Kesnit
2017-02-23, 05:43 PM
My gaming group got tired of World's Largest Dungeon, so we switched to a setting based on Skyrim. (I'm the DM.) There are 3 players, and each player has 2 PCs. Stats (before racial mods) are 16, 16, 14, 14, 10, 10.
Human Bard 6
Human Fighter 3/Barbarian 3
Fey-touched (from BoEF) Human Warlock 5
Human Cloistered Cleric 6
Elf Scout 3/Ranger 3 (TWF tree)
I can't remember the last PC
What I would like to do is make some NPCs to serve as bandits, and level them up with the party. (The bandits would obviously be a few levels behind the party.) The caster bandits will be either SORC, or SORC/Warlock/Eldritch Theurge. (Makes it easier, as they have a set spell/invocation list.) I am not sure what to do with the melee bandits, though. I don't want to make them pure Fighters, as that will be boring. I'm thinking of Barbarians, but they can also become boring. ToB could be an option, but keeping track of which NPC has used which maneuver is going to become difficult as the party reaches higher levels.
Does anyone have some suggestions for what I can do for a melee class that does more than "I hit it with a pointy stick," but that I can use multiples of in a given combat?
Human Bard 6
Human Fighter 3/Barbarian 3
Fey-touched (from BoEF) Human Warlock 5
Human Cloistered Cleric 6
Elf Scout 3/Ranger 3 (TWF tree)
I can't remember the last PC
What I would like to do is make some NPCs to serve as bandits, and level them up with the party. (The bandits would obviously be a few levels behind the party.) The caster bandits will be either SORC, or SORC/Warlock/Eldritch Theurge. (Makes it easier, as they have a set spell/invocation list.) I am not sure what to do with the melee bandits, though. I don't want to make them pure Fighters, as that will be boring. I'm thinking of Barbarians, but they can also become boring. ToB could be an option, but keeping track of which NPC has used which maneuver is going to become difficult as the party reaches higher levels.
Does anyone have some suggestions for what I can do for a melee class that does more than "I hit it with a pointy stick," but that I can use multiples of in a given combat?