Togath
2017-05-16, 01:52 AM
So my newest campaign is planned to be set amongst an ocean filled with a variety of islands. A little like One Piece but more pathfinder-y.
It's all going swell so far, but not too far in the party will acquire a boat... and I'm not quite sure how to handle between-islands travel. Just describe it? Use grid maps? Hex maps?
And I'm also not quite sure how detailed to make maps I might use for that part... so I figured I'd see what folks here thought.
It's run virtually using roll20, so I don't have to hand draw maps, but that also means I can't just doodle out some islands on a piece of paper and call it a day.
One player did suggest possibly having a hex map, but making it vague. So a hex might have an island, something of note, or just be ocean. Anyone tried something like that before?
It's all going swell so far, but not too far in the party will acquire a boat... and I'm not quite sure how to handle between-islands travel. Just describe it? Use grid maps? Hex maps?
And I'm also not quite sure how detailed to make maps I might use for that part... so I figured I'd see what folks here thought.
It's run virtually using roll20, so I don't have to hand draw maps, but that also means I can't just doodle out some islands on a piece of paper and call it a day.
One player did suggest possibly having a hex map, but making it vague. So a hex might have an island, something of note, or just be ocean. Anyone tried something like that before?