Tanklin
2017-03-24, 03:28 PM
RICOCHET SHOT
School evocation; Level ranger 2, sorcerer/wizard 2
CASTING
Casting Time 1 standard action
Components V, S, M (a wishbone)
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Target one projectile weapon
Duration 1 round/level or until discharged
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)
You imbue a projectile weapon with the ability to ricochet any projectiles that hit one target so that they also hit another. When the wielder ricochets a projectile, she selects a primary target to attack. If she hits the primary target, the projectile ricochets instead of being destroyed. The wielder can then select a secondary target that is within 20 feet of the primary target. She makes an attack roll against the secondary target at the same base attack bonus, but does not gain the benefit from any enhancement bonuses or magic qualities on the projectile. If the shot comes from a firearm, the ricochet targets normal AC rather than touch AC. While the spell lasts, the target weapon’s wielder can ricochet one projectile per three caster levels you possess, to a maximum of six at caster level 18th. Once the target weapon’s wielder ricochets that many shots, the spell is discharged. If the weapon’s wielder fails to use all the ricochets before the spell end, those ricochets are wasted.
MAGE ARMOR
School conjuration (creation) [force]; Level sorcerer/wizard 1
Casting Time 1 standard action
Components V, S, F (a piece of cured leather)
Range touch
Target creature touched
Duration 1 hour/level (D)
Saving Throw Will negates (harmless); Spell Resistance no
An invisible but tangible field of force surrounds the subject of a mage armor spell, providing a +4 armor bonus to AC.
Unlike mundane armor, mage armor entails no armor check penalty, arcane spell failure chance, or speed reduction. Since mage armor is made of force, incorporeal creatures can't bypass it the way they do normal armor.
Ok, the question is... What's the difference between 1 round duration/ level and 1 round/duration or until discharged?
until discharges that means with the spell ricochet shot, the spell lasts until i fire the weapon, even 1 hour later? or only 7 round or less? because it says "1 round OR until discharges"
Next question:
if i cast ricochet shot on the rogue's shortbow... and the rogue has greater invisibility on him, those ricochet projectiles, do sneak damage? (of course, inside the 30 ft. range)
School evocation; Level ranger 2, sorcerer/wizard 2
CASTING
Casting Time 1 standard action
Components V, S, M (a wishbone)
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Target one projectile weapon
Duration 1 round/level or until discharged
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)
You imbue a projectile weapon with the ability to ricochet any projectiles that hit one target so that they also hit another. When the wielder ricochets a projectile, she selects a primary target to attack. If she hits the primary target, the projectile ricochets instead of being destroyed. The wielder can then select a secondary target that is within 20 feet of the primary target. She makes an attack roll against the secondary target at the same base attack bonus, but does not gain the benefit from any enhancement bonuses or magic qualities on the projectile. If the shot comes from a firearm, the ricochet targets normal AC rather than touch AC. While the spell lasts, the target weapon’s wielder can ricochet one projectile per three caster levels you possess, to a maximum of six at caster level 18th. Once the target weapon’s wielder ricochets that many shots, the spell is discharged. If the weapon’s wielder fails to use all the ricochets before the spell end, those ricochets are wasted.
MAGE ARMOR
School conjuration (creation) [force]; Level sorcerer/wizard 1
Casting Time 1 standard action
Components V, S, F (a piece of cured leather)
Range touch
Target creature touched
Duration 1 hour/level (D)
Saving Throw Will negates (harmless); Spell Resistance no
An invisible but tangible field of force surrounds the subject of a mage armor spell, providing a +4 armor bonus to AC.
Unlike mundane armor, mage armor entails no armor check penalty, arcane spell failure chance, or speed reduction. Since mage armor is made of force, incorporeal creatures can't bypass it the way they do normal armor.
Ok, the question is... What's the difference between 1 round duration/ level and 1 round/duration or until discharged?
until discharges that means with the spell ricochet shot, the spell lasts until i fire the weapon, even 1 hour later? or only 7 round or less? because it says "1 round OR until discharges"
Next question:
if i cast ricochet shot on the rogue's shortbow... and the rogue has greater invisibility on him, those ricochet projectiles, do sneak damage? (of course, inside the 30 ft. range)