Togath
2017-05-16, 04:51 PM
So as part of my most recent campaign, I'm trying to come up with a decent roster of critters to throw at my party while they sail around, as well as during their time on small islands, delving into coastal caves, and in port towns.
The catch is, I'm currently building stuff for a 3-6 level range(it will go higher eventually, but slowly), and I want some stuff that can reasonably harass them while on a medium sized ship.
It seems like there's plenty of later CR stuff, as well as a lot of fully aquatic monsters, but my ideas are running a little low for these earlier game threats.
The environments vary, but so far mainly range from warm-temperate to low-tropical.
Draugr are one creature that caught my eye, cr 2 each and that climb mod might help with boarding a ship from the sea(are there any rules for that?), and maybe... octopuses with the advanced or giant template?
Anything that flies is obviously an option, but I worry it might get a little dull if they only fight land-based-stuff-but-on-a-ship and flying foes(maybe whip up flying fish and squid to harass them?).
I have considered stuff with reach, but did hit two problems;
A: most stuff that swims and has reach seems high cr, and B: I don't know if reach actually lets you potentially smack stuff on deck while swimming.
I am open to third party or even homebrew suggestions too, if anything fun comes to mind.:smallsmile:
So, any neat ideas this sparks? Anything fun you've used against your own players in the past?
The catch is, I'm currently building stuff for a 3-6 level range(it will go higher eventually, but slowly), and I want some stuff that can reasonably harass them while on a medium sized ship.
It seems like there's plenty of later CR stuff, as well as a lot of fully aquatic monsters, but my ideas are running a little low for these earlier game threats.
The environments vary, but so far mainly range from warm-temperate to low-tropical.
Draugr are one creature that caught my eye, cr 2 each and that climb mod might help with boarding a ship from the sea(are there any rules for that?), and maybe... octopuses with the advanced or giant template?
Anything that flies is obviously an option, but I worry it might get a little dull if they only fight land-based-stuff-but-on-a-ship and flying foes(maybe whip up flying fish and squid to harass them?).
I have considered stuff with reach, but did hit two problems;
A: most stuff that swims and has reach seems high cr, and B: I don't know if reach actually lets you potentially smack stuff on deck while swimming.
I am open to third party or even homebrew suggestions too, if anything fun comes to mind.:smallsmile:
So, any neat ideas this sparks? Anything fun you've used against your own players in the past?