Steampunkette
2017-03-01, 01:38 AM
This patron is meant to provide players with a curse-centric bog witch archetype. The kind of character who the locals fear, but dare not anger. Whom they avoid unless the circumstances are dire, whether for aid or for vengeance.
Otherworldly Patron: Grandmother Hag
Whether you made the pact with the Hag, yourself, or are the result of her twisted magicss at the behest of her parents, you are a truly accursed wretch to whom a powerful and malignant ugliness has bestowed power. Her machinations are best served by your powers creating misery and sorrow in the world, but whether you'll serve her ends or find a brighter path remains to be seen.
Expanded Spell List
1st: Entangle, Fog Cloud
2nd: Beast Sense, Moonbeam
3rd: Animate Dead, Call Lightning
4th: Dominate Beast, Polymorph
5th: Insect Plague, Scrying
Level 1: Evil Eye
With a baleful glare you impart one of the simplest, and cruelest, of all curses upon your target. As a Reaction to being the target of an attack, spell, or Charisma skill check you may apply the Evil Eye to the person who has wronged you. The target cannot benefit from Critical Hits and any such result made by the target is treated like a standard hit. Further, any damage they deal is reduced by an amount equal to your proficiency modifier, as are any Ability Check results. This ability lasts for 10 minutes and can be moved as a reaction to taking damage, moving this ability to a new target does not reset the duration. The new target must be the person who triggered the reaction and caused you to take damage. You may use this ability once per short rest.
Level 6: Witch's Curse
At level 6 you gain the ability to imbue certain spells with greater power and deeper cruelty. Whenever you cast one of the following spells, it is improved accordingly.
Bane: Increase the size of the die by 1 step (1d4 becomes 1d6).
Bestow Curse: You automatically gain the 1d8 necrotic damage on your target, and may choose a second, different, effect.
Hex: You may choose two different targets for your Hex effect, maintaining it as normal. Each bonus action spent to move the Hex to a new target only changes one target at a time.
Level 10: Witch's Brew
At 10th level you have learned to create a dangerous concoction, safe only in small amounts. At the end of a Long Rest you create one dose of the Witch's Brew. If you drink the brew you do not age, magically or Naturally, until the end of your next long rest and gain resistance to bludgeoning, slashing, or piercing damage (your choice). Further, you may appear to be any age you choose for the duration though this has no effect on your statistics or size category. However, the potion can be gifted to another or used as an ingested poison. If gifted to another, it mimics the effects of a Feign Death spell. If used as a poison, it mimics the effects of the Phantasmal Killer spell upon anyone who consumes it.
Level 14: Double Toil and Trouble
You may now use the Evil Eye an unlimited number of times per day.
Otherworldly Patron: Grandmother Hag
Whether you made the pact with the Hag, yourself, or are the result of her twisted magicss at the behest of her parents, you are a truly accursed wretch to whom a powerful and malignant ugliness has bestowed power. Her machinations are best served by your powers creating misery and sorrow in the world, but whether you'll serve her ends or find a brighter path remains to be seen.
Expanded Spell List
1st: Entangle, Fog Cloud
2nd: Beast Sense, Moonbeam
3rd: Animate Dead, Call Lightning
4th: Dominate Beast, Polymorph
5th: Insect Plague, Scrying
Level 1: Evil Eye
With a baleful glare you impart one of the simplest, and cruelest, of all curses upon your target. As a Reaction to being the target of an attack, spell, or Charisma skill check you may apply the Evil Eye to the person who has wronged you. The target cannot benefit from Critical Hits and any such result made by the target is treated like a standard hit. Further, any damage they deal is reduced by an amount equal to your proficiency modifier, as are any Ability Check results. This ability lasts for 10 minutes and can be moved as a reaction to taking damage, moving this ability to a new target does not reset the duration. The new target must be the person who triggered the reaction and caused you to take damage. You may use this ability once per short rest.
Level 6: Witch's Curse
At level 6 you gain the ability to imbue certain spells with greater power and deeper cruelty. Whenever you cast one of the following spells, it is improved accordingly.
Bane: Increase the size of the die by 1 step (1d4 becomes 1d6).
Bestow Curse: You automatically gain the 1d8 necrotic damage on your target, and may choose a second, different, effect.
Hex: You may choose two different targets for your Hex effect, maintaining it as normal. Each bonus action spent to move the Hex to a new target only changes one target at a time.
Level 10: Witch's Brew
At 10th level you have learned to create a dangerous concoction, safe only in small amounts. At the end of a Long Rest you create one dose of the Witch's Brew. If you drink the brew you do not age, magically or Naturally, until the end of your next long rest and gain resistance to bludgeoning, slashing, or piercing damage (your choice). Further, you may appear to be any age you choose for the duration though this has no effect on your statistics or size category. However, the potion can be gifted to another or used as an ingested poison. If gifted to another, it mimics the effects of a Feign Death spell. If used as a poison, it mimics the effects of the Phantasmal Killer spell upon anyone who consumes it.
Level 14: Double Toil and Trouble
You may now use the Evil Eye an unlimited number of times per day.