Suraydo
2017-03-24, 09:18 PM
Hey guys, been a lurker for a really long time and I wanted to finally get some 2nd, 3rd, 4th, whatever opinions on a build I'm doing. No real meta build here, didn't go for a Powershot or a volley archer, just kinda this thing I'm working on.
DM is allowing just about everything 3.X and I asked him for one thing from Pathfinder simply because I couldn't find it in a sourcebook. DM is also allowing multiple PrCs at no exp penalty because he plays a meeeeean campaign. Also he doesn't really have limits for his world.
Books used
Dragonlance Campaign Setting for Silvanesti
Races of the Dragon for Dragonborn
Complete Warrior for the greatbow
PHB 1 for Ranger
PHB 2 for Duskblade
Dark Sun Campaign Setting, specifically the PrC appendix for PrC Soulknife.
Complete Psionics for Soulbow
Masters of the Wild for Deepwood Sniper (3.0 material)
Starting stats
16 DEX
18 DEX
7 CON
16 INT
16 WIS
6 CHA
Ranger 2/Duskblade 1/PrC Soulknife 2/Soulbow 3/Deepwood Sniper 1 so far
Started off as a Silvanesti Elf from the Dragonlance Setting, went into Dragonborn off the bat for races. IIRC this combo came out to +2 INT and a -2 to CHA, which I put into the starting stats already.
Started off as a Ranger, FE Dragon. Dragon hating dragonborn? Yeah I want that trope! Silvanesti are all high and mighty so he looks down on humans, but anyone who is dragonblood is immediate kinship (like the party Silverbrow sorcerer.)
Starting Feats
Point-Blank Shot because that's the defacto pre-req archer feat
Exotic Weapon Proficiency (greatbow) because I wanted a big bow
Toughness because I was level 1 with 6 HP. It actually saved my life the first 3 sessions, so all you nay-sayers who said Toughness sucks... I mean you're still right but it worked for me.
Went to Ranger 2, ranged weapon style so I got Rapid Shot. Think I got Track as a bonus at level 2 as well?
Level 3 went into Duskblade, took Wild Talent to get 2 power points to qualify for the PrC Mindknife, also to get Knowledge (psionics) as a class skill for it too.
Level 4 goes into the PrC Soulknife, +1 to CON to bring it up to 8. Autohypnosis for Soulbow later. Retrain Toughness into Weapon Focus (greatbow)
Level 5 is also PrC Soulknife. Now, something to bring up is, RAI, when you get a +1 soulknife enhancement bonus (not the special effect table) it also adds to your BAB, which is information you're gonna need to see the statistical roadmap later.
Level 6 is when I got into Soulbow, taking Woodland Archer for bonus and Practiced Mind Blade for level 6. PMB in this case only gives me two levels of effective Mindblade levels because the PrC is less levels. Which gives me more BAB.
Levels 7 and 8 are also Soulbow. Probably add +1 to WIS at level 8.
Level 9 is Deepwood Sniper, with Weapon Specialization (greatbow) for level 9 feat.
With this, my base arrows can be used with a d10 rather than a d8, plus WIS mod because of soularrow. From Mindblade I get Bane, Soulbow gets me Lucky and then Deepwood gets me Keen too.
The following attack stats go off of the assumption that by level 9, I have SOMETHING that will give me Splitting (whether it's an enchanted crystal bow to focus my soularrows through or a pair of mind blade gauntlets enchanted with it)
As far as attacks go, I've got this:
BAB 11/6/1
Average to hit in reality +18/+13/+8
Rapid shot makes this 16/16/11/6
Weapon Focus brings it back up to 17/17/12/7
Lucky allows missed shots rerolls
Keen crits on natural 19-20
Bane has +2 to hit and +2d6 damage against bane target
Bane brings to hits back up to 19/19/14/9 for 4 individual attacks
Splitting affects every arrow, turning it into 8 indivual attacks
Layout for 8 attacks 19/19/19/19/14/14/9/9 still with Lucky, Keen, Bane
Damage for each is 1d10 for base damage + 3 from wis for arrow damage + 3 from enhancement bonuses + 2d6 from Bane + 2 from Wep Spec
This is without any magic items except for something that gives me Splitting.
Thoughts? Recommendations for magic items? I don't really want to change classes or feats, because while I know for a fact that there are MUCH better builds out there, I have a particular taste for how it's turning out. Adding classes after level 9 is welcome, however. Might take Manyshot or something like that later on.
SUPER INDEPTH STATISTCAL ROADMAP FOLLOWS
Level 2 Ranger, BAB +2 Fort +3 Ref +3 Will +0
Feats
Point Blank Shot (level 1)
Exotic Weapon Prof (greatbow) (flaw)
Toughness (flaw)
Track (ranger)
Rapid Shot (ranger)
Level 3 Duskblade, BAB +3(+1 from class) Fort +5(+2 from class) Ref +3 Will +2(+2 from class)
Feats
Wild Talent (NEW) (level 3) unlocks 2 power points/psionics = PP
2+int mod SP (total of 5) Retrain craft (taxidermy) 5 ranks into Autohypnosis, 1 point into Autohypnosis (total rank of 6/6) and drop 4 into Knowledge (psionics) (rank 4/6)
Spells
0 levels - 3 slots, know all due to INT bonus, 4 known
1 levels - 2 slots, start with 2, learn additional 1 due to INT bonus, 3 known
Misc - dancing lights, detect magic, flare, ghost sound, read magic 3+int mod (total of 6) times a day
Level 4 Dark Sun Prestige Soulknife, BAB +4 Fort +5 Ref +5(+2 from class) Will +5(+2 from class) 2PP
Feats
Retrain Toughness(flaw) into Weapon Focus(greatbow)(flaw)
+1 to CON
SP 5, retrain Craft into Autohypnosis (ranked 5/7), drop 2 into Autohypnosis (ranked 6/7)
Level 5 Dark Sun Prestige Soulknife, BAB +6/+1(+1 from class, +1 from mindblade enhancement) Fort +5 Ref +6(+1 from class) Will +6(+1 from class) 2PP
5 SP, drop 1 into Autohypnosis (ranked 8/8)
Level 6 Soulbow, BAB +7/+2(+0 from class, +1 from mindblade enhancement) Fort +5 Ref +8(+2 from class) Will +8(+2 from class)
Feats
Woodland Archer (soulbow)
Practiced Mind Blade (only gives 2 levels of DSP Soulknife, DM ruling) (NEW) (level 6)
4+int mod SP (7 SP)
MINDBLADE (effective level 4)
Level 7 Soulbow, BAB +8/+3(+1 from class) Fort +5 Ref +9(+1 from class) Will +9(+1 from class) 2PP
7 SP
Level 8 Soulbow BAB +10/+5 (+1 from class, +1 from arrow) Fort +6(+1 from class) Ref +9 Will +9 2PP
WIS +1 (up to 17)
FEATS
Far Shot (soulbow)
7 SP
Level 9 Deepwood Sniper BAB +11/+6/+1(+1 from class) Fort +6 Ref +11(+2 from class) Will +9 2PP
FEATS
Weapon Specialization (greatbow)
7 SP
DM is allowing just about everything 3.X and I asked him for one thing from Pathfinder simply because I couldn't find it in a sourcebook. DM is also allowing multiple PrCs at no exp penalty because he plays a meeeeean campaign. Also he doesn't really have limits for his world.
Books used
Dragonlance Campaign Setting for Silvanesti
Races of the Dragon for Dragonborn
Complete Warrior for the greatbow
PHB 1 for Ranger
PHB 2 for Duskblade
Dark Sun Campaign Setting, specifically the PrC appendix for PrC Soulknife.
Complete Psionics for Soulbow
Masters of the Wild for Deepwood Sniper (3.0 material)
Starting stats
16 DEX
18 DEX
7 CON
16 INT
16 WIS
6 CHA
Ranger 2/Duskblade 1/PrC Soulknife 2/Soulbow 3/Deepwood Sniper 1 so far
Started off as a Silvanesti Elf from the Dragonlance Setting, went into Dragonborn off the bat for races. IIRC this combo came out to +2 INT and a -2 to CHA, which I put into the starting stats already.
Started off as a Ranger, FE Dragon. Dragon hating dragonborn? Yeah I want that trope! Silvanesti are all high and mighty so he looks down on humans, but anyone who is dragonblood is immediate kinship (like the party Silverbrow sorcerer.)
Starting Feats
Point-Blank Shot because that's the defacto pre-req archer feat
Exotic Weapon Proficiency (greatbow) because I wanted a big bow
Toughness because I was level 1 with 6 HP. It actually saved my life the first 3 sessions, so all you nay-sayers who said Toughness sucks... I mean you're still right but it worked for me.
Went to Ranger 2, ranged weapon style so I got Rapid Shot. Think I got Track as a bonus at level 2 as well?
Level 3 went into Duskblade, took Wild Talent to get 2 power points to qualify for the PrC Mindknife, also to get Knowledge (psionics) as a class skill for it too.
Level 4 goes into the PrC Soulknife, +1 to CON to bring it up to 8. Autohypnosis for Soulbow later. Retrain Toughness into Weapon Focus (greatbow)
Level 5 is also PrC Soulknife. Now, something to bring up is, RAI, when you get a +1 soulknife enhancement bonus (not the special effect table) it also adds to your BAB, which is information you're gonna need to see the statistical roadmap later.
Level 6 is when I got into Soulbow, taking Woodland Archer for bonus and Practiced Mind Blade for level 6. PMB in this case only gives me two levels of effective Mindblade levels because the PrC is less levels. Which gives me more BAB.
Levels 7 and 8 are also Soulbow. Probably add +1 to WIS at level 8.
Level 9 is Deepwood Sniper, with Weapon Specialization (greatbow) for level 9 feat.
With this, my base arrows can be used with a d10 rather than a d8, plus WIS mod because of soularrow. From Mindblade I get Bane, Soulbow gets me Lucky and then Deepwood gets me Keen too.
The following attack stats go off of the assumption that by level 9, I have SOMETHING that will give me Splitting (whether it's an enchanted crystal bow to focus my soularrows through or a pair of mind blade gauntlets enchanted with it)
As far as attacks go, I've got this:
BAB 11/6/1
Average to hit in reality +18/+13/+8
Rapid shot makes this 16/16/11/6
Weapon Focus brings it back up to 17/17/12/7
Lucky allows missed shots rerolls
Keen crits on natural 19-20
Bane has +2 to hit and +2d6 damage against bane target
Bane brings to hits back up to 19/19/14/9 for 4 individual attacks
Splitting affects every arrow, turning it into 8 indivual attacks
Layout for 8 attacks 19/19/19/19/14/14/9/9 still with Lucky, Keen, Bane
Damage for each is 1d10 for base damage + 3 from wis for arrow damage + 3 from enhancement bonuses + 2d6 from Bane + 2 from Wep Spec
This is without any magic items except for something that gives me Splitting.
Thoughts? Recommendations for magic items? I don't really want to change classes or feats, because while I know for a fact that there are MUCH better builds out there, I have a particular taste for how it's turning out. Adding classes after level 9 is welcome, however. Might take Manyshot or something like that later on.
SUPER INDEPTH STATISTCAL ROADMAP FOLLOWS
Level 2 Ranger, BAB +2 Fort +3 Ref +3 Will +0
Feats
Point Blank Shot (level 1)
Exotic Weapon Prof (greatbow) (flaw)
Toughness (flaw)
Track (ranger)
Rapid Shot (ranger)
Level 3 Duskblade, BAB +3(+1 from class) Fort +5(+2 from class) Ref +3 Will +2(+2 from class)
Feats
Wild Talent (NEW) (level 3) unlocks 2 power points/psionics = PP
2+int mod SP (total of 5) Retrain craft (taxidermy) 5 ranks into Autohypnosis, 1 point into Autohypnosis (total rank of 6/6) and drop 4 into Knowledge (psionics) (rank 4/6)
Spells
0 levels - 3 slots, know all due to INT bonus, 4 known
1 levels - 2 slots, start with 2, learn additional 1 due to INT bonus, 3 known
Misc - dancing lights, detect magic, flare, ghost sound, read magic 3+int mod (total of 6) times a day
Level 4 Dark Sun Prestige Soulknife, BAB +4 Fort +5 Ref +5(+2 from class) Will +5(+2 from class) 2PP
Feats
Retrain Toughness(flaw) into Weapon Focus(greatbow)(flaw)
+1 to CON
SP 5, retrain Craft into Autohypnosis (ranked 5/7), drop 2 into Autohypnosis (ranked 6/7)
Level 5 Dark Sun Prestige Soulknife, BAB +6/+1(+1 from class, +1 from mindblade enhancement) Fort +5 Ref +6(+1 from class) Will +6(+1 from class) 2PP
5 SP, drop 1 into Autohypnosis (ranked 8/8)
Level 6 Soulbow, BAB +7/+2(+0 from class, +1 from mindblade enhancement) Fort +5 Ref +8(+2 from class) Will +8(+2 from class)
Feats
Woodland Archer (soulbow)
Practiced Mind Blade (only gives 2 levels of DSP Soulknife, DM ruling) (NEW) (level 6)
4+int mod SP (7 SP)
MINDBLADE (effective level 4)
Level 7 Soulbow, BAB +8/+3(+1 from class) Fort +5 Ref +9(+1 from class) Will +9(+1 from class) 2PP
7 SP
Level 8 Soulbow BAB +10/+5 (+1 from class, +1 from arrow) Fort +6(+1 from class) Ref +9 Will +9 2PP
WIS +1 (up to 17)
FEATS
Far Shot (soulbow)
7 SP
Level 9 Deepwood Sniper BAB +11/+6/+1(+1 from class) Fort +6 Ref +11(+2 from class) Will +9 2PP
FEATS
Weapon Specialization (greatbow)
7 SP