Elysiume
2017-02-17, 06:53 PM
I'm rolling up my first Pathfinder character, and I'm having trouble deciding where to spend my ability points. We're doing 20 PB, and so far nobody's been going full minmax. I'm planning to roll a human cleric of Desna, primarily spellcasting. We're doing core only. The party so far:
Halfling Rogue
Halfling Bard
Gnome Sorcerer
Half-Elf Fighter
Elf Druid
Flavor-wise, I want to have 10 int, both for the skill point and the feel of a 10 int character. Mechanically, it's probably a waste. I'm having an internal struggle between wanting to squeeze as much as I can out of my character and making it a bit more flavorful.
Context aside, there are a variety of ability scores I'm looking at with various concerns:
Race: Human
Class: Cleric
Domains: Luck, Travel
Ability scores: (bonus would always go to WIS)
STR
DEX
CON
INT
WIS
CHA
Notes
13
10
12
8
18
10
20 WIS, with some melee investment for Power Attack
10
12
13
8
18
10
20 WIS, ditching Power Attack, going tankier
10
11
12
10
18
10
20 WIS, ditching Power Attack, getting back to default INT
14
14
12
8
16
10
18 WIS, heavier melee focus, possibly swapping DEX/CON
10
14
14
10
16
10
18 WIS, ditching Power Attack again, going tankier
Having never played Pathfinder, I don't know whether it's worth investing into melee if I'm not planning to pump strength/go heavy on melee buffs throughout the game. I'm intending to focus more on party buffs, enemy debuffs, and summons; definitely not a healbot. Will I regret having put some points/feats into melee combat by the time that I'm ramping up on spellcasting? Will I regret having 18 wisdom rather than 20 down the road?
Halfling Rogue
Halfling Bard
Gnome Sorcerer
Half-Elf Fighter
Elf Druid
Flavor-wise, I want to have 10 int, both for the skill point and the feel of a 10 int character. Mechanically, it's probably a waste. I'm having an internal struggle between wanting to squeeze as much as I can out of my character and making it a bit more flavorful.
Context aside, there are a variety of ability scores I'm looking at with various concerns:
Race: Human
Class: Cleric
Domains: Luck, Travel
Ability scores: (bonus would always go to WIS)
STR
DEX
CON
INT
WIS
CHA
Notes
13
10
12
8
18
10
20 WIS, with some melee investment for Power Attack
10
12
13
8
18
10
20 WIS, ditching Power Attack, going tankier
10
11
12
10
18
10
20 WIS, ditching Power Attack, getting back to default INT
14
14
12
8
16
10
18 WIS, heavier melee focus, possibly swapping DEX/CON
10
14
14
10
16
10
18 WIS, ditching Power Attack again, going tankier
Having never played Pathfinder, I don't know whether it's worth investing into melee if I'm not planning to pump strength/go heavy on melee buffs throughout the game. I'm intending to focus more on party buffs, enemy debuffs, and summons; definitely not a healbot. Will I regret having put some points/feats into melee combat by the time that I'm ramping up on spellcasting? Will I regret having 18 wisdom rather than 20 down the road?