mgshamster
2017-05-04, 10:43 AM
I've got a lizardfolk champion who two-weapon fights with hand axes. Typically, he'll fight with them, then throw them, then Don a shield and battle axe.
He has 14 str, 14 dex, 16 con.
I'm debating whether I should go 16 strength, 16 Dex, or dual wielder feat.
16 strength ups his attack, damage, Athletics, and carrying capacity. But doesn't improve AC.
16 Dex ups his AC, important save, Acrobatics. But doesn't improve attack/damage.
Dual wielder feat ups his AC and allows him to two-weapon fight with battle axes, which ups his damage. But keeps his attack lower.
Any advice?
He has 14 str, 14 dex, 16 con.
I'm debating whether I should go 16 strength, 16 Dex, or dual wielder feat.
16 strength ups his attack, damage, Athletics, and carrying capacity. But doesn't improve AC.
16 Dex ups his AC, important save, Acrobatics. But doesn't improve attack/damage.
Dual wielder feat ups his AC and allows him to two-weapon fight with battle axes, which ups his damage. But keeps his attack lower.
Any advice?