Mitcholas
2017-03-28, 04:55 PM
Greetings everyone! I've referred to these forums a few times for community info as well as tips on certain aspects of 5e. I figured I'd ask about my situation here :)
I've been invited by a friend to join the 5e game he DMs. The other 3 PCs are already at level 8 which I'll also be starting out at. He's stated that it's intended to be a somewhat casual game and is allowing me to try out the newest version of the mystic class (found on Unearthed Arcana) multiclassed with a monk. The whole idea is to spec in the Mystic Order of the Soul Knife and basically be similar to Wolverine. He's already told me that he'll allow the soul knife to act as a short sword, hence making it a 'monk weapon'.
Here's the thing. Since the party has already adventured a bit and has some gear of their own, he's allowing me to start with either 2x uncommon magic items or 1x rare magic item. I've reached a point where I can't make up my mind on what could be more useful than what, so I've compiled a list of what I think would be good picks and wanted to get some feedback on what's best/worst.
I'm currently 4 Monk / 4 Mystic and am subclassed into Way of the Open Hand & Order of the Soul Knife. My current Disciplines are Celerity and Brute Force. I intend to keep Brute Force for the sole reason of the 20 ft. of jump per psi point spent, which a monk can double. Hence the iconic Wolverine jump. Of course no Tombs/Books can be picked, and no weapons as mine are the Soul Knives. Let me know what you think!
-Rare-
Boots of Speed
Bracers of Defense
Cloak of Displacement
Helm of Teleportation
Mantle of Spell Resistance
Ring of Feather Falling
Wings of Flying
-Uncommon-
Bag of Holding
Cloak of Protection
Ring of Jumping (20ft of jump per psi point, tripled by ring)
Ring of Protection
Slippers of Spider Climbing
Winged Boots
If there are any other items not part of this list that anyone thinks can be useful, please let me know!
I've been invited by a friend to join the 5e game he DMs. The other 3 PCs are already at level 8 which I'll also be starting out at. He's stated that it's intended to be a somewhat casual game and is allowing me to try out the newest version of the mystic class (found on Unearthed Arcana) multiclassed with a monk. The whole idea is to spec in the Mystic Order of the Soul Knife and basically be similar to Wolverine. He's already told me that he'll allow the soul knife to act as a short sword, hence making it a 'monk weapon'.
Here's the thing. Since the party has already adventured a bit and has some gear of their own, he's allowing me to start with either 2x uncommon magic items or 1x rare magic item. I've reached a point where I can't make up my mind on what could be more useful than what, so I've compiled a list of what I think would be good picks and wanted to get some feedback on what's best/worst.
I'm currently 4 Monk / 4 Mystic and am subclassed into Way of the Open Hand & Order of the Soul Knife. My current Disciplines are Celerity and Brute Force. I intend to keep Brute Force for the sole reason of the 20 ft. of jump per psi point spent, which a monk can double. Hence the iconic Wolverine jump. Of course no Tombs/Books can be picked, and no weapons as mine are the Soul Knives. Let me know what you think!
-Rare-
Boots of Speed
Bracers of Defense
Cloak of Displacement
Helm of Teleportation
Mantle of Spell Resistance
Ring of Feather Falling
Wings of Flying
-Uncommon-
Bag of Holding
Cloak of Protection
Ring of Jumping (20ft of jump per psi point, tripled by ring)
Ring of Protection
Slippers of Spider Climbing
Winged Boots
If there are any other items not part of this list that anyone thinks can be useful, please let me know!