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JNAProductions
2017-04-23, 07:27 PM
Magma Elemental Newforged
Medium Elemental, Neutral

Armor Class 15 (Natural Armor)
Hit Points 65 (10d8+20)
Speed 30', Burrow 5'



Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma


16 (+3)
12 (+1)
15 (+2)
10 (0)
8 (-1)
6 (-2)



Damage Resistance Fire
Damage Immunities Poison
Condition Immunities Exhausted, Paralyzed, Poisoned, Unconscious, Petrified
Senses Tremorsense 60', Darkvision 60', Passive Perception 9
Languages Terran, Ignan
Challenge 1


Magma Glide A Newforged ignores all difficult terrain, as it simply melts its way past.

Siege Monster A Newforged deals double damage to objects.

Illumination A Newforged sheds bright light in a 15' radius and dim light for a further 15'.

Magma Body A Newforged deals 1d8 fire damage at the start of its turn to each person grappling it or grappled by it.

Actions


Slam Melee Weapon Attack: +3 to hit, reach 5', one target. Hit: 1d8+3 bludgeoning damage plus 1d8 fire damage.

Magma Elemental Lightling
Medium Elemental, Neutral

Armor Class 15 (Natural Armor)
Hit Points 83 (11d8+33)
Speed 35', Burrow 10'



Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma


17 (+3)
12 (+1)
16 (+3)
10 (0)
10 (0)
8 (-1)



Damage Resistance Fire
Damage Immunities Poison
Condition Immunities Exhausted, Paralyzed, Poisoned, Unconscious, Petrified
Senses Tremorsense 60', Darkvision 60', Passive Perception 9
Languages Terran, Ignan
Challenge 2


Magma Glide A Lightling ignores all difficult terrain, as it simply melts its way past.

Siege Monster A Lightling deals double damage to objects.

Illumination A Lightling sheds bright light in a 20' radius and dim light for a further 20'.

Magma Body A Lightling deals 1d8 fire damage at the start of its turn to each person grappling it or grappled by it.

Actions


Extra Attack The Lightling makes two Slams or other attack actions.

Slam Melee Weapon Attack: +3 to hit, reach 5', one target. Hit: 1d8+3 bludgeoning damage plus 1d8 fire damage.

Grown Magma Elemental
Large Elemental, Neutral

Armor Class 15 (Natural Armor)
Hit Points 102 (12d10+36)
Speed 40', Burrow 20'



Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma


20 (+5)
11 (0)
17 (+3)
10 (0)
10 (0)
10 (0)



Damage Resistance Fire
Damage Immunities Poison
Condition Immunities Exhausted, Paralyzed, Poisoned, Unconscious, Petrified
Senses Tremorsense 60', Darkvision 60', Passive Perception 9
Languages Terran, Ignan
Challenge 3


Magma Glide A Grown Magma Elemental ignores all difficult terrain, as it simply melts its way past.

Siege Monster A Grown Magma Elemental deals double damage to objects.

Illumination A Grown Magma Elemental sheds bright light in a 20' radius and dim light for a further 20'.

Magma Body A Grown Magma Elemental deals 1d8 fire damage at the start of its turn to each person grappling it or grappled by it.

Actions


Extra Attack The Grown Magma Elemental makes two Slams or other attack actions.

Slam Melee Weapon Attack: +4 to hit, reach 5', one target. Hit: 1d10+4 bludgeoning damage plus 1d10 fire damage.