RickAsWritten
2017-03-30, 09:45 AM
Ok, so I've been putzing around with a character concept that that I think should be fun to play.
Name: Briar Patch on the Leeward Hillside Where the Weasel Burrow Is(Briar for short)
Race: Firbolg
Class: (Grass)Land Druid x/Open Hand Monk x
Class Progression:
Druid 1-5
Monk 1-5
After that I'm not sure. Maybe Druid to 12, Monk to 8?
Adventurer's League
Point Buy
Initial Stats:
Str: 9 Dex: 15 Con: 15 Int: 8 Wis: 17 Cha: 8
The goal of the class is to run around with a Shillelagh and Haste, and smack stuff with me giant stick(meant to type "my giant stick," but I like this better). My AC will be a little bit sub-par, but as long as I max out Wis and Dex for Unarmored, I should be alright. I'll probably take Resilient-Con at some point, but the rest of the ASI's will go to pumping Wis/Dex. I'm not a numbers guy, so I don't know how viable he's gonna be pure damage wise, but I should have enough utility with Druid control-type spells, utility Wild Shapes, and Monk shenanigans. The Ki powered abilities should help with mobility and not getting hit as often, as i will be somewhat glass cannon-y(glass thorny? glass vine-y? My clever bone is busted this morning).
How I envision an encounter going:
1st Rd: Pop Haste and Shillelagh
Rds 2-9:Smack stuff or back off and drop a control spell, repeatedly smack stuff
Rd 10: Firbolg Hidden Step, Disengage, Wild Shape into a badger, Burrow underground and wait out the penalty round or if burrow isn't possible, some other small, inconsequential and stealthy animal.
I think that should work, and be a good time to play. Role playing wise, it's AL so it doesn't matter much, but in a RP heavy game I'd justify it by saying that he was a protector of his savanna homeland, it has some threat to it that makes him travel to the civilized world, he becomes addicted to the pleasures of civilization(aka., cocaine), and joins a monastery to get clean/find a way to experience the thrill of the high in a natural way. He'd be soft spoken and somewhat whimsical; drawing on the Fey connections of his background.
My question is: Once I hit Monk 5 for the Second Attack, where do I go from there? Right now, as I stated, I'm leaning towards Druid 12/Monk 8(6th level spells and Evasion), but also have considered Druid 15/ Monk 5(8th level spells) and Druid 6/ Monk 14(Diamond Soul).
Name: Briar Patch on the Leeward Hillside Where the Weasel Burrow Is(Briar for short)
Race: Firbolg
Class: (Grass)Land Druid x/Open Hand Monk x
Class Progression:
Druid 1-5
Monk 1-5
After that I'm not sure. Maybe Druid to 12, Monk to 8?
Adventurer's League
Point Buy
Initial Stats:
Str: 9 Dex: 15 Con: 15 Int: 8 Wis: 17 Cha: 8
The goal of the class is to run around with a Shillelagh and Haste, and smack stuff with me giant stick(meant to type "my giant stick," but I like this better). My AC will be a little bit sub-par, but as long as I max out Wis and Dex for Unarmored, I should be alright. I'll probably take Resilient-Con at some point, but the rest of the ASI's will go to pumping Wis/Dex. I'm not a numbers guy, so I don't know how viable he's gonna be pure damage wise, but I should have enough utility with Druid control-type spells, utility Wild Shapes, and Monk shenanigans. The Ki powered abilities should help with mobility and not getting hit as often, as i will be somewhat glass cannon-y(glass thorny? glass vine-y? My clever bone is busted this morning).
How I envision an encounter going:
1st Rd: Pop Haste and Shillelagh
Rds 2-9:Smack stuff or back off and drop a control spell, repeatedly smack stuff
Rd 10: Firbolg Hidden Step, Disengage, Wild Shape into a badger, Burrow underground and wait out the penalty round or if burrow isn't possible, some other small, inconsequential and stealthy animal.
I think that should work, and be a good time to play. Role playing wise, it's AL so it doesn't matter much, but in a RP heavy game I'd justify it by saying that he was a protector of his savanna homeland, it has some threat to it that makes him travel to the civilized world, he becomes addicted to the pleasures of civilization(aka., cocaine), and joins a monastery to get clean/find a way to experience the thrill of the high in a natural way. He'd be soft spoken and somewhat whimsical; drawing on the Fey connections of his background.
My question is: Once I hit Monk 5 for the Second Attack, where do I go from there? Right now, as I stated, I'm leaning towards Druid 12/Monk 8(6th level spells and Evasion), but also have considered Druid 15/ Monk 5(8th level spells) and Druid 6/ Monk 14(Diamond Soul).