Nishant
2017-03-31, 01:37 PM
With the new unearthed arcana having been released and discussed at length since Monday. we've had several people talk about how each of these two archetypes stepping on the other's base classes' toes; one has a superior LOH, and the other has a better unarmored defense. Now, early on someone mentioned adding a level of monk to the redemption paladin so it can use a quarter staff with dex that way. That of course actually reminded me of the Tranquility Monk from an earlier unearthed arcana, and I began to wonder how the two archetypes could work together to make an odd, but unique character. (Though admittedly Garret from the Quest for Camelot movie is beginning to come to mind.)
My issue however, is having never even considered a paladin/monk build I'm not quite sure where to go off of. I know I'll have to start paladin, as to deal with the multiclass requirement, and that both classes are a tad front-loaded.
The focus of the character would end up being diplomacy/ Healer, using my spell slots and various versions of LOH (racial, paladin, and monk) to aid the party. I likely won't have to put too much into dex, as the paladin's Unarmored defense mixed with tranquility monk's sanctuary should keep me out of direct trouble, and when I do attack with my quarterstaff, my dualing fighting style should help shore up a little bit of the damage.
Outside of some basic theory crafting, though, I'm still rather lost, and would love some advice on the subject.
My issue however, is having never even considered a paladin/monk build I'm not quite sure where to go off of. I know I'll have to start paladin, as to deal with the multiclass requirement, and that both classes are a tad front-loaded.
The focus of the character would end up being diplomacy/ Healer, using my spell slots and various versions of LOH (racial, paladin, and monk) to aid the party. I likely won't have to put too much into dex, as the paladin's Unarmored defense mixed with tranquility monk's sanctuary should keep me out of direct trouble, and when I do attack with my quarterstaff, my dualing fighting style should help shore up a little bit of the damage.
Outside of some basic theory crafting, though, I'm still rather lost, and would love some advice on the subject.