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tadkins
2017-03-19, 08:35 PM
Had a weird idea just now. My Oracle (Winter) will build himself a nice icy tower sanctuary in the future. Basically just a secure place to kick up his feet, relax, invite his friends for parties and store his treasures. Typical stronghold stuff. I had an idea to take it further though. When he visits a new place or a new world, he'd like to have a way to summon that tower to use as a home base of sorts while he goes out exploring.

Bonus points if I can make that tower bring a winter to the land around it, changing it to suit the character's tastes better. It would be thematically fitting for my Winter Oracle. I can live without this feature though.

Is there a way I can do that?

Psyren
2017-03-19, 11:48 PM
Well, the easiest way would probably be Create Demiplane (via scrolls if necessary) for your own private Always-Winter plane, that you could then plane shift to whenever you're not adventuring; this method would even get you the requested tower. Rather than it following you around, it would basically be one spell cast away at all times.

If you'd prefer it to be on the Material, I don't have an immediate strategy in mind. Is 3.5 material allowed?

Coidzor
2017-03-19, 11:54 PM
You'd basically need to homebrew up a spell to do that.

I'd say somewhere between 5th at the lowest and 7th at the greatest. Pathfinder thinks that teleporting a building around with heavy restrictions is 6th level magic. (http://www.d20pfsrd.com/magic/all-spells/t/teleport-structure/)

Or work out a price with the DM to get an amulet or the like which can call it forth over a period of time sufficiently long to keep it from being used in combat.

Arutema
2017-03-20, 12:00 AM
An Instant Fortress (core, 55,000 GP) won't technically summon a tower, but will shrink from a tower to a 1lb mini you can carry around. Though there's the slight annoyance that it has to be empty to shrink for transport.

Telonius
2017-03-20, 12:03 AM
It sounds like what you want is a Fimbulwinter effect (from Frostburn) centered on the tower. That would be more of a custom magic item. It would be a permanent use of an 8th or 9th level spell, so it's going to be horrifically expensive.

If you want a less-permanent tower, Ice Castle (also from Frostburn) has one that lasts 24 hours.

Just getting to the Tower would be simple enough if you have access to the Gate spell.

tadkins
2017-03-20, 12:38 AM
Well, the easiest way would probably be Create Demiplane (via scrolls if necessary) for your own private Always-Winter plane, that you could then plane shift to whenever you're not adventuring; this method would even get you the requested tower. Rather than it following you around, it would basically be one spell cast away at all times.

If you'd prefer it to be on the Material, I don't have an immediate strategy in mind. Is 3.5 material allowed?

This would work I think. Is there a way to zip back and forth between my plane and the place I originally ported from, to continue the adventure?

Jack_Simth
2017-03-20, 07:30 AM
This would work I think. Is there a way to zip back and forth between my plane and the place I originally ported from, to continue the adventure?Yeah. Plane Shift + Teleport. As an Oracle, Teleport isn't natively on your list, but the standard helm (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/helm-of-teleportation/) or boots (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/boots-of-teleportation/) are available. Just make sure you study the area carefully before you leave for the night.

tadkins
2017-03-20, 04:27 PM
Yeah. Plane Shift + Teleport. As an Oracle, Teleport isn't natively on your list, but the standard helm (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/helm-of-teleportation/) or boots (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/boots-of-teleportation/) are available. Just make sure you study the area carefully before you leave for the night.

Awesome, that'll work! Thanks for your responses everyone. :)

True story, I started to build the actual stronghold I want in Terraria and just got inspired to use it in PF.

Psyren
2017-03-20, 05:11 PM
Just remember you'll need 3 castings/scrolls - one to make the initial demiplane, one to set the Seasons trait to perma-Winter, and one to add the Structure trait for your tower. That's three 8th-level spells so it could be pricey or take a while to find. You'll also need a way onto the Astral Plane - Lesser Astral Projection should do the job there but you may need another scroll, or Plane Shift will work if you have the right focus.

tadkins
2017-03-20, 05:27 PM
Just remember you'll need 3 castings/scrolls - one to make the initial demiplane, one to set the Seasons trait to perma-Winter, and one to add the Structure trait for your tower. That's three 8th-level spells so it could be pricey or take a while to find. You'll also need a way onto the Astral Plane - Lesser Astral Projection should do the job there but you may need another scroll, or Plane Shift will work if you have the right focus.

The Create Demiplane spells are on the Cleric/Oracle list so that should be no worries. As is Astral Projection.

So my goal is to just get to that level, right?

Psyren
2017-03-20, 05:41 PM
The Create Demiplane spells are on the Cleric/Oracle list so that should be no worries. As is Astral Projection.

So my goal is to just get to that level, right?

If you can buy scrolls you should be able to get those even earlier (I wasn't sure of your level.)

tadkins
2017-03-20, 05:51 PM
If you can buy scrolls you should be able to get those even earlier (I wasn't sure of your level.)

Only 4 atm. Just more of a long-term goal. xD

Jack_Simth
2017-03-20, 05:51 PM
The Create Demiplane spells are on the Cleric/Oracle list so that should be no worries. As is Astral Projection.

So my goal is to just get to that level, right?
That or purchase scrolls. As most of the expense is in the material components, that may not be a big deal.

Some notes...
1) If you want to use Blood Money (http://www.d20pfsrd.com/magic/all-spells/b/blood-money/) to make these, you're going to want to do some cross-class spellcasting... and you're going to need to cast everything yourself, as items require you to pre-load the components.
2) As an Oracle, you're going to need to do at least some cross-class spellcasting regardless of what route you take. Genesis (http://www.d20pfsrd.com/magic/all-spells/g/genesis/) is domain-specific, while Create Demiplane (http://www.d20pfsrd.com/magic/all-spells/c/create-demiplane/) requires the Sor/Wiz spell Permanency (http://www.d20pfsrd.com/magic/all-spells/p/permanency/) to make it a long-term investment. Either way, you're going to be working with spells not on your class list. That means one or more of: Hiring spellcasting, Items (probably scrolls plus UMD), or one of many cross-class list methods.
3) Genesis (http://www.d20pfsrd.com/magic/all-spells/g/genesis/) vs. [Greater/Lesser]Create Demiplane (http://www.d20pfsrd.com/magic/all-spells/c/create-demiplane/):
With Genesis, the plane isn't going away, as it's Instant (so no need to worry about the duration) - it also defaults to a bigger size (a 180 foot radius works out to 2.44×10^7 cubic feet; while the 20 10-foot cubes per level of Create Greater Demiplane sounds like a lot, it would require a caster level of about 1,220 to match that in one casting). The Create Demiplane line is smaller, requires Permanency (http://www.d20pfsrd.com/magic/all-spells/p/permanency/), and it can still be dispelled. However: Create Demiplane lets you eject people (or at least, attempt to do so) and gives you better control of the shape. Pick your priority. Note that the Create Demiplane line can customize either (and is Instant when doing changes of that nature).

tadkins
2017-03-20, 05:57 PM
That or purchase scrolls. As most of the expense is in the material components, that may not be a big deal.

Some notes...
1) If you want to use Blood Money (http://www.d20pfsrd.com/magic/all-spells/b/blood-money/) to make these, you're going to want to do some cross-class spellcasting... and you're going to need to cast everything yourself, as items require you to pre-load the components.
2) As an Oracle, you're going to need to do at least some cross-class spellcasting regardless of what route you take. Genesis (http://www.d20pfsrd.com/magic/all-spells/g/genesis/) is domain-specific, while Create Demiplane (http://www.d20pfsrd.com/magic/all-spells/c/create-demiplane/) requires the Sor/Wiz spell Permanency (http://www.d20pfsrd.com/magic/all-spells/p/permanency/) to make it a long-term investment. Either way, you're going to be working with spells not on your class list. That means one or more of: Hiring spellcasting, Items (probably scrolls plus UMD), or one of many cross-class list methods.
3) Genesis (http://www.d20pfsrd.com/magic/all-spells/g/genesis/) vs. [Greater/Lesser]Create Demiplane (http://www.d20pfsrd.com/magic/all-spells/c/create-demiplane/):
With Genesis, the plane isn't going away, as it's Instant (so no need to worry about the duration) - it also defaults to a bigger size (a 180 foot radius works out to 2.44×10^7 cubic feet; while the 20 10-foot cubes per level of Create Greater Demiplane sounds like a lot, it would require a caster level of about 1,220 to match that in one casting). The Create Demiplane line is smaller, requires Permanency (http://www.d20pfsrd.com/magic/all-spells/p/permanency/), and it can still be dispelled. However: Create Demiplane lets you eject people (or at least, attempt to do so) and gives you better control of the shape. Pick your priority. Note that the Create Demiplane line can customize either (and is Instant when doing changes of that nature).

*nods and takes notes*

By cross-class spellcasting, you mean through items and such? Or would there be a way to get the spells onto my list another way? My Oracle is actually VMC Magus if that helps.

Jack_Simth
2017-03-20, 06:21 PM
*nods and takes notes*

By cross-class spellcasting, you mean through items and such? Or would there be a way to get the spells onto my list another way? My Oracle is actually VMC Magus if that helps.
There's a lot of methods to get cross-class spells. Using the Use Magic Device skill on scrolls mostly qualifies for your purposes, but it's far from the only method. As an Oracle of the Winter mystery, you've already picked your mystery - so you don't have access to things like the Eldritch Knowledge of the Old Gods Mystery (3rd party) (http://www.d20pfsrd.com/classes/base-classes/oracle/mysteries/kobold-press-oracle-mysteries/old-gods/) or the (fairly bad, even with a Blessed Book) Arcane Archivist option of the Lore mystery (http://www.d20pfsrd.com/classes/base-classes/oracle/mysteries/paizo-oracle-mysteries/lore/). However, things like the Page of Spell Knoweldge (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/m-p/page-of-spell-knowledge/) can add to your known list (and if you have UMD to make it count as being on your list, it can be from anywhere... and with how Pathfinder crafting works, you can make a Page even if you don't have the spell, it just increases the Spellcraft DC to make it). If your character is not yet fully committed to the game, you may have access to the Spirit Guide Archetype (http://www.d20pfsrd.com/classes/base-classes/oracle/archetypes/paizo-oracle-archetypes/spirit-guide/), and if you look at the Lore Spirit (http://www.d20pfsrd.com/classes/hybrid-classes/shaman/spirits/lore/), you will find the Arcane Enlightenment hex - which adds sor/wiz spells to the list of spells you can prepare (this may not work at all because you don't prepare spells as an Oracle, this may let you prepare some sor/wiz spells, or this may add them to your spells known - it's a fuzzy interaction, so check with your DM).

And so on. That's the sort of thing I mean by cross-list casting.

tadkins
2017-03-20, 06:51 PM
There's a lot of methods to get cross-class spells. Using the Use Magic Device skill on scrolls mostly qualifies for your purposes, but it's far from the only method. As an Oracle of the Winter mystery, you've already picked your mystery - so you don't have access to things like the Eldritch Knowledge of the Old Gods Mystery (3rd party) (http://www.d20pfsrd.com/classes/base-classes/oracle/mysteries/kobold-press-oracle-mysteries/old-gods/) or the (fairly bad, even with a Blessed Book) Arcane Archivist option of the Lore mystery (http://www.d20pfsrd.com/classes/base-classes/oracle/mysteries/paizo-oracle-mysteries/lore/). However, things like the Page of Spell Knoweldge (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/m-p/page-of-spell-knowledge/) can add to your known list (and if you have UMD to make it count as being on your list, it can be from anywhere... and with how Pathfinder crafting works, you can make a Page even if you don't have the spell, it just increases the Spellcraft DC to make it). If your character is not yet fully committed to the game, you may have access to the Spirit Guide Archetype (http://www.d20pfsrd.com/classes/base-classes/oracle/archetypes/paizo-oracle-archetypes/spirit-guide/), and if you look at the Lore Spirit (http://www.d20pfsrd.com/classes/hybrid-classes/shaman/spirits/lore/), you will find the Arcane Enlightenment hex - which adds sor/wiz spells to the list of spells you can prepare (this may not work at all because you don't prepare spells as an Oracle, this may let you prepare some sor/wiz spells, or this may add them to your spells known - it's a fuzzy interaction, so check with your DM).

And so on. That's the sort of thing I mean by cross-list casting.

Your post (and others here) makes me wonder if I should take Craft Wondrous Item. But with VMC feats are a precious resource right now.

I am sort of invested in the character and don't really see myself rerolling (unless I die or something). Fortunately UMD is something I've been focusing on, so that should be enough, right? Just gotta get a hold of the items!

Jack_Simth
2017-03-20, 07:06 PM
Your post (and others here) makes me wonder if I should take Craft Wondrous Item. But with VMC feats are a precious resource right now.
For a full caster, Craft Wondrous Item is in the top ten list of most useful feats in the game, with some caveats:
1) Usefulness depends on getting down-time. Pathfinder does let you craft while resting, but if you're going through four CR-appropriate encounters a day, EVERY day, then that 16k Headband of Intellect +4 that you started crafting two weeks ago is now sitting in the 'for sale' pile for the simple reason that you found a +6 Headband as part of a monster's random loot a level ago (just three days ago).
2) Usefulness assumes that the DM doesn't deliberately cut treasure drops to get you back in line with what's expected on the WBL tables. If your DM starts shorting the standard treasure rolls because you're rocking nearly double WBL due to your crafting, then you've lost the benefits of the feat for *most* practical purposes.

I am sort of invested in the character and don't really see myself rerolling (unless I die or something). Fortunately UMD is something I've been focusing on, so that should be enough, right? Just gotta get a hold of the items!Archetype retraining (www.d20pfsrd.com/basics-ability-scores/more-character-options/retraining/#TOC-Archetype) is a thing.

tadkins
2017-03-21, 12:14 AM
For a full caster, Craft Wondrous Item is in the top ten list of most useful feats in the game, with some caveats:
1) Usefulness depends on getting down-time. Pathfinder does let you craft while resting, but if you're going through four CR-appropriate encounters a day, EVERY day, then that 16k Headband of Intellect +4 that you started crafting two weeks ago is now sitting in the 'for sale' pile for the simple reason that you found a +6 Headband as part of a monster's random loot a level ago (just three days ago).
2) Usefulness assumes that the DM doesn't deliberately cut treasure drops to get you back in line with what's expected on the WBL tables. If your DM starts shorting the standard treasure rolls because you're rocking nearly double WBL due to your crafting, then you've lost the benefits of the feat for *most* practical purposes.
Archetype retraining (www.d20pfsrd.com/basics-ability-scores/more-character-options/retraining/#TOC-Archetype) is a thing.

Ah gotcha, thanks. Our DM isn't too stingy, and is pretty reasonable on most things. I suppose it wouldn't be as necessary in that case.

I'm not sure Archetype retraining would apply to me since I'm using a base Oracle, and am picking revelations that fit a melee-minded build. (Blizzard + Snow Sight will be fun in the future. :D)

Thanks again, this thread will be a useful reference in the days to come. :)

Doorhandle
2017-03-21, 12:18 AM
Am I the only one disappointed that this doesn't involve dropping the building on people from a great height?

Coidzor
2017-03-21, 12:20 AM
Am I the only one disappointed that this doesn't involve dropping the building on people from a great height?

Alas, that would be far too much into Rule of Cool territory for us to ever cobble together halfway decent rules for.

tadkins
2017-03-21, 01:06 AM
Am I the only one disappointed that this doesn't involve dropping the building on people from a great height?

That would be a lotta frost damage. :)

Jack_Simth
2017-03-21, 06:35 AM
Alas, that would be far too much into Rule of Cool territory for us to ever cobble together halfway decent rules for.

It's expensive, but not hard. An Instant fortress (whether 3.5 (http://www.d20srd.org/srd/magicItems/wondrousItems.htm#instantFortress) or Pathfinder (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/instant-fortress/)) is a cube that grows into a fortress close-to-instantly. It's not conjured into place, it grows from the cube. So just fly up, invoke the cube, and let the Falling (http://www.d20srd.org/srd/environment.htm#tableDamagefromFallingObjects) Objects (http://www.d20pfsrd.com/gamemastering/environment/environmental-rules/#Falling_Objects) rules take over. How much does a three story adamant tower weigh, do you think?

Vogie
2017-03-21, 10:20 AM
If you don't want the Tower to be physically there, you could have a Rod of Security (http://archivesofnethys.com/MagicRodsDisplay.aspx?FinalName=Rod of Security)crafted. You could refluff the 'pocket paradise' as your fortress of Winter-itude. The RAW Rod of security can only be activated/entered Once a week (but can stay in for up to 200 days, divvied between inhabitants) for 60k, so you could have your DM give a price for one you can enter more frequently, but stay for shorter periods of time.

The "Rod of Winter's Tower" itself could then look like a long sliver of ice and be cold to the touch similar to the Rod of ice.

Segev
2017-03-21, 10:33 AM
Honorable mention should also be given to mirage arcana, which can create illusions of terrain+buildings that are real to all 5 senses. For all practical purposes, the tower could be "real enough" to anybody staying in it.

Hamste
2017-03-21, 11:09 AM
It's expensive, but not hard. An Instant fortress (whether 3.5 (http://www.d20srd.org/srd/magicItems/wondrousItems.htm#instantFortress) or Pathfinder (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/instant-fortress/)) is a cube that grows into a fortress close-to-instantly. It's not conjured into place, it grows from the cube. So just fly up, invoke the cube, and let the Falling (http://www.d20srd.org/srd/environment.htm#tableDamagefromFallingObjects) Objects (http://www.d20pfsrd.com/gamemastering/environment/environmental-rules/#Falling_Objects) rules take over. How much does a three story adamant tower weigh, do you think?

By RAW a three story adamant tower weighs 1 pound as the box's weight does not change when transforming. That would also explain why it has to root itself to stop from being tipped over.

Segev
2017-03-21, 11:20 AM
By RAW a three story adamant tower weighs 1 pound as the box's weight does not change when transforming. That would also explain why it has to root itself to stop from being tipped over.

Except that that makes one wonder why it suddenly does 10d10 damage to anybody caught under it if it's not heavy.

tadkins
2017-03-21, 05:33 PM
I'm not sure this building will be just three stories high.

Gotten kind of carried away building this all yesterday and what was originally supposed to be a tower turned into a full-blown massive citadel.

I can still make that on my plane, right? xD

Psyren
2017-03-21, 06:44 PM
I'm not sure this building will be just three stories high.

Gotten kind of carried away building this all yesterday and what was originally supposed to be a tower turned into a full-blown massive citadel.

I can still make that on my plane, right? xD

"Castle" and "labyrinth" are given as example Structures so I'd say yes.