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Mike Miller
2017-04-27, 06:18 PM
I have been looking for a way to obtain fast healing, but have not had much luck. Are there any classes that provide fast healing? Is this just a monster feature?

Venger
2017-04-27, 06:30 PM
I have been looking for a way to obtain fast healing, but have not had much luck. Are there any classes that provide fast healing? Is this just a monster feature?

No.

Warshaper gives it.

J-H
2017-04-27, 06:34 PM
Sangehirn, a web enhancement psionic prc.

Venger
2017-04-27, 06:37 PM
Sangehirn, a web enhancement psionic prc.

link to sangehirn (http://archive.wizards.com/default.asp?x=dnd/psm/20040625c) though be warned, it's kind of a disappointing class

J-H
2017-04-27, 06:42 PM
If you spread your levels out for power selectioon purposes, it helps boost the psywar's durability.

Mehangel
2017-04-27, 07:13 PM
Dragon Shaman can gain fast healing, and with a couple feats you can gain the same fast healing that the Dragon Shaman has access to.

Mike Miller
2017-04-27, 07:14 PM
Hmmm, what feats are you referring to?

Soranar
2017-04-27, 07:15 PM
warlock gets a limited one

Necroticplague
2017-04-27, 07:17 PM
Hmmm, what feats are you referring to?

Draconic Aura. Gives you a, well, Draconic Aura like a dragon shaman. One of these includes 'fast healing when below half health'.

ZamielVanWeber
2017-04-27, 07:19 PM
Hmmm, what feats are you referring to?

There is a draconic aura that causes you and nearby allies to gain fast healing as long as they are below half. The feat Draconic Aura can give it to you. It will not scale if you are not dragon blooded, but it is useful for healing the party early on by making any healing spells stretch further.

Vessyra
2017-04-27, 07:31 PM
Devil-touched feat: devil's stamina
Prerequisites: devil's favour, base fort save +3, pact with devil.
Gives you extra hit points equal to the number of devil-touched feats that you have. For 5 rounds per day, you may gain fast healing equal to the number of devil-touched feats you have.

The pact with devil prerequisite makes it unfavourable, so I would prefer simply being a 9th level cleric with quickened cure light wounds.

Shalist
2017-04-27, 07:35 PM
Worth noting: millennial chainmail,' a relic from MIC (pg 20; 8,150g) gives fast heal 3 so long as it's brightly lit.

"You need to worship Corellon Larethian and either sacrifice a 4th-level divine spell slot or have the True Believer feat and at least 7 HD," though you could probably get some leeway from your DM.

eggynack
2017-04-27, 07:37 PM
Druid can, as usual, get fast healing starting at level seven, with dung snake+enhance wild shape. They can get better and more varied versions of it at higher levels and/or through feats, but that's a solid method.

KillianHawkeye
2017-04-27, 11:03 PM
It isn't a class feature, but Evolved Undead, a playable template from Libris Mortis, grants fast healing.

Zaq
2017-04-27, 11:52 PM
It's a capstone and therefore nearly impossible to get, but Celestial Mystic (BoED, pg. 55) gets a true Fast Healing aura (affecting themselves and everyone around them) at level 10. But I think that's a minimum of ECL 17 without early entry. That's one of the only sources of class-based FH that I know about that's always on and doesn't have any limitations. There's also Buer (ToM, pg. 26). She's a 4th-level vestige, so to gain access to her, you need to invest 7 levels (or 5 levels and a feat).

WotC was really super afraid of fast healing or "free" healing in 3.5.

Uncle Pine
2017-04-28, 12:11 AM
Crusaders also get a "soft" fast healing in the form of the Martial Spirit stance at 1st level (also available via feats or items for any other class): since healing for 2 doesn't require you to attack an opponent, you can smash the ground or a tree for infinite out-of-combat healing, or just fast healing 2*number of successful hits during combat.

Inevitability
2017-04-28, 01:15 AM
No class feature, but taking Poison Healer and sticking a viper in your pants has a very similar result.

SangoProduction
2017-04-28, 01:55 AM
No class feature, but taking Poison Healer and sticking a viper in your pants has a very similar result.

.....That sounds about as dirty as it sounds.

Inevitability
2017-04-28, 02:21 AM
.....That sounds about as dirty as it sounds.

The original build (http://www.enworld.org/forum/showthread.php?471110-The-Trouserfang-Dwarf) chose pants, who am I to dishonor that decision? :smalltongue:

Khedrac
2017-04-28, 02:38 AM
Dragon Shaman can gain fast healing, and with a couple feats you can gain the same fast healing that the Dragon Shaman has access to.
There is one problem with this, and that is that it does not work if the Dragon Shaman (or character with the aura) is unconscious.
The ability is an Aura, and auras automatically stop when the character in unconscious and need a standard action to re-start when they recover; this means that it will not save you from dying if reduced to negative hit points.

SangoProduction
2017-04-28, 02:46 AM
There is one problem with this, and that is that it does not work if the Dragon Shaman (or character with the aura) is unconscious.
The ability is an Aura, and auras automatically stop when the character in unconscious and need a standard action to re-start when they recover; this means that it will not save you from dying if reduced to negative hit points.

Unless you're level 1, there's not much that will stop you from dying when you hit negative hp (assuming the -10 rule), since it often would put you in the dirt.

Twurps
2017-04-28, 03:33 AM
There is one problem with this, and that is that it does not work if the Dragon Shaman (or character with the aura) is unconscious.
The ability is an Aura, and auras automatically stop when the character in unconscious and need a standard action to re-start when they recover; this means that it will not save you from dying if reduced to negative hit points.

If it really bugs you, diehard is the feat for you!

Inevitability
2017-04-28, 04:34 AM
If it really bugs you, diehard is the feat for you!

Diehard is basically a feat that gives monsters an extra reason to kill you at low levels and does barely anything at higher ones.

Necroticplague
2017-04-28, 09:16 AM
There is one problem with this, and that is that it does not work if the Dragon Shaman (or character with the aura) is unconscious.
The ability is an Aura, and auras automatically stop when the character in unconscious and need a standard action to re-start when they recover; this means that it will not save you from dying if reduced to negative hit points.

All Fast Healing shares that weakness.

Recovering without Help

A severely wounded character left alone usually dies. He has a small chance, however, of recovering on his own.

A character who becomes stable on his own (by making the 10% roll while dying) and who has no one to tend to him still loses hit points, just at a slower rate. He has a 10% chance each hour of becoming conscious. Each time he misses his hourly roll to become conscious, he loses 1 hit point. He also does not recover hit points through natural healing.

Even once he becomes conscious and is disabled, an unaided character still does not recover hit points naturally. Instead, each day he has a 10% chance to start recovering hit points naturally (starting with that day); otherwise, he loses 1 hit point.

Once an unaided character starts recovering hit points naturally, he is no longer in danger of naturally losing hit points (even if his current hit point total is negative).
+


A creature with the fast healing special quality regains hit points at an exceptionally fast rate, usually 1 or more hit points per round, as given in the creature’s entry. Except where noted here, fast healing is just like natural healing. At the beginning of each of the creature’s turns, it heals a certain number of hit points (defined in its description). A creature that has taken both nonlethal and lethal damage heals the nonlethal damage first. Fast healing does not restore hit points lost from starvation, thirst, or suffocation, and it does not allow a creature to regrow lost body parts. Unless otherwise stated, it does not allow lost body parts to be reattached. Fast healing does not increase the number of hit points regained when a creature polymorphs. .

So, when you're knocked to the negatives, even other forms of Fast Healing only guarantee that you'll become stabilized before it stops working. The Fast Healing would stabilize you, then the above clauses would kick in.

Troacctid
2017-04-28, 02:04 PM
I believe Soldier of Light gives you fast healing.

Venger
2017-04-28, 02:13 PM
I believe Soldier of Light gives you fast healing.

it does. 1 at 7, 2 at 10

Gildedragon
2017-04-28, 03:09 PM
Not quite fast healing but for the cost of two free actions and +1 LA the Mulhorandi Divine Minion template gets you full HP

ATHATH
2017-04-28, 03:18 PM
Would Regeneration work for you? The Troll-Blooded feat gives you Regeneration 1 at 1st level.

Uncle Pine
2017-04-28, 03:35 PM
Not quite fast healing but for the cost of two free actions and +1 LA the Mulhorandi Divine Minion template gets you full HP
Not quite: a single use of wild shape only heals you as if you had rested for a night. This means that characters with a lot of hp who were dealt hefty damage will need more than two changes to get back to full hp. On a similar vein, races that do not heal damage naturally (like warforged) won't regain any hp.
That said, divine minions can wild shape as a free action, which means they'll always be able to heal to full hp as a(n arbitrary high number of) free action(s) if they can heal damage naturally at all.

Mike Miller
2017-04-28, 03:57 PM
Would Regeneration work for you? The Troll-Blooded feat gives you Regeneration 1 at 1st level.

That looks useful

The Viscount
2017-04-29, 02:31 PM
There is a draconic aura that causes you and nearby allies to gain fast healing as long as they are below half. The feat Draconic Aura can give it to you. It will not scale if you are not dragon blooded, but it is useful for healing the party early on by making any healing spells stretch further.
The Draconic Aura feat selects from its own list. The list shares many auras with dragon shaman, but fast healing is not one of them.

Druid can, as usual, get fast healing starting at level seven, with dung snake+enhance wild shape. They can get better and more varied versions of it at higher levels and/or through feats, but that's a solid method.
If you drop a level in nature's warrior a druid of wildshape ranger can gain fast healing 1 for as long as they are wildshaped (which quickly becomes the whole day).


Not quite: a single use of wild shape only heals you as if you had rested for a night. This means that characters with a lot of hp who were dealt hefty damage will need more than two changes to get back to full hp. On a similar vein, races that do not heal damage naturally (like warforged) won't regain any hp.
That said, divine minions can wild shape as a free action, which means they'll always be able to heal to full hp as a(n arbitrary high number of) free action(s) if they can heal damage naturally at all.

The same trick can be pulled with 3 levels of sentinel of Bharrai.

eggynack
2017-04-29, 03:44 PM
If you drop a level in nature's warrior a druid of wildshape ranger can gain fast healing 1 for as long as they are wildshaped (which quickly becomes the whole day).
True. Only saves like a level though, and the cost is high. Relevant on the ranger plan, however.