cyberhawk94
2017-03-20, 05:03 PM
As many others on here seem to, I have always allowed a free level 1 feat in my games, as I felt it was a good way to boost some roleplaying potential of characters. However, the downsides often brought up are very accurate. People taking GWM or Lucky is common, and its harder to just list a bunch of "pick any except...." and justifying it outside of "I think those are OP at level 1".
I recently found a way to quickly and easily describe what I am looking for to players, and by tying the free feat into the background mechanic, which is a 90% fluff system, players seem to understand easier that is is designed for roleplaying (Dungeon Delver/Linguist) rather than strength.
Background Feat
Players may choose a single feat at 1st level as part of their character background. This feat should tie into the character's background, and represents a special skill or ability they have picked up over the years. This may not be a Weapon Specialist Feat or Resilient. As an exceedingly rare trait (usually from the blessing of a god) Lucky may be chosen only with DM approval.
(Weapon Specialist Feats are: Crossbow Expert, Dual Wielder, Great Weapon Master, Sharpshooter, Blade Mastery, Fell Handed, Flail Expert, and Polearm Master).
thoughts? over thinking this?
I recently found a way to quickly and easily describe what I am looking for to players, and by tying the free feat into the background mechanic, which is a 90% fluff system, players seem to understand easier that is is designed for roleplaying (Dungeon Delver/Linguist) rather than strength.
Background Feat
Players may choose a single feat at 1st level as part of their character background. This feat should tie into the character's background, and represents a special skill or ability they have picked up over the years. This may not be a Weapon Specialist Feat or Resilient. As an exceedingly rare trait (usually from the blessing of a god) Lucky may be chosen only with DM approval.
(Weapon Specialist Feats are: Crossbow Expert, Dual Wielder, Great Weapon Master, Sharpshooter, Blade Mastery, Fell Handed, Flail Expert, and Polearm Master).
thoughts? over thinking this?