- Weapon Proficiency: Talenta Boomerang; Opportunist
19- Boomerang Ricochet
20-
21- Improved Combat Reflexes [Epic]; Sneak Attack of Opportunity; Saboteur
22-
23-
24- Perfect Two Weapon Fighting; Lingering Damage