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Nebuul
2017-04-06, 01:19 AM
If this table existed, it would have been a huge help to me. This table will help you answer the following questions:


Can I qualify for that PrC that requires X number of Y-school spells?
The table is sorted by school!
What is the actual cast time of this invocation?
The 1 standard action is just the default -- SLA's cast as spells use the spell's cast time!
What is the difference between the spell it is cast as vs the invocation?
Sorry if I missed anything


If someone puts together a new warlock guide, feel free to jack this data.


Invocation"As Spell"SchoolCast TimeSpecial Notes
Caster's Lamentbreak enchantment / greater dispel magicAbjuration1 minute / 1 standardbreak enchantment: touch ; greater dispel magic: counterspell vs 7th level or lower spell only
Cold Comfortendure elementsAbjuration1 standardSelf only, grants aura giving effects to allies within 30'
Devour Magicgreater dispel magicAbjuration1 standardtouch, targeted version only, 5 temp hp per spell level dispelled for 1m, new cast replaces old tmp hp
Relentless Dispellingdispel magicAbjuration1 standardtargeted version only, automatically recasts at start of caster's next turn
Thieve's Banehold portalAbjuration1 standardif door opened by any means other than by caster explodes outward 5d6 damage 20', no damage dealt inside, ignores spell resistance, Reflex save for half damage
Voracious Dispellingdispel magicAbjuration1 standardany creature with an active spell effect dispelled takes 1 damage/level of spell
Entropic Wardingentropic shield / pass without traceAbjuration / Transmutation1 standardn/a
Breath of the Nightfog cloudConjuration (Creation)1 standardcentered on you only, duration 1 minute
Caustic Mirecaustic mireConjuration (Creation)1 standardone caustic mire only (oldest ends)
Chilling TentaclesEvard's black tentaclesConjuration (Creation)1 standardadditional 2d6 cold damage to all creatures inside area of effect
Steal Summoningsteal summoningConjuration (Summoning)1 immediaten/a
Summon Swarmsummon swarmConjuration (Summoning)1 roundduration conc only
Tenacious Plagueinsect plagueConjuration (Summoning)1 roundadd Cha mod to save DC of distraction, treat attacks as magic weapons for damage reduction
Flee the Scenedimension door / major imageConjuration (Teleportation) / Illusion (Figment)1 standarddimension door range 25'+5'/2lvl ; major image of caster lasts 1r
Call of the Beastspeak with animalsDivination1 standardalso gain wild empathy, duration 24h
Dark ForesightforesightDivination1 standardtelepathy with targets in 100' and line-of-sight
See the Unseensee invisibilityDivination1 standardduration 24h, also grants darkvision 60'
Charmcharm monsterEnchantment (Charm) [Mind-Affecting]1 standardone creature at-a-time, oldest is released if new charmed
Devil's WhisperssuggestionEnchantment (Compulsion) [Language-Dependent, Mind-Affecting]1 standardend of duration Will save -5 pen or think was their own idea ; allow number of active casts = Cha modifier (min 1)
Painful Slumber of Agesendless slumberEnchantment (Compulsion) [Mind-Affecting]1 roundany creature awakened except by saving throw takes 1 damage/level (no save)
Warlock's CallsendingEvocation10 minutestake 1d10 damage if target refuses to reply and makes a Will save
DarknessdarknessEvocation [Darkness]1 standardn/a
Hungry DarknessdarknessEvocation [Darkness]1 standardduration conc + 2r ; dispelled if bats killed
Wall of Perilous Flamewall of fireEvocation [Fire]1 standardhalf damage is untyped, creatures killed are completely consumed (as if by destruction spell)
Impenetrable Barrierwall of forceEvocation [Force]1 standardblack and blocks sight of all kind, one wall active (oldest disappears), take 1d10 damage if destroyed
Baleful UtteranceshatterEvocation [Sonic]1 standardcreature holding or wearing item(s) must fort save or dazed 1 rd
Mask of Fleshdisguise selfIllusion (Glamer)1 standardmust touch attack target, steals appearance, deals 1d6 cha damage, will save negates all, duration 1h/lvl (damage and disguise)
Retributive Invisibilitygreater invisibilityIllusion (Glamer)1 standardpersonal only ; 4d6 damage in 20' radius if dispelled + stunned 1r, save for half damage and no stun
Walk UnseeninvisibilityIllusion (Glamer)1 standardself only, duration 24h
Nightmares Made Realnightmare terrainIllusion (Shadow)1 standardcreatures in area at start of caster's turn take 1d6 damage unless they Will save to disbelieve, one effect only (oldest ends)
Path of Shadowshadow walkIllusion (Shadow)1 standardbonus one-full-day's-rest hp restored per hour
Wall of Gloomwall of gloomIllusion (Shadow) [Darkness, Fear, Mind-Affecting]1 standardn/a
Curse of Despairbestow curseNecromancy1 standardtarget gets -1 penalty to attack rolls for 1 minute on successful save
Soulreaving Aurareaving auraNecromancy [Evil]1 swiftany creature dying within 10' of caster grants temp hp = creautres HD (max 10) for 1 round
The Dead Walkanimate deadNecromancy [Evil]1 standardif cast without material component, undead lasts 1m/level
Spiderwalkspider climbTransmutation1 standardduration 24h, immune to webs (magical and mundane)
Word of Changingbaleful polymorphTransmutation1 standardtarget gets 2nd save attempt after 24h before spell becomes permanent
Earthen Graspearthen graspTransmutation [Earth]1 standardn/a
Stony Graspstony graspTransmutation [Earth]1 standardn/a
Witchwood Stepwater walkTransmutation [Water]1 standardmovement unaffected by loose footing, immune to entangled, duration 24h

Troacctid
2017-04-06, 02:51 AM
Of course the answer to 1 is always no, since invocations don't count as spells for that purpose!

Nebuul
2017-04-06, 03:11 AM
Of course the answer to 1 is always no, since invocations don't count as spells for that purpose!

Complete arcane p.72 may disagree with you. You cannot cast 3rd level illusion spells, but you can cast a specific 3rd level illusion spell if your invitation mimics its effects. Ergo, you can fulfill a requirement to cast 4 illusion spells with one 3rd level illusion or something along those lines. But you cannot fulfill a general requirement to cast 3rd level illusion spells.