ShedShadow
2017-04-25, 05:33 AM
Hey there!
So here is my issue: I am going to pit my group against a human vampire with 8 monk levels (CR 10). I was wondering how the flurry of blows works with natural attacks, specifically a slam attack.
After doing some research, I came to the conclusion that natural attacks ARE allowed after a flurry of blows is completed, so the routine of the vampmonk would look like this in a full-round attack with flurry (no Str bonuses calculated, just barebones):
UAS at +5
UAS at +5
UAS at +0
(These three all as normal flurry of blows)
Slam at -1
(-5 for secondary natural weapon since an UAS counts as a manufactured weapon, -2 for flurry penalty as per phrase "as does each other attack made that round", then +6 BAB, comes down to -1)
That seems fair enough so far. However, what will happen when I take feats that will allow me to use my natural weapon (slam) in my flurry of blows, i.e. replacing the UAS by slam? This is possible by a feat I currently forgot the name of, but in PF it is called 'Feral Combat Training' (found here: ww.d20pfsrd.com/feats/combat-feats/feral-combat-training-combat/). When I only use Slam attacks in my flurry, as allowed by the feat, will I then lose the secondary natural weapon penalty? This because I will not be using any other weapons, and since slam is my primary natural weapon, except when used in conjunction with other manufactured weapons. That would then present me with this (barebones, like before):
Slam at +5
Slam at +5
Slam at +0
(From flurry)
Slam at +4
(+6 BAB, -2 for conjunction with flurry)
I don't know whether it is fair to pit my PC's against a foe that can potentially reduce them to level 0 in a single round, but that is for my conscience to decide. For now: would this work like this? If not, please elucidate. Thanks in advance!
So here is my issue: I am going to pit my group against a human vampire with 8 monk levels (CR 10). I was wondering how the flurry of blows works with natural attacks, specifically a slam attack.
After doing some research, I came to the conclusion that natural attacks ARE allowed after a flurry of blows is completed, so the routine of the vampmonk would look like this in a full-round attack with flurry (no Str bonuses calculated, just barebones):
UAS at +5
UAS at +5
UAS at +0
(These three all as normal flurry of blows)
Slam at -1
(-5 for secondary natural weapon since an UAS counts as a manufactured weapon, -2 for flurry penalty as per phrase "as does each other attack made that round", then +6 BAB, comes down to -1)
That seems fair enough so far. However, what will happen when I take feats that will allow me to use my natural weapon (slam) in my flurry of blows, i.e. replacing the UAS by slam? This is possible by a feat I currently forgot the name of, but in PF it is called 'Feral Combat Training' (found here: ww.d20pfsrd.com/feats/combat-feats/feral-combat-training-combat/). When I only use Slam attacks in my flurry, as allowed by the feat, will I then lose the secondary natural weapon penalty? This because I will not be using any other weapons, and since slam is my primary natural weapon, except when used in conjunction with other manufactured weapons. That would then present me with this (barebones, like before):
Slam at +5
Slam at +5
Slam at +0
(From flurry)
Slam at +4
(+6 BAB, -2 for conjunction with flurry)
I don't know whether it is fair to pit my PC's against a foe that can potentially reduce them to level 0 in a single round, but that is for my conscience to decide. For now: would this work like this? If not, please elucidate. Thanks in advance!