View Full Version : "The least likely can be the most dangerous." [Creature]

2007-07-25, 09:45 PM

Huge Construct (shapechanger)
HD: 17d10+40 (134 hp)
Initiative: +7
Speed: 40 feet (8 squares) or drive 250 feet (50 squares)
Armor Class: 35 (+3 Dex, -2 size, 24 Natural)
Base Attack/Grapple: +12/+32
Attack: Slam +22 melee (2d6+12/x2) or Energy cannon +14 ranged touch (5d6 fire/x2)
Full Attack: 2 slams +22 melee (2d6+12/x2) or Energy cannon +14/+9/+4 ranged touch (5d6 fire/x2)
Space/Reach: 15 ft./15 ft.
Special Attacks: Missiles, sneak attack +6d6, trample
Special Qualities: Construct traits, darkvision 60 feet, DR 15/adamantine, headlights, low-light vision, resistance to electricity 15, fire 15, transformer
Saves: Fort +5, Ref +10, Will +9
Abilities: Str 35, Dex 16, Con --, Int 20, Wis 15, Cha 19
Skills: Climb +27, Diplomacy +19, Disable Device +20, Disguise +14, Hide -5, Jump +34, Knowledge (architecture and engineering) +15, Knowledge (the planes) +15, Listen +12, Sense Motive +12, Spot +12, Tumble +20
Feats: Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Point Blank Shot, Weapon Focus (energy cannon)
Environment: Mechanus (or Cybertron)
Organization: Solitary or with other Autobots
Challenge Rating: 15
Treasure: Standard, no coins
Alignment: Lawful good
Advancement: --
Level Adjustment: --

Rolling up on 4 black wheels is a sleek and fast yellow vehicle with plate glass windows and two black stripes. It reshapes itself with its apparently clockwork mechanisms into a huge construct form.

This large construct stands at the height of three men with a mechanical body of black, silver and yellow. As it moves the sound of gears and gyro's can be heard. It's right hand turns into a strange device similar to a ranged weapon with a glowing energy core. It's silvery blue eyes shine out from the yellow and black plating.

Bumblebee is a noble Autobot and loyal to the Autobot leader Optimus Prime. He is kind and cares for the humans he defends against the evil forces of the decepticons. He will do what he can to defend before he decides to take offensive manuevers against opponants (though that often doesn't take long).

Bumblebee speaks all languages due to his universal translator. He stands about 15 feet and weighs approximately 6 tons.

Bumblebee is quick on his feet for his size and good with offense and defence. In combat he will often use himself as a shield to defend good humanoids in the area, but if there is no one to defend he will employ the use of his energy cannon or slam attacks, depending on range.

Blaster Rifle (Ex): Bumblebee carries an exotic weapon called a Blaster Rifle. It fires a beam as an attack action that counts as a ranged touch attack that deals 5d6 fire damage. Bumblbee is automatically proficient with this weapon. He may retract and draw this weapon from his arm as a move action, or as a free action while moving and in robot mode.

Missiles (Ex): Bumblebee has two shoulder-mounted missiles he may use against opponants. He must make ranged touch attack against an opponant or opponants (+13 attack bonus), the missiles have a range increment of 30 feet. If the missiles hit they deal 5d6 bludgeoning damage and 5d6 fire damage in a 10 foot sphere centered on the victem. Creatures caught within the blast, but not targets of it recieve reflex save against it for half damage (DC 18). He may fire both or one as a standard action, he may hold two missiles at once and it takes a standard action to reload each missile.

Sneak Attack (Ex): As the rogue class feature.

Trample (Ex): When in vehicle mode (see below), Bumblebee may make a special trample attack. While going full speed and making a charge, he rams right into his foes. He deals 10d8+12 points of bludgeoning damage and the target and Bumblebee must make opposing strength checks. Failure indicates the foe is thrown 20 feet, taking appropriate falling damage, falling prone and Bumblebee takes the foes squares. Succuss means the foe stays on his feet and Bumblebee stays in the squares in front of the foe.

Construct Traits: As in the Monster Manual.

Headlights (Ex): While in any mode, Bumblebee can activate two devices that provide light. It is considered a 30 foot cone that provides bright light and dim light for another 30 feet in the same cone. These lights may be activated or deavtivated as a free action.

Transformer (Ex): Bumblebee, like many residents of cybertron, has the ability to transform into a large mechanical vehicle. When in vehicle mode Bumblebee has no reach, arms, legs (meaning no access to his weapons)but is able to move at greater speeds, make tramples and may transport smaller creatures. He can carry 4 medium creatures or 1 large creatures in his frame. This ability is usable as a move action at will. While in vehicle mode Bumblebee has a +10 to disguise checks while trying to disguise himself as a camero/volkswagon bug.

2007-07-25, 10:02 PM
Shouldn't they be Inevitables of some kind? Like the Inevitables that hunt down ALL evil, especially Evil constructs.

Silly stuff aside, another impressive monster, complete with a description that fits him to a tee, and you even thought to decrease the HD and CR (something I would have nitpicked about, but you even thought of that!)

2007-07-25, 11:10 PM
Woops, forgot the shapechanger subtype.:smallredface: Got that added now.

And thank you for your kind words, TheLogman.

Em Blackleaf
2007-07-25, 11:41 PM
That is awesome!

I can tell you that right now, as you are in the room, but I felt like posting it.

You get this::smallcool:

2007-07-26, 12:50 AM
Headlights (Ex): While in any mode, Bumblebee can activate two devices that provide light. It is considered a 30 foot cone that provides bright light and dim light for another 30 feet in the same cone. These lights may be activated or deavtivated as a free action.
If nothing else, I enjoy that you added this. Esp. since he has darkvision, but I have an irrational like of this ability.

I seem to vaguely recall somewhere that any creature without arms and without a racial bonus to climb (such as the +8 racial bonus for having a climb speed) takes a -8 racial penalty to climb checks. Due to Bumblebee's impressive strength and ranks in climb however, walls should not be a problem even in car mode. Another interesting effect is that since the Jump skill allows a bonus due to high speed*, a creature with a 250 ft speed gains +84 bonus comparied to a 40 ft speed creature. Personally, I doubt either of these is a problem, since by level 15 players can be expected to be able to handle flying creatures, but it remains up to you.

I do however agree with Ms Blackleaf and say this appears to be made of awesome.

* The jump skill doesn't seem to require the speed to be a walk speed, which allows sharks and such to jump out of the water but also allows cars to play General Lee.