schreier
2017-03-09, 10:52 AM
How would the "class feature" piece work?
I've seen some reference to epic progressions where theurge classes alternate progression, but that does not seem necessarily included in the legacy champion/uncanny trickster class feature copying.
Regardless though, the Mind Mage is not 1/1 every level.
There seem to be 4 "types" of class features in the class:
I. Ones that do not level and would not be copied:
Psionic Components - replace cheap components for pp
Compensation - pay for metamagic with pp and metapsionics with spell slots
Force Touch - deliver touch spells using powers
Focus of Discipline - Spend PP or Spell slots to low spell level or pp cost
Painful Premonition - add non-lethal damage and a save penalty to the regular damage if fail save
II. One that could level, but does not have a stated progression "formula"
Psionic Reinforcement - Increase save DC at levels 3 and 9
III. Ones that would almost certainly improve
Twin Wells Same Source - Add mind mage levels to both casting and manifesting level for 24 hours (the additional levels would increase the "Mind Mage" levels added to CL/ML)
Magical Reinforcement - 1/day per Mind Mage lvl, heighten power effect to increase by one level (just in the uses per day)
IV. The last one is the hardest to define ...
Manifesting/Spellcasting - Both are 8/10 (the first four levels alternate ML/CL) - I see 4 options:
[**]copy the pattern (alternate for the first four levels, then the next 6 levels are both)
[**]use the basic mystic theurge epic example (alternate ML/CL)
[**]continue the last 6 level pattern (give both ML and CL every level)
[**]no progression since the progression only hits certain levels
In the Epic level handbook, the potentially relevant text says:
"Generally speaking, any class feature that uses your class level as part of a mathematical formula, such as a paladin’s lay on hands ability, the Difficulty Class (DC) to resist a monk’s stunning fist attack, or a bard’s bardic knowledge check, continues to increase using your class level in the formula."
"Any prestige class feature that calculates a save DC using the class level (such as the assassin’s death attack) should add only half the character’s class levels above 10th."
"For spellcasters, your caster level continues to increase after 20th level ... However, your spells per day don’t increase after 20th level. The only way to gain additional spells per day (other than the bonus spells gained from a high ability score) is to select the Improved Spell Capacity epic feat."
"Any class features that increase or accumulate as part of a repeated pattern (such as a rogue’s sneak attack or the number of times per day a barbarian can rage) also continue to increase or accumulate after 20th level at the same rate."
In the Epic Level Handbook 3.5 Update, they showed the Mystic Theurge alternating spellcasting levels, and gave it a bonus feat every 5 levels
The answers seem pretty clear I would think for all but the ML/CL. I would leave I & II alone (no progression). III should almost certainly improve. The CL/ML - I am tempted to alternate, as indicated with the Theurge entry (although without the bonus feat). Clearly, no one would take the class if it does not advance CL/ML at all ...
Thoughts?
I've seen some reference to epic progressions where theurge classes alternate progression, but that does not seem necessarily included in the legacy champion/uncanny trickster class feature copying.
Regardless though, the Mind Mage is not 1/1 every level.
There seem to be 4 "types" of class features in the class:
I. Ones that do not level and would not be copied:
Psionic Components - replace cheap components for pp
Compensation - pay for metamagic with pp and metapsionics with spell slots
Force Touch - deliver touch spells using powers
Focus of Discipline - Spend PP or Spell slots to low spell level or pp cost
Painful Premonition - add non-lethal damage and a save penalty to the regular damage if fail save
II. One that could level, but does not have a stated progression "formula"
Psionic Reinforcement - Increase save DC at levels 3 and 9
III. Ones that would almost certainly improve
Twin Wells Same Source - Add mind mage levels to both casting and manifesting level for 24 hours (the additional levels would increase the "Mind Mage" levels added to CL/ML)
Magical Reinforcement - 1/day per Mind Mage lvl, heighten power effect to increase by one level (just in the uses per day)
IV. The last one is the hardest to define ...
Manifesting/Spellcasting - Both are 8/10 (the first four levels alternate ML/CL) - I see 4 options:
[**]copy the pattern (alternate for the first four levels, then the next 6 levels are both)
[**]use the basic mystic theurge epic example (alternate ML/CL)
[**]continue the last 6 level pattern (give both ML and CL every level)
[**]no progression since the progression only hits certain levels
In the Epic level handbook, the potentially relevant text says:
"Generally speaking, any class feature that uses your class level as part of a mathematical formula, such as a paladin’s lay on hands ability, the Difficulty Class (DC) to resist a monk’s stunning fist attack, or a bard’s bardic knowledge check, continues to increase using your class level in the formula."
"Any prestige class feature that calculates a save DC using the class level (such as the assassin’s death attack) should add only half the character’s class levels above 10th."
"For spellcasters, your caster level continues to increase after 20th level ... However, your spells per day don’t increase after 20th level. The only way to gain additional spells per day (other than the bonus spells gained from a high ability score) is to select the Improved Spell Capacity epic feat."
"Any class features that increase or accumulate as part of a repeated pattern (such as a rogue’s sneak attack or the number of times per day a barbarian can rage) also continue to increase or accumulate after 20th level at the same rate."
In the Epic Level Handbook 3.5 Update, they showed the Mystic Theurge alternating spellcasting levels, and gave it a bonus feat every 5 levels
The answers seem pretty clear I would think for all but the ML/CL. I would leave I & II alone (no progression). III should almost certainly improve. The CL/ML - I am tempted to alternate, as indicated with the Theurge entry (although without the bonus feat). Clearly, no one would take the class if it does not advance CL/ML at all ...
Thoughts?