Zozma
2017-03-08, 06:16 PM
I'm putting together a setting for a D&D game that takes place centuries after much of civilization has vanished. As part of the aesthetic I want to replace the typical languages (elvish, dwarvish, etc.) with something a bit less concrete, the idea being that the people still around know about other languages but don't remember anything about the cultures and people they're attributed to. So far I have four: common, wet, rough, and smooth, each describing the "feel" of the language as it's spoken.
I'm having a hard time thinking of other adjectives. I don't know much about real world languages, and wet, rough, and smooth sum up pretty much all of my impressions there of. Does anyone have any ideas?
I'm having a hard time thinking of other adjectives. I don't know much about real world languages, and wet, rough, and smooth sum up pretty much all of my impressions there of. Does anyone have any ideas?