Particle_Man
2017-03-31, 11:34 PM
Sapphire Hierarchs are listed in Magic of Incarnum. Among the fluff is the idea that they have some servants attached to them via the cult (these are lawful characters - fighters, monks, wizards, soulborn, clerics, incarnates, etc.).
So I was wondering what sort of adventures would be suitable for a party of these lawful (really, really Lawful) followers. On the one hand, there needs to be a reason why their boss doesn't just step in and solve their problem. On the other, he could be a source of magic items for them (if a crafter - I might let the party have cheap/free axiomatic weapons at a certain level).
One idea is that the party might be assigned to keep the peace in a town (so non-lethal damage, intimidation, non-lethal spells, etc.) while the boss crafts a magic weapon for the sheriff (so is too busy to keep the peace).
Eventually the party might be tough enough to accompany their boss to fight slaadi and the like.
Anyhow, I was just wondering what people's thoughts would be on how to run a themed campaign like this. Assuming I can get player buy-in, of course.
So I was wondering what sort of adventures would be suitable for a party of these lawful (really, really Lawful) followers. On the one hand, there needs to be a reason why their boss doesn't just step in and solve their problem. On the other, he could be a source of magic items for them (if a crafter - I might let the party have cheap/free axiomatic weapons at a certain level).
One idea is that the party might be assigned to keep the peace in a town (so non-lethal damage, intimidation, non-lethal spells, etc.) while the boss crafts a magic weapon for the sheriff (so is too busy to keep the peace).
Eventually the party might be tough enough to accompany their boss to fight slaadi and the like.
Anyhow, I was just wondering what people's thoughts would be on how to run a themed campaign like this. Assuming I can get player buy-in, of course.