Decstarr
2017-03-02, 08:54 AM
Hey guys,
we just rolled stats for our new campaign (we'll all be using the same stats here) and they turned out to be pretty good:
17 16 15 13 12 11
4 PCs needed.
For storytelling purposes, we plan on playing a group that has been together for quite a while (in the likes of a little mercenary unit or something similar), yet we'll be starting at level 1. I'd like to have your input how we best make use of these rather high and well-rounded stats to build a solid and strong group (which it should be, the dudes have been adventuring together for a while and for a reason).
Only limitation is: One of our players is a bit "limited" in terms of his mechanical skills, so far he has only played a pretty flat out rogue assassin. So at least one of the characters should be relatively "simple" with not plenty of stuff that he needs to do because that would delay us a lot.
The upcoming DM excluded UA and also said that "the scope is epic", so we'd likely reach level 20 - prolly not with everyone alive, but let's assume we might - therefore MC suggestions can also be put in.
we just rolled stats for our new campaign (we'll all be using the same stats here) and they turned out to be pretty good:
17 16 15 13 12 11
4 PCs needed.
For storytelling purposes, we plan on playing a group that has been together for quite a while (in the likes of a little mercenary unit or something similar), yet we'll be starting at level 1. I'd like to have your input how we best make use of these rather high and well-rounded stats to build a solid and strong group (which it should be, the dudes have been adventuring together for a while and for a reason).
Only limitation is: One of our players is a bit "limited" in terms of his mechanical skills, so far he has only played a pretty flat out rogue assassin. So at least one of the characters should be relatively "simple" with not plenty of stuff that he needs to do because that would delay us a lot.
The upcoming DM excluded UA and also said that "the scope is epic", so we'd likely reach level 20 - prolly not with everyone alive, but let's assume we might - therefore MC suggestions can also be put in.