Hiro Quester
2017-02-18, 10:32 AM
DM has just let my Druid 18/monk1 learn Kelpstrand (Book limited game, other spells and feats on a case-by-case basis, in which my Druid has had to limit his power; DM just made a deal to encourage me to concentrate more on using magic than on wildshape. So I didn't ask until now.)
3 Questions:
1: Once a target is grappled by a kelpstrand, what can one do next? Can the strands damage, move, or pin and gag opponent, for instance?
2: Can an opponent be the target of more than one kelpstrand from the same casting?
Spell text says the target is "One creature/3 levels, no two of which are more than 30 ft. apart". So at level 19 I can cast 6 strands.
Text mentions that a creature can be targeted with multiple kelpstrands and has to make separate grapple or Escape Artist checks against each kelpstrand." Is that from the same casting, or multiple castings?
3: I have improved grapple feat (monk bonus feat, made my wildshape forms even better grapplers) does that apply to kelpstrands' grapple check too?
The text says "If you hit a creature, you immediately make an opposed grapple check...". So it seems that I am making the grapple check, using my grapple modifiers, like improved grapple, as well as my BAB+wis+CL, rather than the strands making a grapple check.
3 Questions:
1: Once a target is grappled by a kelpstrand, what can one do next? Can the strands damage, move, or pin and gag opponent, for instance?
2: Can an opponent be the target of more than one kelpstrand from the same casting?
Spell text says the target is "One creature/3 levels, no two of which are more than 30 ft. apart". So at level 19 I can cast 6 strands.
Text mentions that a creature can be targeted with multiple kelpstrands and has to make separate grapple or Escape Artist checks against each kelpstrand." Is that from the same casting, or multiple castings?
3: I have improved grapple feat (monk bonus feat, made my wildshape forms even better grapplers) does that apply to kelpstrands' grapple check too?
The text says "If you hit a creature, you immediately make an opposed grapple check...". So it seems that I am making the grapple check, using my grapple modifiers, like improved grapple, as well as my BAB+wis+CL, rather than the strands making a grapple check.