codexgigas
2007-07-27, 11:30 AM
Alright, for the next campaign I'll be playing in, I've decided to play a melee character instead of a full-caster (yes, I know it's mechanically inferior, I want a change of pace). However, the only character I've ever played that wasn't a full-caster was an archery-based Ranger, so I don't have much experience in that regard.
I'm going to play a dwarven barbarian. Since the campaign has a Norse setting, I thought that it'd be fun to play a berserker, so I'll be prestige classing into Bear Warrior (CW). That's set in stone. The dm has agreed to modify the class so that I don't actually turn into a bear but channel a bear spirit; I'll give up some of the bonuses, but I get to keep my tricked-out greatspear. I dipped the level of Ranger for better skill points at first level, a favored enemy, and Track as a bonus feat. I don't plan on advancing as a Ranger.
I've come up with my basic build, and got dm approval to swap out my dwarven racial favored class (fighter to barbarian) and traded my weapon familiarity for greatspear proficiency. That said, I'm not sure where I'm going to take this after about level nine. Any suggestions are appreciated. Arcane magic is not available to any pcs (it's rare in the campaign world), and I wouldn't want it if it was, so refrain from suggesting anything of that sort. I'm also away from books at the moment, but if I remember correctly, Bear Warrior requires a BAB of 7. Correct me if I'm wrong.
Here's my character.
Dwarven Ranger 1/Barbarian 4
(Stats were generated 4d6 drop lowest, and I rolled well.)
STR 20 (18+2 (gloves of giant strength))
DEX 15
CON 20 (17+2 (racial) +1 (4th level))
INT 11
WIS 14
CHA 9 (11-2 (racial))
Proposed Build
Ranger 1- Power Attack, Track
Barb 1
Barb 2- Improved Bull Rush
Barb 3- +1 Con
Barb 4
Barb 5- Shock Trooper
Barb 6
Bear Warrior 1- +1 Con
BW 2- Leap Attack
BW 3
BW 4
BW 5- (Cleave or Improved Favored Enemy?), +1 Con
BW 6
BW 7
BW 8- ???
BW 9- +1 Con
BW 10
Barb 7- ???
Barb 8
Barb 9- +1 Con
Edit: I forgot to mention, allowed books are: Core, PHB 2, All Completes, Heroes of Battle, and Heroes of Horror.
I'm going to play a dwarven barbarian. Since the campaign has a Norse setting, I thought that it'd be fun to play a berserker, so I'll be prestige classing into Bear Warrior (CW). That's set in stone. The dm has agreed to modify the class so that I don't actually turn into a bear but channel a bear spirit; I'll give up some of the bonuses, but I get to keep my tricked-out greatspear. I dipped the level of Ranger for better skill points at first level, a favored enemy, and Track as a bonus feat. I don't plan on advancing as a Ranger.
I've come up with my basic build, and got dm approval to swap out my dwarven racial favored class (fighter to barbarian) and traded my weapon familiarity for greatspear proficiency. That said, I'm not sure where I'm going to take this after about level nine. Any suggestions are appreciated. Arcane magic is not available to any pcs (it's rare in the campaign world), and I wouldn't want it if it was, so refrain from suggesting anything of that sort. I'm also away from books at the moment, but if I remember correctly, Bear Warrior requires a BAB of 7. Correct me if I'm wrong.
Here's my character.
Dwarven Ranger 1/Barbarian 4
(Stats were generated 4d6 drop lowest, and I rolled well.)
STR 20 (18+2 (gloves of giant strength))
DEX 15
CON 20 (17+2 (racial) +1 (4th level))
INT 11
WIS 14
CHA 9 (11-2 (racial))
Proposed Build
Ranger 1- Power Attack, Track
Barb 1
Barb 2- Improved Bull Rush
Barb 3- +1 Con
Barb 4
Barb 5- Shock Trooper
Barb 6
Bear Warrior 1- +1 Con
BW 2- Leap Attack
BW 3
BW 4
BW 5- (Cleave or Improved Favored Enemy?), +1 Con
BW 6
BW 7
BW 8- ???
BW 9- +1 Con
BW 10
Barb 7- ???
Barb 8
Barb 9- +1 Con
Edit: I forgot to mention, allowed books are: Core, PHB 2, All Completes, Heroes of Battle, and Heroes of Horror.