danielxcutter
2017-03-06, 07:29 PM
So the discipline weapons for each school of martial arts in ToB are:
Desert Wind: Scimitar, light mace, light pick, spear, falchion
Devoted Spirit: Falchion, greatclub, maul*, longsword
Diamond Mind: Rapier, shortspear, trident, bastard sword (katana)
Iron Heart: Bastard sword, dwarven waraxe, longsword, two-bladed sword
Setting Sun: Short sword, Nunchaku, unarmed strike, quarterstaff
Shadow Hand: Dagger, sai, Siangham, short sword, spiked chain, unarmed strike
Stone Dragon: Greatsword, greataxe, heavy mace, unarmed strike
Tiger Claw: Kama, kukri, handaxe, claw, greataxe, unarmed strike
While Raven: Longsword, battleaxe, Warhammer, greatsword, halberd
The thing is, there are much more weapons in 3.5 than this, even in core and only counting the melee ones.
So, what would you guys add to each discipline? I'm mostly thinking of adding simple and martial weapons like the punching dagger or the scythe, but I guess a case could be made for some exotic weapons.
So?
Desert Wind: Scimitar, light mace, light pick, spear, falchion
Devoted Spirit: Falchion, greatclub, maul*, longsword
Diamond Mind: Rapier, shortspear, trident, bastard sword (katana)
Iron Heart: Bastard sword, dwarven waraxe, longsword, two-bladed sword
Setting Sun: Short sword, Nunchaku, unarmed strike, quarterstaff
Shadow Hand: Dagger, sai, Siangham, short sword, spiked chain, unarmed strike
Stone Dragon: Greatsword, greataxe, heavy mace, unarmed strike
Tiger Claw: Kama, kukri, handaxe, claw, greataxe, unarmed strike
While Raven: Longsword, battleaxe, Warhammer, greatsword, halberd
The thing is, there are much more weapons in 3.5 than this, even in core and only counting the melee ones.
So, what would you guys add to each discipline? I'm mostly thinking of adding simple and martial weapons like the punching dagger or the scythe, but I guess a case could be made for some exotic weapons.
So?