Confusing Zark
2017-05-17, 02:06 AM
So I was looking over some of the unearthed arcana stuff for a spear and shield champion I was working on and I saw the Dragonborn feat specifically dragonhide and draconic wings and it got me thinking what sort of havoc could I pull with those. This is all just bare bones with a simple gimic please add on to it if you like.
SO I MADE A FLYING TOTEM BARBARIAN OF DEATHH!
I rolled a 16, 17, 17, 13, 15, 13 for his stats and I figured why not be red, so he is a red Dragonborn.
Red Scare
Entertainer background
Skills Acrobatics, Athletics, Perception, Performance
Movement speed 30
LVL 1
Str: 18
Dex: 17
Con: 17
Int: 13
Wis: 15
Cha: 14
AC: 18
Items: Spear, shield, pants, random pack
LVL 3 Totem Spirit Eagle
at 4th level, he would take Dragonhide which I will use to increase his Str by 1 and he gains retractable claws which give him a 1d4 to his unarmed strike that does slash damage and the best part a +1 to his AC
Red Scare
LVL 4
Str: 19
Dex: 17
Con: 17
Int: 13
Wis: 15
Cha: 14
AC: 19
Items: Spear, shield, better pants, random pack
LVL 6 Aspect of the Beast Bear
At 8th level I went for Dragon Wings which gives me a 20' flying speed so long as I am not in heavy armor or exceeding my carrying capacity. He should have a +2 shield by this point increasing his AC to 21
Red Scare
Movement speed 40, Fly speed 20
LVL 8
Str: 19
Dex: 17
Con: 17
Int: 13
Wis: 15
Cha: 14
AC: 21
Items: Spear,+2 shield, fancy pants, random pack
At 12th level, I went with the Mobile feat as Corran suggested.
Red Scare
Movement speed 50, Fly speed 20
LVL 12
Str: 19
Dex: 17
Con: 17
Int: 13
Wis: 15
Cha: 14
AC: 22
Items: +2 Spear,+2 shield, fancier pants, random pack
at 14th level is where the character goes full cheese. He picks the Totemic Attunement Eagle for his final path. This gives ups his flying to 50' which is amazing! Normaly you have to land or else you will fall when your turn ends, however "you fall if you end your turn in the air and nothing else is holding you aloft." Red Scare has a natural flight speed of 20 so when I end my turn I don't fall because I can still fly. Have fun
Red Scare
Movement speed 50, Fly speed 50
LVL 14
Str: 19
Dex: 17
Con: 17
Int: 13
Wis: 15
Cha: 14
AC: 21
Items: +2 Spear,+2 shield, fancier pants, random pack
At level 16 I just upped my Str and Con by 1
Red Scare
LVL 16
Str: 20
Dex: 17
Con: 18
Int: 13
Wis: 15
Cha: 14
AC: 23
Items: +2 Spear,+2 shield, fanciest pants, random pack
By lvl 17 I should come across a legendary concosumble item
Red Scare
LVL 19
Str: 20
Dex: 17
Con: 20
Int: 13
Wis: 15
Cha: 14
AC: 24
Items: +2 Spear,+3 shield, fanciest pants, random pack
Red Scare
LVL 20
Str: 26
Dex: 19
Con: 26
Int: 13
Wis: 15
Cha: 14
AC: 28
Items: +2 Spear,+3 shield, fanciest pants, random pack, Manual of Quickness of Action, Manual of Gainful Exercise, Manual of Bodily Health
So he has 29 AC and has 40' fly movement and never stops raging with his +2 spear ALL WHILE NAKED!
SO I MADE A FLYING TOTEM BARBARIAN OF DEATHH!
I rolled a 16, 17, 17, 13, 15, 13 for his stats and I figured why not be red, so he is a red Dragonborn.
Red Scare
Entertainer background
Skills Acrobatics, Athletics, Perception, Performance
Movement speed 30
LVL 1
Str: 18
Dex: 17
Con: 17
Int: 13
Wis: 15
Cha: 14
AC: 18
Items: Spear, shield, pants, random pack
LVL 3 Totem Spirit Eagle
at 4th level, he would take Dragonhide which I will use to increase his Str by 1 and he gains retractable claws which give him a 1d4 to his unarmed strike that does slash damage and the best part a +1 to his AC
Red Scare
LVL 4
Str: 19
Dex: 17
Con: 17
Int: 13
Wis: 15
Cha: 14
AC: 19
Items: Spear, shield, better pants, random pack
LVL 6 Aspect of the Beast Bear
At 8th level I went for Dragon Wings which gives me a 20' flying speed so long as I am not in heavy armor or exceeding my carrying capacity. He should have a +2 shield by this point increasing his AC to 21
Red Scare
Movement speed 40, Fly speed 20
LVL 8
Str: 19
Dex: 17
Con: 17
Int: 13
Wis: 15
Cha: 14
AC: 21
Items: Spear,+2 shield, fancy pants, random pack
At 12th level, I went with the Mobile feat as Corran suggested.
Red Scare
Movement speed 50, Fly speed 20
LVL 12
Str: 19
Dex: 17
Con: 17
Int: 13
Wis: 15
Cha: 14
AC: 22
Items: +2 Spear,+2 shield, fancier pants, random pack
at 14th level is where the character goes full cheese. He picks the Totemic Attunement Eagle for his final path. This gives ups his flying to 50' which is amazing! Normaly you have to land or else you will fall when your turn ends, however "you fall if you end your turn in the air and nothing else is holding you aloft." Red Scare has a natural flight speed of 20 so when I end my turn I don't fall because I can still fly. Have fun
Red Scare
Movement speed 50, Fly speed 50
LVL 14
Str: 19
Dex: 17
Con: 17
Int: 13
Wis: 15
Cha: 14
AC: 21
Items: +2 Spear,+2 shield, fancier pants, random pack
At level 16 I just upped my Str and Con by 1
Red Scare
LVL 16
Str: 20
Dex: 17
Con: 18
Int: 13
Wis: 15
Cha: 14
AC: 23
Items: +2 Spear,+2 shield, fanciest pants, random pack
By lvl 17 I should come across a legendary concosumble item
Red Scare
LVL 19
Str: 20
Dex: 17
Con: 20
Int: 13
Wis: 15
Cha: 14
AC: 24
Items: +2 Spear,+3 shield, fanciest pants, random pack
Red Scare
LVL 20
Str: 26
Dex: 19
Con: 26
Int: 13
Wis: 15
Cha: 14
AC: 28
Items: +2 Spear,+3 shield, fanciest pants, random pack, Manual of Quickness of Action, Manual of Gainful Exercise, Manual of Bodily Health
So he has 29 AC and has 40' fly movement and never stops raging with his +2 spear ALL WHILE NAKED!