EldritchWeaver
2017-05-17, 06:22 AM
My players thought of using a Mask of Mad Memories (http://www.d20pfsrd.com/gamemastering/other-rules/scaling-magic-items/) (no direct link) on a child, which happens to live on a druglord's premises. The intention is to get the memories of the layout of the place. Now the sole power available to them is:
Anyone wearing the mask after it has been activated gains a +5 competence bonus on Knowledge checks, Charisma checks, and Charisma-based skill checks relating to the creature whose memories were absorbed, including checks made to impersonate that creature.
How much can they figure out? Nothing at all? The basic layout? Specific usages of rooms? I don't mind that idea per se, but looking over the item, this seems more related to the 12th level power:
The mask’s wearer can also speak the languages the target creature knows. Additionally, she can attempt to pry the answers to specific questions from the absorbed memories once per day. Treat this as speak with dead if the target creature was dead, and otherwise as contact other plane to contact a creature from the Astral Plane with no chance of ability score decrease.
Anyone wearing the mask after it has been activated gains a +5 competence bonus on Knowledge checks, Charisma checks, and Charisma-based skill checks relating to the creature whose memories were absorbed, including checks made to impersonate that creature.
How much can they figure out? Nothing at all? The basic layout? Specific usages of rooms? I don't mind that idea per se, but looking over the item, this seems more related to the 12th level power:
The mask’s wearer can also speak the languages the target creature knows. Additionally, she can attempt to pry the answers to specific questions from the absorbed memories once per day. Treat this as speak with dead if the target creature was dead, and otherwise as contact other plane to contact a creature from the Astral Plane with no chance of ability score decrease.