Albions_Angel
2017-03-27, 03:46 PM
Hi all
I am making some game modifications for an upcoming campaign. Slightly higher power than then books suggest (4d6, drop lowest AND reroll 1s, or 32 pt buy, max 18), and I have added a lot of the variant combat rules in the DMG, with some minor modifications.
For example, I have included the Flanking rule, as we will be using minis and a battlemat extensively. I am also using Tumble rules as written, with the addition that a failure provokes AoO, but still allows you to move though. And I modified Mark, so its basically the 3.5e Aid Another rule but it grants advantage. With my own death rules, it makes combat far more of a risk/reward, play defensive or be heroic type event.
My question is, should I modify Sneak Attack to remove the ability to trigger it from merely having allies within 5' of the opponent, now that there are more ways to get advantage? I am comfortable with my other house rules, as are my prospective players, and another DM who I asked to vet for me, but I havnt been able to run my Sneak Attack question past him yet.
Side question: What do fellow DMs do for reach weapons, regarding rules that require being within 5'? For example, if you are prone, attackers within 5' get advantage on you. My gut is, in those situations, whatever applies to 5' melee also applies to 10' reach melee. Just want to feel out a consensus.
I am making some game modifications for an upcoming campaign. Slightly higher power than then books suggest (4d6, drop lowest AND reroll 1s, or 32 pt buy, max 18), and I have added a lot of the variant combat rules in the DMG, with some minor modifications.
For example, I have included the Flanking rule, as we will be using minis and a battlemat extensively. I am also using Tumble rules as written, with the addition that a failure provokes AoO, but still allows you to move though. And I modified Mark, so its basically the 3.5e Aid Another rule but it grants advantage. With my own death rules, it makes combat far more of a risk/reward, play defensive or be heroic type event.
My question is, should I modify Sneak Attack to remove the ability to trigger it from merely having allies within 5' of the opponent, now that there are more ways to get advantage? I am comfortable with my other house rules, as are my prospective players, and another DM who I asked to vet for me, but I havnt been able to run my Sneak Attack question past him yet.
Side question: What do fellow DMs do for reach weapons, regarding rules that require being within 5'? For example, if you are prone, attackers within 5' get advantage on you. My gut is, in those situations, whatever applies to 5' melee also applies to 10' reach melee. Just want to feel out a consensus.