Pefgis
2017-02-12, 01:31 PM
My group have been informally playing Horde of the Dragon Queen for over two years now, meeting once a month with plenty of gaps. Since we are only at fifth level just now, obviously we are not in this for speed or anywhere close to optimization. It's the journey, not the destination. We just like getting together when we can, drinking, joking, and pretending to kill giant spiders.
That said, the informal play style and long gaps between sessions make focusing on a character build, especially spell selection, difficult. Not bad difficult, because the stakes are so low and so fun, and our dm is permissive, flexible, and forgiving. We've all realized Horde of the Dragon Queen, design wise and execution...isn't that great, but we are having too much fun to stop and like our characters too much to abandon them.
Regardless, I'd like advice for spell choice for fifth level, and maybe some interesting tactics or strategies to employ. A do-over on meta magic choices is also permitted.
The details:
Galena-lvl5 Wild Magic Sorcerer- chaotic neutral with a heart of gold female Half Elf entertainer stage magician/burlesque dancer
1O,14,14,1O,12,18 ac:12 at 32 hp
My character concept is a stage magician's assistant that uses magic to augment her performance.
I've got magehand,ray of frost,prestidigitation, dancing lights, and minor illusion.
I've got shield, scorching ray, mirror image, misty step, and need to learn some third level spells. I just dropped a first level when leveling up so i have an extra spell to learn.
Right now I've got quickened spell. I had empowered but have permission to swap. I'm thinking subtle would suit my concept better.
I have a wand of detect magic, a pearl of power, and wand of the warmage +2. I also have some daggers and a crossbow I barely use.
My party includes a sneaky human rouge who non-fatally takes out enemies, so we end of with a lot of prisoners, a silver dragon born vengeance paladin named Cletus who talks in a southern accent and protects my character diligently, and a war forged life cleric named Frank who is always bad cop and usually deals with our prisoner problem.
We've handled ourselves pretty well so far. My character acts as the party face and magic damage dealer with some control and protection for myself, as I'm by far the most vulnerable in the party.
Any ideas for spells? Fireball, haste, and/or counter spell are on my short list. Again, I have the option to take twinned spells.
Any advice or input would be appreciated.
That said, the informal play style and long gaps between sessions make focusing on a character build, especially spell selection, difficult. Not bad difficult, because the stakes are so low and so fun, and our dm is permissive, flexible, and forgiving. We've all realized Horde of the Dragon Queen, design wise and execution...isn't that great, but we are having too much fun to stop and like our characters too much to abandon them.
Regardless, I'd like advice for spell choice for fifth level, and maybe some interesting tactics or strategies to employ. A do-over on meta magic choices is also permitted.
The details:
Galena-lvl5 Wild Magic Sorcerer- chaotic neutral with a heart of gold female Half Elf entertainer stage magician/burlesque dancer
1O,14,14,1O,12,18 ac:12 at 32 hp
My character concept is a stage magician's assistant that uses magic to augment her performance.
I've got magehand,ray of frost,prestidigitation, dancing lights, and minor illusion.
I've got shield, scorching ray, mirror image, misty step, and need to learn some third level spells. I just dropped a first level when leveling up so i have an extra spell to learn.
Right now I've got quickened spell. I had empowered but have permission to swap. I'm thinking subtle would suit my concept better.
I have a wand of detect magic, a pearl of power, and wand of the warmage +2. I also have some daggers and a crossbow I barely use.
My party includes a sneaky human rouge who non-fatally takes out enemies, so we end of with a lot of prisoners, a silver dragon born vengeance paladin named Cletus who talks in a southern accent and protects my character diligently, and a war forged life cleric named Frank who is always bad cop and usually deals with our prisoner problem.
We've handled ourselves pretty well so far. My character acts as the party face and magic damage dealer with some control and protection for myself, as I'm by far the most vulnerable in the party.
Any ideas for spells? Fireball, haste, and/or counter spell are on my short list. Again, I have the option to take twinned spells.
Any advice or input would be appreciated.