Delicious Taffy
2017-04-19, 10:41 AM
I'm thinking about getting back into roleplaying, since the last time I played any sort of game was on Halloween of last year. The problem is, I really only have a vague idea that I'd like to play a campaign, without a solid idea of what it would be like. So, yesterday, I took my notebook with me and jotted down any random idea that sprang to mind. It looks something like this:
Bad guy making robot army illegally (Whether the authorities are aware of this or not is an important question.)
Players are cops (This one would be somewhat tricky with the people I know, but it could be broadened to a more general "Law Enforcement" and then elaborated upon as a particular guild or Secret Police-type organisation.)
Dead Ball Zone (This is a video game combining soccer, dodgeball, and Twisted Metal. It involves weapon drops like chainsaws, grenades, and baseball bats. Maybe it could be worked into some sort of twisted prison system?)
Avatar(The main part of this that interests me is controlling a body remotely to avoid harming the user.)
Brynjolf(Not sure why I wrote this, but he's an NPC in Skyrim who, when not participating in Thieves Guild stuff, can be found hawking shoddy merchandise like a snake oil salesman Maybe a similar character could provide the party with some sort of item, either low-priced with a catch or high-priced and relatively useless in most situations.)
Skyrim?(This is only a suggestion for the setting/game world, and I'm not super sure about its viability with the rest of these.)
Super Powers(The intent behind this one was for each PC to get an individual power of their own, beyond their regular capabilities. This would probably work best in a low-to-non-magic setting, I think.)
Alien invasion(This one I came up with as a way to keep enemy variety relatively low and have combat be somewhat scarce, but still rewarding.)
False names(I think this had something to do with true names or some sort of spy code. Not sure how interesting it would be as a plot hook, and it feels like it could be gimmicky at best.)
Eldritch horror(I'm a fan of Lovecraftian things in general, so this usually winds up on any ideas list I make, by default.)
I'd like to come up with a way to consolidate at least a few of these into something playable, before I decide on which system to use. There are a few I think could work together nicely, but others I'm not entirely sure would work at all with the rest. This is mostly a way for me to brainstorm in a space where others might have something helpful to add, since most of my circle have little-to-no practical gaming experience. I guess that makes this also a way to determine a decent campaign for newish players.
For reference, the systems I have access to are:
Living Legends
Wanderlust
Pony Tales: Aspirations of Harmony
D6
D&D 4e (Plus a Modern variant)
D&D 5e
Fate Core
Godbound
Risus
King Arthur Pendragon 1st Edition
Bad guy making robot army illegally (Whether the authorities are aware of this or not is an important question.)
Players are cops (This one would be somewhat tricky with the people I know, but it could be broadened to a more general "Law Enforcement" and then elaborated upon as a particular guild or Secret Police-type organisation.)
Dead Ball Zone (This is a video game combining soccer, dodgeball, and Twisted Metal. It involves weapon drops like chainsaws, grenades, and baseball bats. Maybe it could be worked into some sort of twisted prison system?)
Avatar(The main part of this that interests me is controlling a body remotely to avoid harming the user.)
Brynjolf(Not sure why I wrote this, but he's an NPC in Skyrim who, when not participating in Thieves Guild stuff, can be found hawking shoddy merchandise like a snake oil salesman Maybe a similar character could provide the party with some sort of item, either low-priced with a catch or high-priced and relatively useless in most situations.)
Skyrim?(This is only a suggestion for the setting/game world, and I'm not super sure about its viability with the rest of these.)
Super Powers(The intent behind this one was for each PC to get an individual power of their own, beyond their regular capabilities. This would probably work best in a low-to-non-magic setting, I think.)
Alien invasion(This one I came up with as a way to keep enemy variety relatively low and have combat be somewhat scarce, but still rewarding.)
False names(I think this had something to do with true names or some sort of spy code. Not sure how interesting it would be as a plot hook, and it feels like it could be gimmicky at best.)
Eldritch horror(I'm a fan of Lovecraftian things in general, so this usually winds up on any ideas list I make, by default.)
I'd like to come up with a way to consolidate at least a few of these into something playable, before I decide on which system to use. There are a few I think could work together nicely, but others I'm not entirely sure would work at all with the rest. This is mostly a way for me to brainstorm in a space where others might have something helpful to add, since most of my circle have little-to-no practical gaming experience. I guess that makes this also a way to determine a decent campaign for newish players.
For reference, the systems I have access to are:
Living Legends
Wanderlust
Pony Tales: Aspirations of Harmony
D6
D&D 4e (Plus a Modern variant)
D&D 5e
Fate Core
Godbound
Risus
King Arthur Pendragon 1st Edition