Elysiume
2017-03-08, 04:40 AM
I've found some varying answers regarding the below ways that various teleport effects interact with movement and movement-adjacent rules.
1: Teleportation and AoO
Teleporting, as the spell, next to an enemy would provoke an AoO--you're casting a spell next to an enemy. Assuming you either cast defensively or tank the hit, the teleportation effect itself doesn't provoke, right? This seemed pretty well agreed on online, and is mostly just a segue into...
2: Dimensional Hop and AoO
Does the Dimensional Hop spell-like ability from the Travel domain trigger attacks of opportunity upon use? The text is:
Dimensional Hop (Sp): At 8th level, you can teleport up to 10 feet per cleric level per day as a move action. This teleportation must be used in 5-foot increments and such movement does not provoke attacks of opportunity. You must have line of sight to your destination to use this ability. You can bring other willing creatures with you, but you must expend an equal amount of distance for each creature brought.
Typically a spell-like ability would trigger attacks of opportunity, but the block says "such movement does not provoke attacks of opportunity." This seems like it could refer to 1) the overall use of the ability, 2) the movement part, but not the spell-like ability activation. Teleportation doesn't provoke an attack of opportunity (e.g. a quickened Teleport/Dimdoor/whatever doesn't), so it would be weird if it was case 2, and they were clarifying something that isn't clarified in most other teleport-type movement.
The APG has the feat Teleport Tactician, which reads:
Any creature using a teleportation effect to enter or leave a square threatened by you provokes an attack of opportunity, even if casting defensively or using a supernatural ability.The implication is that normally teleporting out of a square doesn't provoke an attack of opportunity (although the method by which you gain access to teleportation may), which would make it weirder for Dimensional Hop to explicitly call out that the teleportation is immune to AoOs, making it seem more likely that it refers to the ability as a whole.
3: Teleports and 5-foot steps
Can you 5-foot step before/after you Teleport (or similar effect)? The text of 5-foot step is:
You can move 5 feet in any round when you don't perform any other kind of movement. Taking this 5-foot step never provokes an attack of opportunity. You can't take more than one 5-foot step in a round, and you can't take a 5-foot step in the same round that you move any distance.Move actions in general don't prevent the use of a 5-foot step; movement does. Does a teleport count as "mov[ing] any distance"? My interpretation is that this refers to typical move actions: run, fly, swim, etc., as described in this stack exchange answer (http://rpg.stackexchange.com/questions/38290/can-you-take-a-standard-action-an-action-that-counts-as-a-move-action-and-a-5/38291#38291). Additionally, the description of movement in the Tactical Combat section of the PHB:
Movement in Combat: Generally, you can move your speed in a round and still do something (take a move action and a standard action).Hence, the implication is that movement involves moving your speed, and that effects that cause you to relocate during your turn do not count as "movement" as far as taking a 5-foot step is concerned.
1: Teleportation and AoO
Teleporting, as the spell, next to an enemy would provoke an AoO--you're casting a spell next to an enemy. Assuming you either cast defensively or tank the hit, the teleportation effect itself doesn't provoke, right? This seemed pretty well agreed on online, and is mostly just a segue into...
2: Dimensional Hop and AoO
Does the Dimensional Hop spell-like ability from the Travel domain trigger attacks of opportunity upon use? The text is:
Dimensional Hop (Sp): At 8th level, you can teleport up to 10 feet per cleric level per day as a move action. This teleportation must be used in 5-foot increments and such movement does not provoke attacks of opportunity. You must have line of sight to your destination to use this ability. You can bring other willing creatures with you, but you must expend an equal amount of distance for each creature brought.
Typically a spell-like ability would trigger attacks of opportunity, but the block says "such movement does not provoke attacks of opportunity." This seems like it could refer to 1) the overall use of the ability, 2) the movement part, but not the spell-like ability activation. Teleportation doesn't provoke an attack of opportunity (e.g. a quickened Teleport/Dimdoor/whatever doesn't), so it would be weird if it was case 2, and they were clarifying something that isn't clarified in most other teleport-type movement.
The APG has the feat Teleport Tactician, which reads:
Any creature using a teleportation effect to enter or leave a square threatened by you provokes an attack of opportunity, even if casting defensively or using a supernatural ability.The implication is that normally teleporting out of a square doesn't provoke an attack of opportunity (although the method by which you gain access to teleportation may), which would make it weirder for Dimensional Hop to explicitly call out that the teleportation is immune to AoOs, making it seem more likely that it refers to the ability as a whole.
3: Teleports and 5-foot steps
Can you 5-foot step before/after you Teleport (or similar effect)? The text of 5-foot step is:
You can move 5 feet in any round when you don't perform any other kind of movement. Taking this 5-foot step never provokes an attack of opportunity. You can't take more than one 5-foot step in a round, and you can't take a 5-foot step in the same round that you move any distance.Move actions in general don't prevent the use of a 5-foot step; movement does. Does a teleport count as "mov[ing] any distance"? My interpretation is that this refers to typical move actions: run, fly, swim, etc., as described in this stack exchange answer (http://rpg.stackexchange.com/questions/38290/can-you-take-a-standard-action-an-action-that-counts-as-a-move-action-and-a-5/38291#38291). Additionally, the description of movement in the Tactical Combat section of the PHB:
Movement in Combat: Generally, you can move your speed in a round and still do something (take a move action and a standard action).Hence, the implication is that movement involves moving your speed, and that effects that cause you to relocate during your turn do not count as "movement" as far as taking a 5-foot step is concerned.