Dellis
2017-03-14, 03:38 AM
Good day!
I'm running the Council of Thieves adventure path, and I need to design a Nemesis for one of my PCs. As the adventure path is set in a human-prevalent city, she will be an human.
A bit of backstory: she's the sister of the PC, heir of one of the most prominent nobile families in WestCrown. As is normal for Cheliaxan nobles, she was trained as a spellcaster. I'm undecided between wizard and magus, but since she's gonna be toe to toe with my PC, in a duel, I'm leaning toward the latter so she isn't squished by my PC (a level 4 melee-oriented, maneuver-oriented bard). Maybe Diabolist for flavor, if she ends up being high enough that she can take a prestige class.
The thing I need most help with is deciding her level. I already know PC classes count as a CR 1 level lower than their class levels, or equal CR if they have PC wealth (as from the statblocks in the Kingmaker AP).
What throws me off-balance is that my PC is gonna be dueling with her. Only my PC and her nemesis will be involved, and it'll be a fight to the death. That is not to say it'll be an honorable duel - underhanded tactics are fair, as is catching the other by surprise while she's having dinner.
CR is designed around having 4 PC in the same party, duels are... difficult to balance.
Which level should the nemesis be so that it is a "challenging, but not impossibile" fight for my PC, fitting for a climatic questline end - a fight so memorable it'll go into ages, with players recounting their tension on the final ouput with baded breath - that does NOT roflstomp my PC, as kids say these days? She has to feel like her nemesis is more powerful than her... but she can still win, with luck, wits, and skill (as heroes are wont to do).
I want my PC to be able to win using her head - if she doesn't, I'll feel free to make her lose it... Literally.
Hugs and kisses,
A concerned DM
I'm running the Council of Thieves adventure path, and I need to design a Nemesis for one of my PCs. As the adventure path is set in a human-prevalent city, she will be an human.
A bit of backstory: she's the sister of the PC, heir of one of the most prominent nobile families in WestCrown. As is normal for Cheliaxan nobles, she was trained as a spellcaster. I'm undecided between wizard and magus, but since she's gonna be toe to toe with my PC, in a duel, I'm leaning toward the latter so she isn't squished by my PC (a level 4 melee-oriented, maneuver-oriented bard). Maybe Diabolist for flavor, if she ends up being high enough that she can take a prestige class.
The thing I need most help with is deciding her level. I already know PC classes count as a CR 1 level lower than their class levels, or equal CR if they have PC wealth (as from the statblocks in the Kingmaker AP).
What throws me off-balance is that my PC is gonna be dueling with her. Only my PC and her nemesis will be involved, and it'll be a fight to the death. That is not to say it'll be an honorable duel - underhanded tactics are fair, as is catching the other by surprise while she's having dinner.
CR is designed around having 4 PC in the same party, duels are... difficult to balance.
Which level should the nemesis be so that it is a "challenging, but not impossibile" fight for my PC, fitting for a climatic questline end - a fight so memorable it'll go into ages, with players recounting their tension on the final ouput with baded breath - that does NOT roflstomp my PC, as kids say these days? She has to feel like her nemesis is more powerful than her... but she can still win, with luck, wits, and skill (as heroes are wont to do).
I want my PC to be able to win using her head - if she doesn't, I'll feel free to make her lose it... Literally.
Hugs and kisses,
A concerned DM