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View Full Version : WW/Mafia Hogwarts Redux



AvatarVecna
2017-05-20, 06:25 PM
What started as a normal enough school year at Hogwarts School Of Witchcraft & Wizardry has taken some strange turns as of late: while most of the student body is unaware of it, there is a massive prank war brewing between a few dozen irksome troublemakers. Common rooms gaudily decorated another house's color, fireworks that explode and leave glitter everywhere being set off in professors' offices, stealing Dumbledore's chair, only for it to be found later in a girl's bathroom - it's a mess, a giant awful mess. As the weeks go by, though, the insidious intent of the pranksters responsible for some of the bigger mischiefs becomes more and more clear, when prankster after prankster is 'caught in the act' and given a month's detention, despite them always vehemently protesting their innocence...and then the pranks continue unabated. It seems that whoever's responsible for these pranks, the real goal is getting other troublemakers caught and punished.

At this point, many of the more dedicated rebels and ne'er-do-wells of the student body each came to a decision that this needed to stop, before they were the one 'caught' red-handed. On October 31st, a stroke of luck saw many unlucky students caught setting relatively minor pranks; while their punishments were rather light given the circumstances, it gave each of them an idea of who they needed to be keeping an eye on. And so began the Hogwarts Prank War of '98.

There are two sides in this game: Pranksters, And Anti-Pranksters. The game is over when one side has all been placed into detention. All players start with at least 10 Magic, a magic specialty, and one item. Magic is how you survive pranks unscathed, and how you avoid getting caught by teachers in a sting; if your Magic is reduced to 0 by any means, you're out of the game.

There will be two phases, Day and Night. During the Day Phase, players can use an item (if they wish) and vote on who they wish to get caught and punished by the teachers, as well as one who they wish to not get caught; at the end of the Day Phase, the player with the most 'caught' votes will get caught by a teacher (having been set up by the rest of you to take the fall), placed in detention, and have their items confiscated, while the player with the most "not caught" votes will have their Magic increased by the number of 'not caught' votes they received.

During the Night Phase, players have three time slots in which to use actions (Dusk, Midnight, and Dawn, respectively). Possible Actions:

Stalking A Student: Select one other player. If that player casts a spell, you learn the spell cast, and the target player; if that player visits a location, you learn the location, and the action taken therein; if that player stalks a student, you learn the player getting stalked.
Visiting A Location: Select one location to visit (detailed below in "Locations") and perform an action from the available options.
Using An Item: Use one item you have.
Casting A Spell: Spend up to 3 Magic to cast a spell (detailed below in "Magic").



A player can sacrifice Magic to cast a spell. Casting a spell at a certain level requires the player to spend magic equal to the spell's level; you cannot spend more than 3 Magic powering a single spell. Higher level spells are more powerful, and occur sooner.

There are four kinds of spells: Hexes, Wards, Curses, and Scries (which is also the order in which they act, Hexes first, Scries last). Hexes screw around with your target's ability to act or vote. Wards assist your target in some way. Curses harm your target in some way. Scries teach you something about your target.



Spell Name
Class
Type
Target
Effect


Paralysis Rune
Ancient Runes
Hex
1
Target cannot visit locations or stalk students during this time slot; any attempt to do so fails.


Recording Rune
Ancient Runes
Scry
2/Level
Learn what spells your targets cast during this time slot, and who those spells targeted.


Explosive Rune
Ancient Runes
Curse
1
Target's Magic decreases by (Level). This curse cannot be blocked by a Ward.


Protection Ward
Ancient Runes
Ward
1
Target's Magic increases by (Level)


Monitoring Charm
Charms
Scry
2/Level
You are told what location your target(s) visited, and the actions they performed there.


Confundus
Charms
Hex
1/Level
Target's vote power is increased by 1 for next vote, but also secretly casts a random second vote for each category.


Obliviate
Charms
Curse
1
Target's Magic decreases by (Level), and their vote in the next vote doesn't count.


Sensory Charm
Charms
Scry
1/Level
You are told the last (Level) spells that targeted your target, and who cast those spells.


Dream Journal
Divination
Hex
1/Level
Targets' vote power is increased/decreased (your choice) by 1 for the next vote.


Tea Leaves
Divination
Scry
1/Level
You are told "Prankster" or "Non-Prankster" for each target, but only one result is true, and any others are false.


Crystalgazing
Divination
Scry
1
You are told target's Magic. You are told their specialty and item count (L2+). You are told their allegiance and special power (L3+).


Premonition
Divination
Ward
1
Target's Magic increases by (Level) and is unaffected by the next (Level) non-Ward spells that target them.


Absorbsion Shield
Dueling
Ward
1
The target is unaffected by the next (Level) spell(s) that target them. The caster gains +1 Magic for each spell so absorbed.


Blasting Curse
Dueling
Curse
1
Target's Magic decreases by (twice Level).


Tarantellegra
Dueling
Curse
1/Level
Target's Magic decreases by 3, but their votes in the next vote counts for 1 extra.


Status Spell
Dueling
Scry
2/Level
You are told target's current Magic level, and how many items they possess.


Felix Felicis
Potions
Hex
1
Target's vote power is increased by (Level) for the next vote.


Elixer Of Authority
Potions
Hex
1
Target's vote power is increased/decreased (your choice) by 1 for the next (Level) votes.


Remedy Potion
Potions
Ward
1
Target's Magic increases by (twice Level) and is unaffected by the next non-Ward spell that targets them.


Poison
Potions
Curse
1
Target's Magic decreases by (Level). This curse cannot be blocked by a Ward.


Summoning Spell
Transfiguration
Ward
1
Target's Magic increases by (Level) and is unaffected by the next (Level) non-Ward spells that target them.


Switching Spell
Transfiguration
Hex
1/Level
Steal one random item from each target.


Avis Spell
Transfiguration
Curse
1/Level
Target's Magic decreases by 2.


Vanishing Spell
Transfiguration
Ward
1/Level
Target's Magic increases by (Level).




Players who visit the same location during the same time slot are informed of each other. Students are informed at the beginning of the Day Phase of whether any students not of their house entered their common room during the Night Phase, and if so, who those students were and what time slot they entered during. Here are the actions that can be taken in each location:

Any Location

Set A Trap: Spend Magic as normal to cast a spell with a single target. During the next Night Phase time slot (which could be during the next Night Phase), that spell affects each target who enters the area. You cannot be affected by your own trap.


Common Rooms

Rest & Relaxation: Your Magic increases by 2 (only available to members of that house), and you are unaffected by the first non-Ward spell to target you during this time slot.


Forbidden Forest

Harvest: Gain the Rare Ingredients item.
Hide Out: Your vote in the next vote doesn't count, but the total votes trying to get you not caught are increased by 2.
Stargazing With Centaurs: Your Magic increases by 1. Your vote doesn't count during the next vote, but the next Scry spell you cast counts its level as being 1 lower for the purposes of determining Magic cost. This cannot be stacked with itself.


Hogsmeade

Zonko's: Gain the Prank Supplies item.
Hide Out: Your vote in the next vote doesn't count, but the total votes trying to get you caught are decreased by 2 each.
Madame Puddifoot's: Gain the Love Potion item.


Hospital Wing

Healing: Your Magic increases by 3.


Kitchens

Prank Assistance: Your vote counts 1 extra during the next vote.
Request Protection: The next non-Ward spell to target you fails to affect you.


Library

Borrow A Textbook: For the next three Night Phase time slots, any spell you cast from one Spell Class (chosen at the time this action is taken) counts its level as being 1 lower for the purposes of determining Magic cost. This cannot be stacked with itself.
Restricted Section: Your vote doesn't count during the next vote, but the next spell you cast counts its level as being 2 lower for the purposes of determining Magic cost. This cannot be stacked with itself.


Potions Closet

Steal Ingredients: Your vote doesn't count during the next vote, but you gain 2 Rare Ingredients items.
Basic Potions: You gain one random Potion item.




Players
Drakeburn
Duck999
Duneyrr
Eternis
Fin
flat_footed
GrayDeath
Iceseer
Indarra
Logic
Ramsus
RoTWS
Thematthew
Tom the Mime

Thematthew
2017-05-20, 06:39 PM
Sounds fun, In.

Ramsus
2017-05-20, 07:03 PM
I shall also be in this.

Tom the Mime
2017-05-20, 07:06 PM
I'll give it a shot. Are alignments revealed on detention? And does one side start in contact while the other doesn't or is it two virtually identical but opposed teams?

AvatarVecna
2017-05-20, 07:10 PM
I'll give it a shot. Are alignments revealed on detention? And does one side start in contact while the other doesn't or is it two virtually identical but opposed teams?

Alignment, role name, and special power is revealed upon death. Anti-Pranksters are in cahoots! And some pranksters are maybe also in cahoots, but if they are, certainly not as many.

Drakeburn
2017-05-20, 08:07 PM
This looks like a lot of fun. I want in on this game as well! :smallbiggrin:

Duck999
2017-05-20, 09:08 PM
I'll play.

Logic
2017-05-21, 08:36 AM
I guess I'm not in enough games as it is.

Duneyrr
2017-05-23, 07:31 PM
Yessss, I'm in!

Eternis
2017-05-24, 08:11 PM
OH GOODNESS YES :D
So, so in for this.

Indarra
2017-05-24, 08:40 PM
I'll play.

GrayDeath
2017-05-25, 03:35 AM
Sounds weird enough, lets hope it finishes, unlike your other (really fun) Hogwarts WW.

I assume you tweaked some of the problems we stumbled upon last time?


Oh, and I am in. :)

Fin
2017-05-26, 04:18 AM
*falls out of the attic that has been storing my avatar for who-knows how long coughing, spluttering and generaly trying to pretend like the whole thing was deliberate*

Ahem, I haven't done one of these for a while. I'm in

Iceseer
2017-05-30, 11:20 AM
Well I'm no good at this type of game. But in.

flat_footed
2017-05-30, 11:24 AM
Well I'm no good at this type of game. But in.

https://i0.wp.com/nerdygirl.me/wp-content/uploads/2015/03/Adventure_time_meme_by_chaosthorn78-d5iihcb1.jpg

We've all been where you are. The only cure is to keep playing!

In.

RoTWS
2017-05-31, 01:19 PM
I wish to join.

AvatarVecna
2017-06-03, 08:53 PM
Alrighty, I'm closing up recruitment. I Should have QTs readu to start within ~24 hours.

AvatarVecna
2017-06-06, 03:30 PM
There's some players that need to clear out their inbox if they wanna get their role PM.

Iceseer
2017-06-06, 04:10 PM
Sorry cleared my inbox.

AvatarVecna
2017-06-06, 04:11 PM
Anyway, once everybody's responded in their QT, I'll get this show on the road.

Fin
2017-06-07, 04:57 AM
Anyway, once everybody's responded in their QT, I'll get this show on the road.

Apologies fro my lack of knowledge on this but what do I have to do with the QT? Just post something/anything?

Thematthew
2017-06-07, 05:07 AM
Just posting in it gives AV the indication that you've received it.

GrayDeath
2017-06-07, 11:53 AM
Also you post your InGame Actions (and eventual questions) there, to avoid InBox-Spammage. :)

AvatarVecna
2017-06-07, 12:04 PM
In between classes and meals, several students roam the halls with, while certainly not malicious intent, most certainly not altruistic intent either. The prank war was on!

Day One begins. It shall end in ~72 hours.

Ramsus
2017-06-07, 12:24 PM
*steals one of Duck999's ducks, making him Duck998*

Logic
2017-06-07, 12:48 PM
*steals one of Duck999's ducks, making him Duck998*

I have a spare duck or two, so I'll give a duck to Duck998, to make him Duck999 again. Besides, everyone knows you are permitted Owls and Ravens at Hogwarts, so think of all the mayhem this could cause!

But I will start a practice duel, and I pick my opponents very carefully. It's best to ensure your opponent is flat_footed before you start.

EDIT: Duck is now green, because I missed some rules in my initial reading when I signed up.

AvatarVecna
2017-06-07, 01:53 PM
Public Announcement regarding specialties, since I've received a lot of questions about it:

When you wish to cast a spell, you spend 1, 2, or 3 Magic to do so, and it has a level equal to the Magic spent. You can cast a spell of any kind, but when you cast a spell from your specialty, it counts as one level higher than it would normally (spending 1 Magic gives you a lvl 2 spell, spending 3 Magic gives you a lvl 4 spell). On top of the additional benefits of casting a spell in a higher level as indicated on the chart, higher level spells take place first when actions are all figured out at the end of the night phase.

RoTWS
2017-06-07, 02:57 PM
Logic, hiding the evidence will not erase your mistake.

Ramsus has my favor this day.

Logic
2017-06-07, 03:12 PM
Logic, hiding the evidence will not erase your mistake.

Ramsus has my favor this day.

Hiding evidence? I ADDED stuff. E-mail subscribers would know.

Indarra
2017-06-07, 03:32 PM
Iceseer shouldn't get caught just now, and we should probably all blame Drakeburn for being out past curfew.

Iceseer
2017-06-07, 04:14 PM
Eh, I'll repay a favor in kind Indarra but I'll vote for Tom the mime

Ramsus
2017-06-07, 04:17 PM
AV, is Ramsus (or other people) allowed to self-vote like so?

Tom the Mime
2017-06-07, 04:24 PM
Well I think thematthew might not be up to no good (we are pranking after all).

I'd like to hear what people are going to do with the alibi before giving it to them this early on. Who knows, if you've got a good idea we could all get together and do something massive. Or let them stare at tea leaves all night for free.

AvatarVecna
2017-06-07, 04:28 PM
Anybody can place either vote on whoever they want, including themselves. You can work to get yourself un-caught just as hard as you can work to get somebody else un-caught, and if you want to get yourself caught for some reason, you can do that too.

Tom the Mime
2017-06-07, 04:54 PM
Elaborating on earlier, if we have a plan that involves a person with a lot of magic either getting lots of info or being outed as a wolf within a day or two, concentrating all our alibi votes on one person would be a good idea.

Edit: I've got half a plan now which works better with a divination specialist. I know it sounds a bit sketchy asking a seer-ish claim to pm me but anyone can scry in this game, it's just that they do it better and that comes into play here.

Fin
2017-06-08, 02:26 AM
Well the only person I currently trust is Fin and Duneyrr is giving me funny looks so he gets my bad vote!

Duneyrr
2017-06-08, 03:38 AM
Well the only person I currently trust is Fin and Duneyrr is giving me funny looks so he gets my bad vote!

Hey, what's the big idea? You were looking' funny at me first, Fin!

Though, I do understand looking out for yourself. There's some sneaks around here lookin' to point fingers at anyone to stay out of trouble. Duneyrr

Eternis
2017-06-08, 04:58 AM
I'll lay my first vote for fin, because he's literally given us a warning in his signature not to trust him.
As to my second... Eh, I'm a fan of the chimera. It was a cool, albeit one-off, miniboss. Indarra it is.

Thematthew
2017-06-08, 05:07 AM
Thematthew would like to vote for Tom the Mime, because... reasons... OMGUS

GrayDeath
2017-06-08, 01:08 PM
Mimes are scary, and the name Tom is fluffwise associated with questionable beings, so Tom The Mime should get caught.

However never (unless proven otherwise) should anybody suspectLogic of any Wrongdoings.

Duck999
2017-06-08, 06:21 PM
Duck999 doesn't like the quickly sprouting Tom wagon, so he'll vote for Graydeath.

RoTWS
2017-06-09, 09:53 AM
Changing my caught vote to Tom the Mime.

Tom the Mime
2017-06-09, 10:23 AM
RoTWS - when you change your old vote, you don't change the color to black, you strike it through. Not actively showing who you used to be voting for is all kind of suspicious.

fin for survival. Bit irritated that I'm getting voted for when no one else seems to be discussing the potential uses of the not caught vote to give someone enough magic to really work with once we can confirm someone.

General plan I asked for someone to contact me for was as follows.
Confirm someone with tea leaves. Try to get everyone to give them an not caught vote the following day for much magic. Then use tea leaves on virtually everyone and we have sensory charms on them (organised, maybe 1 per phase) for if they get attacked at night. It depends on the results but if we find one wrong in a set, we know the other two are right. Even more if it's a divination specialist who picked up the right book the night before.

The anti pranksters can block scries on other people using various wards but only on one person each and it forces them to use an action and magic for it, making them less dangerous and more visible for anyone stalking them. Neglects any items or special abilities but it seems like it might be a good start point.

Also requires town not to try to block spells on themselves. Which should be reasonable.

RoTWS
2017-06-09, 10:27 AM
RoTWS - when you change your old vote, you don't change the color to black, you strike it through. Not actively showing who you used to be voting for is all kind of suspicious.

In my case, it's more a sign that I can't strikethrough properly on mobile, since I don't know the coding.

Tom the Mime
2017-06-09, 10:33 AM
In my case, it's more a sign that I can't strikethrough properly on mobile, since I don't know the coding.
Not really a good reason as knowing who voted for who is very important later in the game and you need to see what the actual votes were. Changing the posts so you can't see that easily is anti town and tends to get people lynched if they should know better.

Also, [ s ] [/ s ] after removing the spaces.

Logic
2017-06-09, 10:46 AM
Logic, hiding the evidence will not erase your mistake.

Ramsus has my favor this day.


Hiding evidence? I ADDED stuff. E-mail subscribers would know.


Changing my caught vote to Tom the Mime.


RoTWS - when you change your old vote, you don't change the color to black, you strike it through. Not actively showing who you used to be voting for is all kind of suspicious.

fin for survival. Bit irritated that I'm getting voted for when no one else seems to be discussing the potential uses of the not caught vote to give someone enough magic to really work with once we can confirm someone.

General plan I asked for someone to contact me for was as follows.
Confirm someone with tea leaves. Try to get everyone to give them an not caught vote the following day for much magic. Then use tea leaves on virtually everyone and we have sensory charms on them (organised, maybe 1 per phase) for if they get attacked at night. It depends on the results but if we find one wrong in a set, we know the other two are right. Even more if it's a divination specialist who picked up the right book the night before.

The anti pranksters can block scries on other people using various wards but only on one person each and it forces them to use an action and magic for it, making them less dangerous and more visible for anyone stalking them. Neglects any items or special abilities but it seems like it might be a good start point.

Also requires town not to try to block spells on themselves. Which should be reasonable.

As Tom says, it seems all sorts of suspicious when you change your vote by removing the coloring. Instead, adding a strike-through is the preferred method of negating a prior vote.

I assume you're new, so I'm not giving you full suspicion yet, but I do find it rather ironic that you claim I was hiding evidence by editing a post, and then do so yourself.

Ramsus
2017-06-09, 12:32 PM
I'll switch to GrayDeath. I don't even remember the last time I've seen fin, so I'd rather not lynch them day 1. But it probably would be good not to lynch the only person who's trying to do something useful on day 1 (even though that doesn't necessarily mean I trust them).

RoTWS
2017-06-09, 12:40 PM
As Tom says, it seems all sorts of suspicious when you change your vote by removing the coloring. Instead, adding a strike-through is the preferred method of negating a prior vote.

I assume you're new, so I'm not giving you full suspicion yet, but I do find it rather ironic that you claim I was hiding evidence by editing a post, and then do so yourself.

Hiding the evidence of a mistake was what I meant. Having just made a similar mistake, I took my vote off you. And now, my own error is fixed.

Yes, I am new.

Logic
2017-06-09, 01:02 PM
Hiding the evidence of a mistake was what I meant. Having just made a similar mistake, I took my vote off you. And now, my own error is fixed.

Yes, I am new.

No worries. In the event I come across as smug, or disdainful, I apologize. (That is almost never my intent.) I have a rather dry delivery, as well as a dry sense of humor, so if what I am saying can be taken without emotion behind it, that is probably how I intended to state it.

I rarely use emoticons, but when I do, it is almost always to convey tone and emotion.

Fin
2017-06-10, 07:28 AM
I'll switch to GrayDeath. I don't even remember the last time I've seen fin, so I'd rather not lynch them day 1. But it probably would be good not to lynch the only person who's trying to do something useful on day 1 (even though that doesn't necessarily mean I trust them).

Woo hoo! Being marginally memorable as a relic has some use after all!

In fact I have just noticed under my avvie is my sign up date, nearly 10 years ago! :smalleek:

flat_footed
2017-06-10, 12:23 PM
Gray Death
Fin

Gray Death is just a slang term for Dementor, after all. You'll not be sucking any of the fun out of the Prank War!

Tom the Mime
2017-06-10, 05:15 PM
Gray Death is not me. And
Indarra gets an alibi as no one seems to be telling anyone what they'll do with any extra magic.

Eternis
2017-06-11, 12:03 AM
Changing my vote to Gray Death, because fin seems to have a few fans around the place, and also because he is apparently a senpai.

Drakeburn
2017-06-11, 01:05 AM
Okay, I trust Indarra, and not so much for Graydeath.

AvatarVecna
2017-06-11, 04:10 AM
End Of Day

The unsuspecting victim of the day was wandering through the halls, barely even paying attention to where they were going except to occasionally snarl at a passing student. They seemed to be muttering to themselves under their breath: "So, for the first century I'll go easy on them, lure them into a false sense of security, and then when they think I'm not so bad, BAM! I'll go full tyrant on them in the second century. Then I'll disappear for a millennia and make them wonder if I even existed to begin with, just to come back and kill them all!"

They never even saw that boysenberry pie cannon...or the animated bags of confetti...or bubble gum balls that expanded and consumed people when touched...or the rainbow-painted suit of armor that was enchanted to entrap the first person to walk through the door.

...in retrospect, everybody had probably gone a bit overboard on this first little prank. Sure, a bunch of other students were caught, but while they managed to take down Gray Death, it didn't exactly end in the 'detention and reveal' everyone had been expecting. Sure, the professors arrived on time to witness Gray Death emerge from the trap, but what happened next was a complete surprise: "WHO DARES PRANK THE DARK LORD VOLDEMORT??!!!"

A rather lengthy duel between the possessed and enraged student and the two professors was brutal, but swift. All the skill in the world wasn't enough for the supposed dark lord to overcome his opponents' advantage in numbers, not when he'd already spent a great deal of energy freeing himself from his predicament. As the unconscious student was floated away by the teachers, you all get the feeling that you've avoided something rather terrible...

Indarra, of course, was nowhere even close to the scene of the crime.Gray Death was Tom Riddle, a neutral.

Indarra's Magic has increased by 6.

Night Phase begins now, and will end in ~72 hours. Make sure to assign actions for each of your three slots, and keep in mind that you must spend Magic to cast magic.

Ramsus
2017-06-11, 12:10 PM
Well, that's what I needed to do in the last Hogwarts game so that's almost like winning? :smalltongue:

flat_footed
2017-06-11, 12:33 PM
Otherwise known as "How many ways can The Order of the Phoenix commit unintentional suicide?".

AvatarVecna
2017-06-11, 12:50 PM
Otherwise known as "How many ways can The Order of the Phoenix commit unintentional suicide?".

The answer was "once, although not for lack of trying". :smalltongue:

AvatarVecna
2017-06-13, 10:52 AM
End of Day is in ~12 hours. Please check your QT to see if I have requested actions or clarification of actions from you. Please and thank you!

Iceseer
2017-06-14, 02:24 PM
I would like to request a link to my qt as i had a blackout and the qt is no longer in my pm box.

AvatarVecna
2017-06-15, 10:24 PM
The night was quite active, but so far people aren't in much trouble yet; everybody's still far too careful to get caught, it seems.

Nobody got caught

Night 1 ends. Day 2 begins, and will end in ~72 hours.

Tom the Mime
2017-06-15, 10:45 PM
Only one of these is correct:

Drakeburn is an Anti-Prankster.
Duck999 is an Anti-Prankster.
Duneyrr is an Anti-Prankster.
Indarra is ERROR SCRY INTERFERENCE.
Logic is a Prankster.
Ramsus is an Anti-Prankster.

So indarra as blocking abilities seem a little suspicious given anti pranksters would probably go all out attacking someone so boxing wouldn't help much. But lynching logic would confirm 34 as town of someone confirms me.

Edit: because apparently I can't count

Duneyrr
2017-06-16, 12:41 AM
I do think that lynching Logic is the right move. If this is somehow a single cast of Tea Leaves, then there's an %80 chance that Logic is an Anti-Prankster
(Actually, it's 75% for me, since I know I'm a Prankster, but that's not applicable to everyone who is not me or anyone else who was scried as an Anti-Prankster, but was actually a Prankster. (If they were scried as an Anti-Prankster but were an Anti-Prankster, that would be 0%))
I can't say that I would put Indarra at that same chance level, since some beneficial spells have warding as a side-effect. (Remedy Potion, for example)

Also, we don't need to lynch Logic to say that at least 3 of the ones scried are Pranksters, and if Logic does end up as Prankster, the rest of us are also in the clear (except Indarra, of course) sorry, Logic :smallfrown:

Of course all of this hinges on a "False" result actually being False and not just inaccurate. EDIT: Well, that's cleared up. My argument stands.

Edit: Oh, yeah, and Duneyrr. Sorry, Duck, but there's still a 20% (25%) chance you're an Anti-Prankster

Iceseer
2017-06-16, 12:49 AM
I did a crystal gaze on dunyerr and would rule out the fact he is an antiprankster. He is a prankster with a fairly neat power. I could tell you guy's a whole lot more about him. But frankly I think dunyerr should tell if and when he's willing.

I vote logic.
And dunyerr

AvatarVecna
2017-06-16, 01:07 AM
Publicly clarifying, since it has been asked by a number of people privately at this point: a "false" result on Tea Leaves is the opposite of a "true" result; if a Prankster is falsely scried, the scry will report them as an Anti-Prankster; if an Anti-Prankster is scried, the scry will report them as a Prankster.

- - - Updated - - -

Additionally, to publicly clarify: you cannot ever cast a spell for less than 1 Magic. You have to spend 1, 2, or 3 Magic to cast a spell.

Ramsus
2017-06-16, 02:06 AM
Ok, just figured I should let everyone have a heads up on this so they don't get screwed over the way I have.

Last night my final action was to Borrow a Textbook from the Library. The action reads: "Borrow A Textbook: For the next three Night Phase time slots, any spell you cast from one Spell Class (chosen at the time this action is taken) counts its level as being 1 lower for the purposes of determining Magic cost. This cannot be stacked with itself."

What I got as a result was: "Your [spell type] spells during the next 3 Night Phase time slots are cast at +1 Level without any increase to the Magic cost."

That spell type is my specialty. Upon asking AV various questions about this and my role specialty (which involves a spell from my spell type specialty), I've gotten the answer that nope, I can't cast a 0 cost spell. This happens to interact incredibly poorly with my role ability (not being able to cast the spell at a lower level actually works out poorly for me). I asked if there was any chance of replacing the action with an equivalent one like visiting the Hospital and was told no, but that I can choose to not use the borrowed textbook to boost my spells.
I pointed out that this is effectively punishing me for reading the rules the way they were written instead of exactly opposite of the way they were written, but AV stated they aren't changing their mind on the matter. Even though they never actually put the fact that you can't cast a 0 cost spell in the first post.

In this discussion AV told me I was "free" to leave the game if I don't agree with the decision multiple times. I find this incredibly rude since I never even once said anything about the decision being a matter of whether I play or not. (Though I do find it very unfair to be punished for the narrator's mistake in wording and leaving out important information from the rules.)

I'm not currently planning on leaving the game over it, but I do find it to be poor behavior to be rude to me for wanting to be able to play the role I was given with the rules as they were written or at least not be screwed out of an action for errors on the narrator's part.

AvatarVecna
2017-06-16, 02:10 AM
Plenty of other people were perfectly capable of asking questions to clarify the rules. Not everybody is as confident as Ramsus is that they're reading of the rules is universally both the correct RAW and RAI.

Tom the Mime
2017-06-16, 02:43 AM
logic makes sense for a vote as well. Getting an anti Prankster or a 4 strong network is fairly win win.

Fin
2017-06-16, 03:04 AM
Anti-Pranksters are in cahoots! And some pranksters are maybe also in cahoots, but if they are, certainly not as many.


Only one of these is correct:

Drakeburn is an Anti-Prankster.
Duck999 is an Anti-Prankster.
Duneyrr is an Anti-Prankster.
Indarra is ERROR SCRY INTERFERENCE.
Logic is a Prankster.
Ramsus is an Anti-Prankster.


Ok, confession time. I am completely confused. Who are the wolves in this game? AV stated that Anti-Pranksters are in cahoots which suggests they are the wolves but Tom thinks Duck999 is an anti-prankster and voted to raise his magic!? This was then followed by the opposite from Iceseer who...


I did a crystal gaze on dunyerr and would rule out the fact he is an antiprankster. He is a prankster with a fairly neat power. I could tell you guy's a whole lot more about him. But frankly I think dunyerr should tell if and when he's willing.

I vote logic.
And dunyerr

Voted to up the magic of a prankster.

Tom the Mime due to the fact that he got me all confused in the first place and Fin

Tom the Mime
2017-06-16, 03:24 AM
To clarify:

Anti pranksters are wolves. All but one of my scries are wrong (as I said) with tea leaves boosted like crazy. So the scry saying they're a wolf means they're probably town in this case and vice versa.

Fin
2017-06-16, 03:29 AM
Righto! Logic it is then.

Apologies for my ineptitude at following this one. I have never played a game with so little info about the roles before. Its like a completely blind WW game.

AvatarVecna
2017-06-16, 03:41 AM
Righto! Logic it is then.

Apologies for my ineptitude at following this one. I have never played a game with so little info about the roles before. Its like a completely blind WW game.

The thing I like about Hogwarts - both the previous version of this game as well as the current version - is that while individual roles affect the game, they're still only one thing that affect the game. What actions you take and what spells you choose to use don't have to coincide with the amount of magic you have, the items you possess, or even your specialty. To be clearer, what I like about Hogwarts is that it's not only a game where everybody is a power role, but everybody is every power role. It's totally blind in some ways and totally open in others, giving players lots of options.

Fin
2017-06-16, 03:49 AM
The thing I like about Hogwarts - both the previous version of this game as well as the current version - is that while individual roles affect the game, they're still only one thing that affect the game. What actions you take and what spells you choose to use don't have to coincide with the amount of magic you have, the items you possess, or even your specialty. To be clearer, what I like about Hogwarts is that it's not only a game where everybody is a power role, but everybody is every power role. It's totally blind in some ways and totally open in others, giving players lots of options.

Don't get me wrong AV, I like the set-up I just wanted to make sure my understanding was on the same level as everybody elses. I didn't play the previous iteration so I have no measure to go by.

Indarra
2017-06-16, 05:22 AM
Only one of these is correct:

Drakeburn is an Anti-Prankster.
Duck999 is an Anti-Prankster.
Duneyrr is an Anti-Prankster.
Indarra is ERROR SCRY INTERFERENCE.
Logic is a Prankster.
Ramsus is an Anti-Prankster.

So indarra as blocking abilities seem a little suspicious given anti pranksters would probably go all out attacking someone so boxing wouldn't help much. But lynching logic would confirm 34 as town of someone confirms me.

Edit: because apparently I can't count

I don't have blocking abilities unless Stargazing can do things I wasn't aware of. Someone else also scried me, that's all.

Logic
2017-06-16, 07:50 AM
I am a Prankster. Since it looks like I am going to be killed, I'll give some of my info to hopefully help the pranksters narrow things down.

At dusk:

Ramsus and flat_footed could not be scried.

Tom the Mime, RoTWS, fin, & Duck did not cast spells.

EDIT: Following myself, I think Indarra or Tom should be investigated more fully. And if Tom is indeed telling the truth, that is 4 confirmed townies, but until Tom is investigated, I have no particular reason at the moment to think anyone is less than suspect.

RoTWS
2017-06-16, 10:59 AM
I was able to scry Indarra on everything except allegiance, which makes me suspect Heglaf's Scry Interference is in play because that was the only part Tom and I both scried. A Level 4+ Crystalgazing, by the way, is a Level 3 on the first target and a level n-3 on the second target (where n equals the level of the spell). As a result, I was able to scry Tom the Mime as well (my Crystalgazing was Level Six) and verify that he is a Prankster. Thus, let us check Logic and see.

Ramsus
2017-06-16, 12:20 PM
AV, is Heglaf's Scry Interference or some other interference mechanic in the game?

AvatarVecna
2017-06-16, 12:48 PM
Scry Interference is a thing, but only the Alignment aspect of a scry.

Logic
2017-06-16, 01:07 PM
Oh, and because I forgot I could vote for myself: Logic. Not that it matters much; I am aware I am perishing at the end of the day. The optimal Prankster play here is to vote for me, so I wonder who will be bucking the trend?

Fin
2017-06-16, 01:32 PM
I am a Prankster. Since it looks like I am going to be killed, I'll give some of my info to hopefully help the pranksters narrow things down.

At dusk:

Ramsus and flat_footed could not be scried.

Tom the Mime, RoTWS, fin, & Duck did not cast spells.

EDIT: Following myself, I think Indarra or Tom should be investigated more fully. And if Tom is indeed telling the truth, that is 4 confirmed townies, but until Tom is investigated, I have no particular reason at the moment to think anyone is less than suspect.

Ok, the bit about me not casting a spell at dusk is true so seeing as I know Logic isn't lying about that I will give benefit of the doubt and vote Indarra instead

Iceseer
2017-06-16, 03:03 PM
Well fin has a good point so i'll change my vote for indarra

Duneyrr
2017-06-16, 05:23 PM
Telling the truth ≠ Town. Logic is the sound vote for today. If he turns up Prankster, we can mark 4 known town. Having a 4+ town network on Day 2 is invaluable!

Iceseer
2017-06-16, 06:00 PM
Eh my vote doesn't count much anyway. I could edit it again. but yeah indarra did something really strange for the first day.

Duck999
2017-06-16, 06:17 PM
Telling the truth ≠ Town. Logic is the sound vote for today. If he turns up Prankster, we can mark 4 known town. Having a 4+ town network on Day 2 is invaluable!

Agreed. Whether Logic is prankster or not, his death will significantly help us.

Logic
2017-06-16, 06:46 PM
Telling the truth ≠ Town. Logic is the sound vote for today. If he turns up Prankster, we can mark 4 known town. Having a 4+ town network on Day 2 is invaluable!

Assuming Tom is also town and telling the truth.

As I already said, after my death, investigate Tom and Indarra.

Thematthew
2017-06-16, 06:47 PM
I can agree with that. Logic must 'ave detention so that others may not. Also, vote for thematthew, because I promise to spend all of that magic on making traps around the school. It'll be hilarious.

Logic
2017-06-16, 06:47 PM
Ok, the bit about me not casting a spell at dusk is true so seeing as I know Logic isn't lying about that I will give benefit of the doubt and vote Indarra instead

That also could have been a guess, for all you know.

Duneyrr
2017-06-16, 07:07 PM
That also could have been a guess, for all you know.

True, but it would be a risky one, especially since there are good scry spells to be had. It's likely true - but that only goes so far. Scrying is reliable, statistics are reliable, conjecture is not.

I can agree with investigating Tom, though that might be hard to do with scry interference. After today, there will undoubtedly be at least two people checking no matter what we say. If by some chance we DO get hard info on Tom, we can start basing decisions off of today's cleared Pranksters.

As soon as Logic turns up Prankster, we need to network and share info. I have a feeling a lot of us are going to get hit hard tonight.

Eternis
2017-06-16, 08:29 PM
Logic for president- reasons are private.
TomTheMime for lynching (not that I think it's actually going to happen); I think that it's important to ensure that Tom is actually telling the truth before trusting his words. How easy would it be, in this situation, for him to lie about his scrying results and slide a wolf into a flock of otherwise confirmed lambs?

RoTWS
2017-06-16, 09:28 PM
Logic for president- reasons are private.
TomTheMime for lynching (not that I think it's actually going to happen); I think that it's important to ensure that Tom is actually telling the truth before trusting his words. How easy would it be, in this situation, for him to lie about his scrying results and slide a wolf into a flock of otherwise confirmed lambs?
Harder than you think, given he'd have had to convince me to lie about scrying him as town despite my distaste for doing the same thing twice in a row. I scried Tom as clean; verify me yourself if you wish.

Duneyrr
2017-06-16, 10:06 PM
Logic for president- reasons are private.
TomTheMime for lynching (not that I think it's actually going to happen); I think that it's important to ensure that Tom is actually telling the truth before trusting his words. How easy would it be, in this situation, for him to lie about his scrying results and slide a wolf into a flock of otherwise confirmed lambs?

The answer? Somewhat easy. It would, however, be extremely risky. I'm actually surprised that more people didn't scry him N1, since he was asking for scries from a specialist for this exact reason on D1. I almost did, but figured I would get interference (I cleared someone else, instead). One of us can also (safely and privately) acquire the identity of the scrier, check them, and publicly clear Tom that way as well.

Edit: If Tom is a wolf, RoTWS, at least one player in the scry list, and the unknown seer (whose identity should eventually be known by any town networks) are wolves. That's a real house of cards.

Tom the Mime
2017-06-16, 11:39 PM
No divination specialist contacted me. That scry was just me. A specialist would've given one more or two sets of five with the plan I had.

Iceseer
2017-06-17, 12:17 AM
If I understand magic correctly can everyone who wants to the more the merrier go to the forbidden forest during the third part of the night phase.

Duneyrr
2017-06-17, 12:17 AM
No divination specialist contacted me. That scry was just me. A specialist would've given one more or two sets of five with the plan I had.

How on earth did you manage six results with a single spell? If that's two sets of scries, then TWO results would be accurate, right?

Tom the Mime
2017-06-17, 12:42 AM
How on earth did you manage six results with a single spell? If that's two sets of scries, then TWO results would be accurate, right?
I got some centaurs to help me read a fancy book :smallsmile:

Fin
2017-06-17, 01:58 AM
That also could have been a guess, for all you know.

Absolutely, that's why I said I'd give 'benefit of the doubt' rather than 'trust implicitly' :smallbiggrin:

Logic
2017-06-17, 10:39 AM
Drakeburn - Not voting as of this count [0 for, 0 against]
Duck999 - Kill Logic, Keep ----- [1 for (Tom the Mime) 0 against]
Duneyrr - Kill Logic, Keep Duneyrr [2 for (Duneyrr, Iceseer) 0 against]
Eternis - Kill Tom the Mime, Keep Logic [0 for, 0 against]
Fin - Kill Indarra, Keep Fin. [1 for (Fin) 0 against]
flat_footed - Not voting as of this count [0 for, 0 against]
GrayDeath - DEAD
Iceseer - Kill Indarra, Keep Duneyrr [0 for, 0 against]
Indarra - Not voting as of this count [0 for, 3 against (Logic, Fin, Iceseer)]
Logic - Kill Indarra, Keep Logic, [2 for (Logic, Eternis) 5 against (thematthew, duck, duneyrr, tom the mime, RoTWS)]
Ramsus - Not voting as of this count [0 for, 0 against]
RoTWS - Kill Logic, Keep Tom the Mime, [0 for, 0 against]
Thematthew - Kill Logic, Keep Thematthew [1 for (thematthew), 0 against]
Tom the Mime - Kill Logic, Keep Duck999 [1 for (RoTWS), 0 against]

Keep these interactions in mind for the future. However, wagonomics is a little less helpful than normal here, since we are playing follow the seer.

Iceseer
2017-06-17, 11:53 AM
Flat_footed, indarra, drakeburn and ramsus where are you?

Indarra
2017-06-17, 12:25 PM
I don't have a catch-vote today.
I am willing to state that Iceseer is a Prankster.

EDIT: So far as I am aware, the case against me entirely consists of two people scrying me.

Ramsus
2017-06-17, 12:29 PM
I think I'll vote for Indarra and Fin.
I wish people would stop using the super bright green.

Iceseer
2017-06-17, 12:46 PM
I think I'll change my vote for Logic and well since indarra has a plausible reason and verified i was town. I think logic should be killed off today so i'll try to protect the other oneIndarra. Indarra thank you for the vote for me but you are at the precipice of death shouldn't you vote for yourself?

Logic
2017-06-17, 12:59 PM
I think I'll vote for Indarra and Fin.
I wish people would stop using the super bright green.

Sorry, but I can't really see the regular green. It looks too close to black.

- - - Updated - - -

As a compromise, I'll change my green text to "00BB00" which I can, at a glance, identify as green.

Iceseer
2017-06-17, 01:22 PM
just trying it out

Logic
2017-06-17, 01:50 PM
UPDATED
Drakeburn - Not voting as of this count [0 for, 0 against]
Duck999 - Kill Logic, Keep ----- [1 for (Tom the Mime) 0 against]
Duneyrr - Kill Logic, Keep Duneyrr [2 for (Duneyrr, Iceseer) 0 against]
Eternis - Kill Tom the Mime, Keep Logic [0 for, 0 against]
Fin - Kill Indarra, Keep Fin. [1 for (Fin) 0 against]
flat_footed - Not voting as of this count [0 for, 0 against]
GrayDeath - DEAD
Iceseer - Kill Logic, Keep Indarra [0 for, 0 against]
Indarra - Kill -----, Keep Iceseer. [1 for (Iceseer) 3 against (Logic, Fin, Ramsus)]
Logic - Kill Indarra, Keep Logic, [2 for (Logic, Eternis) 6 against (thematthew, duck, duneyrr, tom the mime, RoTWS, Iceseer)]
Ramsus - Kill Indarra, Keep Fin [0 for, 0 against]
RoTWS - Kill Logic, Keep Tom the Mime, [0 for, 0 against]
Thematthew - Kill Logic, Keep Thematthew [1 for (thematthew), 0 against]
Tom the Mime - Kill Logic, Keep Duck999 [1 for (RoTWS), 0 against]

flat_footed
2017-06-17, 02:54 PM
Flat_footed, indarra, drakeburn and ramsus where are you?

I had family obligations all day yesterday, which I clearly stated in a different thread. Didn't you see it? :smalltongue:


If I understand magic correctly can everyone who wants to the more the merrier go to the forbidden forest during the third part of the night phase.

In a game where a single high-magic spell can be set as a trap and affect everyone who goes there at that time, this is an ill-advised suggestion Iceseer.

flat_footed is a hell of a guy. Surprised no one has voted for them yet!

Iceseer
2017-06-17, 03:12 PM
I am trying to scr as many people as possible. And to do so I am trying to be supremely careful on this so it doesn't bite people in their a##. I am working with a fellow prankster to make this work. But like I said if you don't want to verify your affiliation don't go. I promise it can't kill you. But I understand not wanting to trust me.

flat_footed
2017-06-17, 03:46 PM
I understand you're looking to scry as many as possible, but announcing it also let the Anti's know when to time one of their own traps.

Iceseer
2017-06-17, 04:02 PM
I've got that covered. You should look at the magic spells some time they have great defenses for that very thing. That is specifically why I need it to be the third phase. I am the one casting the scry trap while my ally does the prep.

Tom the Mime
2017-06-17, 04:45 PM
I've got that covered. You should look at the magic spells some time they have great defenses for that very thing. That is specifically why I need it to be the third phase. I am the one casting the scry trap while my ally does the prep.

AvatarVecna can correct me if I'm wrong but I'm pretty sure the defensive spells that block spells also block scries. And with just two of you, you don't have it covered. If they manage to supercharge something that acts first this can backfire badly and there are multiple ways the killjoys can block anything useful from happening anyway.

AvatarVecna
2017-06-17, 04:52 PM
AvatarVecna can correct me if I'm wrong but I'm pretty sure the defensive spells that block spells also block scries. And with just two of you, you don't have it covered. If they manage to supercharge something that acts first this can backfire badly and there are multiple ways the killjoys can block anything useful from happening anyway.

I will confirm that Wards that block spells can block scries with those spell blocks, unless scries are specifically excluded (and I don't think any of the Wards exclude scries specifically).

Iceseer
2017-06-17, 05:15 PM
Which is why he is blocking the laying of traps entirely. No matter how many are going to be there. But hey if people want to make this even more secure they can. Though too many people and it will stop me from scrying.

Duck999
2017-06-17, 06:02 PM
I think just because we find out Logic's affiliation doesn't mean we have a 100% network, so nobody should go around claiming to strangers tonight.

Also, Duck999

flat_footed
2017-06-17, 06:23 PM
This all falls apart if the Anti's cast the spell at a higher level than you. Are you maxing them out?

Drakeburn
2017-06-17, 06:32 PM
I'd like apologize for my absence. I've been busy helping my mother around because she broke her leg.

Anyways..... I'll go with:

Keep Indarra and Kill Logic

Tom the Mime
2017-06-17, 06:34 PM
This all falls apart if the Anti's cast the spell at a higher level than you. Are you maxing them out?
And keep in mind that maxing them out means at least level seven, possibly more with unique items.



I think just because we find out Logic's affiliation doesn't mean we have a 100% network, so nobody should go around claiming to strangers tonight.
If logic flips Prankster and the would be town network needs it for trust, I can try to get sent to detention for magical exhaustion tonight, actively trying to deplete my magic while being useful. If that ends up being the plan to get the town firm network, I'll let them know if I needed a little help to get there. Saves a lynch being used for it and yes, I do think a 4 strong town network is worth that much in this game with what the magic can be used for.

Iceseer
2017-06-17, 06:41 PM
Yep I have level 7. That is what I was trying to get and thankfully I lucked into a partner for this.

Tom the Mime
2017-06-17, 09:09 PM
Yep I have level 7. That is what I was trying to get and thankfully I lucked into a partner for this.
That brings us to the next point which is that if it blocks damage, it blocks scries.

Iceseer
2017-06-17, 09:34 PM
Yeah which is why there is going to be a trap to stop people from setting other traps during the second phase of the night. I know a way to get around that trap but not without cost. I have already figured out almost every feasible thing that can go wrong and addressed them. Thankfully I have an ally. But I do need those willing to go along with the plan to not use a ward. If you want to set a ward set a trap instead on phase 1.

Logic
2017-06-18, 08:32 AM
Since I know I am not living past today, let me just pick Drakeburn for the magic boon. Because I can't really hurt anything giving 1 person 1 magic, can I?

UPDATED through this post
Drakeburn - Kill Logic, Keep Indarra [1 for (Logic) 0 against]
Duck999 - Kill Logic, Keep Duck999 [2 for (Tom the Mime, Duck999) 0 against]
Duneyrr - Kill Logic, Keep Duneyrr [2 for (Duneyrr, Iceseer) 0 against]
Eternis - Kill Tom the Mime, Keep Logic [0 for, 0 against]
Fin - Kill Indarra, Keep Fin. [1 for (Fin) 0 against]
flat_footed - Kill Iceseer, Keep flat_footed. [1 for (flat_footed) 0 against]
GrayDeath - DEAD
Iceseer - Kill Logic, Keep Indarra [0 for, 1 against (flat_footed)]
Indarra - Kill -----, Keep Iceseer. [2 for (Iceseer, Drakeburn) 3 against (Logic, Fin, Ramsus)]
Logic - Kill Indarra, Keep Drakeburn, [1 for (Eternis) 7 against (thematthew, duck, duneyrr, Tom the Mime, RoTWS, Iceseer, Drakeburn)]
Ramsus - Kill Indarra, Keep Fin [0 for, 0 against]
RoTWS - Kill Logic, Keep Tom the Mime, [0 for, 0 against]
Thematthew - Kill Logic, Keep Thematthew [1 for (thematthew) 0 against]
Tom the Mime - Kill Logic, Keep Duck999 [1 for (RoTWS), 0 against]


As I will be unable to contribute more to this game due to my obviously impending doom, I would like to say I hope my player vote posts have illuminated things somewhat. I also wish I could have had more time with what is shaping up to be a very interesting game.

Eternis
2017-06-18, 08:15 PM
Iceseer, because that plan has obvious flaws.
Eternis, on advisement.

Iceseer
2017-06-18, 10:38 PM
I have dealt with very obvious flaw. In one way or another. I have given myself protection so I can actually deal with the task, protected you guy's from having other traps detonate and also well also protected everyone from it. That said I expect I will die rather soon. Before I enact the less obvious time when I set a seer trap somewhere else. I feel if we can identify everyone the town wins but frankly if the town doesn't want to do that I can understand.

Logic
2017-06-19, 07:30 AM
I'm going to change to Eternis. I'm not feeling Drakeburn.


Drakeburn - Kill Logic, Keep Indarra [0 for, 0 against]
Duck999 - Kill Logic, Keep Duck999 [2 for (Tom the Mime, Duck999) 0 against]
Duneyrr - Kill Logic, Keep Duneyrr [2 for (Duneyrr, Iceseer) 0 against]
Eternis - Kill Iceseer, Keep Eternis [2 for (Eternis, Logic), 0 against]
Fin - Kill Indarra, Keep Fin. [1 for (Fin) 0 against]
flat_footed - Kill Iceseer, Keep flat_footed. [1 for (flat_footed) 0 against]
GrayDeath - DEAD
Iceseer - Kill Logic, Keep Indarra [1 for (Indarra) 2 against (flat_footed, Eternis)]
Indarra - Kill -----, Keep Iceseer. [2 for (Iceseer, Drakeburn) 3 against (Logic, Fin, Ramsus)]
Logic - Kill Indarra, Keep Eternis, [0 for, 7 against (thematthew, duck, duneyrr, Tom the Mime, RoTWS, Iceseer, Drakeburn)]
Ramsus - Kill Indarra, Keep Fin [0 for, 0 against]
RoTWS - Kill Logic, Keep Tom the Mime, [0 for, 0 against]
Thematthew - Kill Logic, Keep Thematthew [1 for (thematthew) 0 against]
Tom the Mime - Kill Logic, Keep Duck999 [1 for (RoTWS), 0 against]

AvatarVecna
2017-06-19, 12:51 PM
Declaring End Of Day. Figuring out who dies, please hold.

- - - Updated - - -

The previous nights pranks had taken their toll: many students were able to leverage their power and cunning fairly well, while others were too exhausted to do much of anything even if they wanted to. By the time the day had ended, one person had been set up to take the fall one too many times, and finally there was a professor close enough to 'catch' them in the act.

Sitting in a mass of spider-webbing with all their clothes turned to immobile metal, and barely even surprised at these results, Logic mused that at the very least, their friend Eternis wouldn't be getting in trouble for any of this.

Logic was Angelina Johnson, a prankster.

Eternis' Magic has increased by 7.

Night Phase begins now, and will end in ~72 hours. Make sure to assign actions for each of your three slots, and keep in mind that you must spend Magic to cast magic, as was specified at the beginning of the previous Night Phase as well.

Tom the Mime
2017-06-19, 04:10 PM
That's an awful lot of magic for eternis considering the number of public not caughts he had.

Eternis
2017-06-19, 07:44 PM
I used Elixir of Authority on myself to increase my voting power, but that shouldn't have done it all in a single day...

RoTWS
2017-06-19, 08:06 PM
Only one of these is correct:

Drakeburn is an Anti-Prankster.
Duck999 is an Anti-Prankster.
Duneyrr is an Anti-Prankster.
Indarra is ERROR SCRY INTERFERENCE.
Logic is a Prankster.
Ramsus is an Anti-Prankster.

So indarra as blocking abilities seem a little suspicious given anti pranksters would probably go all out attacking someone so boxing wouldn't help much. But lynching logic would confirm 34 as town of someone confirms me.

Edit: because apparently I can't count

Drakeburn, Duck999, Duneyrr, Ramsus, and Tom are all confirmed town as soon as I am verified, as I vouched for Tom and Tom vouched for the others.

- - - Updated - - -

Don't scry me in the evening, though, it won't work.

RoTWS
2017-06-24, 11:08 PM
AV, are you alive?

AvatarVecna
2017-06-24, 11:12 PM
Yes, just lost track of time. :smallredface: I'll start figuring out everybody's actions...

AvatarVecna
2017-06-25, 08:42 PM
That night, two significant events took place, but only one at Hogwarts.

Somewhere in the halls, a student aimlessly meandered, unsure of what to do. "What was my plan again?" they pondered aloud to themselves. "Let's check my notebook, I know I wrote it down somewhere..." The student kept walking as they dug around in their pack for the journal they'd been planning pranks in. As they flipped through the pages, there was a loud explosion heard through half the castle. The professors immediately rushed onto the scene, and found Iceseer dazed and confused with a notebook full of plans for pranks. They were quickly carted off to detention.

Meanwhile, in a completely different location, the Dursley family was sitting down to a perfectly normal dinner in their perfectly normal household...or so they thought. Before too long, they discovered that their meal had been laced with a number of arcane potions with esoteric effects, and before too long they were barely recognizable as their former selves. By the time the ministry Aurors were on the scene, no trace of the perpetrators could be found; the poor hapless muggle family was set to rights and had their memories erased, and everything was back to normal.

Iceseer was caught. They were Adrian Pucey, a Prankster.

It is now Day Three.

Thematthew
2017-06-26, 01:30 AM
So, I saw Indarra casting Explosive Runes at Iceseer last night. I think this might be a hint at their allegiance.

Tom the Mime
2017-06-26, 01:31 AM
Eternis, what did you do with your windfall of magic there?

Eternis
2017-06-26, 01:51 AM
I completely and utterly failed to do anything last night, due to being sick and forgetting to take action, despite AV reminding me twice I think, and reminding myself three times to do so.

Tom the Mime
2017-06-26, 06:04 AM
Well I'll go for flat_footed then. Unless there's been weirdness, my list of possible anti-pranksters is fairly short and flat_footed is the one in most suspicious of.

And Ramsus gets an alibi vote.

Indarra
2017-06-26, 11:25 AM
So, I saw Indarra casting Explosive Runes at Iceseer last night. I think this might be a hint at their allegiance.

I have no idea what you're talking about, but TheMatthew lying to get me killed is a huge indication that the Pranksters need me to live.

Fin
2017-06-26, 11:32 AM
Tried scrying Eternis but it failed...

Also Fin

Ramsus
2017-06-26, 12:20 PM
I'll join Tom on flat_footed. I'll also vote for Ramsus.

Drakeburn
2017-06-27, 03:37 PM
I guess I'll go with flat_footed and Ramsus.

flat_footed
2017-06-27, 03:56 PM
We have a claim from thematthew refuted by Indarra. Thematthew, what other information can you give to us about this claim?

Indarra, what were your actions last night?

Indarra
2017-06-27, 07:31 PM
I put a Protection Ward on Iceseer. Apparently it wasn't enough.
I rested in the Common Room.
And then I went to the Forbidden Forest. I harvested ingredients while I waited for Iceseer to scry the whole place.

Tom the Mime
2017-06-27, 07:48 PM
I put a Protection Ward on Iceseer. Apparently it wasn't enough.
I rested in the Common Room.
And then I went to the Forbidden Forest. I harvested ingredients while I waited for Iceseer to scry the whole place.

If all that happened as you said, that doesn't add up with information I received either.

Indarra

flat_footed
2017-06-27, 07:51 PM
The information I received last night also confirms you're lying.

Indarra

Duck999
2017-06-27, 08:19 PM
So, I saw Indarra casting Explosive Runes at Iceseer last night. I think this might be a hint at their allegiance.


The information I received last night also confirms you're lying.

Indarra

This is enough evidence for me to vote Indarra unless they have any defense directly refuting these.

While I'm at it, I trust Ramsus.

RoTWS
2017-06-27, 08:24 PM
Yeah, I'm inclined to believe Indarra is scum, and I trust Ramsus to use this magic effectively.

Indarra
2017-06-27, 09:00 PM
If all that happened as you said, that doesn't add up with information I received either.

Indarra

You're not a Prankster?

- - - Updated - - -


This is enough evidence for me to vote Indarra unless they have any defense directly refuting these.

While I'm at it, I trust Ramsus.

I'd love to, but I don't know what information these people claim to have.

Duck999
2017-06-27, 09:05 PM
So, I saw Indarra casting Explosive Runes at Iceseer last night. I think this might be a hint at their allegiance.


I put a Protection Ward on Iceseer. Apparently it wasn't enough.

Anyone have any explanation how this could've happened if neither of them lied?

Also, Tom, you should probably elaborate on the info you received.

Tom the Mime
2017-06-27, 09:20 PM
She says she harvested ingredients in the last time block. I saw she had no items at the end of the phase. It might be technically possible with item theft but it seems unlikely given how specific it would be and the other claims.

We've got 3 people calling out the claimed actions so it's likely either Indarra is lying and an anti-prankster or we have 3 people lying (and RoTWS who scried me N1).

If Indarra explains why some accusers got the results they did, it could help order the suspicions if she does end up flipping as a Prankster.

flat_footed
2017-06-27, 09:22 PM
I cast a scry trap for the Forbidden Forest to go off in the third phase of the night. I was given a list of who went there and who didn't. Indarra was not on that list, but they said they went there at Dawn.

I also received confirmations of who went in, even if they were unable to be scried for any reason.

Duneyrr
2017-06-27, 11:07 PM
All good enough for me. Indarra and Ramsus!

Thematthew
2017-06-28, 02:54 AM
I stalked Indarra at midnight, and I saw her cast Explosive Runes on Iceseer.

Tom the Mime
2017-06-30, 04:17 AM
I think that's the day by now

Eternis
2017-07-01, 11:42 AM
To avoid autolynching and because obvious move is obvious;
Indarra and Ramsus

AvatarVecna
2017-07-03, 12:12 AM
Declaring End-Of-Day and sorting out who's dead.

AvatarVecna
2017-07-03, 10:55 PM
When Indarra never came to class that day, the professors sent someone to fetch her...but they promptly returned, telling wild stories of a dorm room overgrown with pink plants spewing tar with several runes in the doorway preventing passage in or out. The professors, once they arrived and found the utter mess, went about cleaning everything up and looking for who was responsible for all of this. Unfortunately for the captive student, their notes on breeding plants of this sort, and rune structures like this were uncovered before they were, as well as evidence pointing to them being responsible for several pranks throughout the past week. Indarra was hauled off to detention once freed, despite protesting and claiming to have been framed. Meanwhile, Ramsus had taken the opportunity to slip out of class and set up some other pranks, safe in the knowledge that the professor would be busy extricating Indarra for far longer than needed to prepare for the night.
Indarra was Gemma Farley, an anti-prankster.

Ramsus' magic was increased by 11.

Night Phase begins now, and will end in ~72 hours. Make sure to assign actions for each of your three slots, and keep in mind that you must spend Magic to cast magic, as was specified at the beginning of the previous Night Phase as well.

- - - Updated - - -



Player
Caught
Side
Role


Drakeburn





Duck999





Duneyrr





Eternis





Fin





flat_footed





GrayDeath
Day 1
Neutral
Tom Riddle


Iceseer
Night 2
Prankster
Adrian Pucey


Indarra
Day 3
Anti-Prankster
Gemma Farley


Logic
Day 2
Prankster
Angelina Johnson


Ramsus





RoTWS





Thematthew





Tom the Mime

RoTWS
2017-07-11, 10:05 PM
AV? Is something going on?

Logic
2017-07-17, 09:10 AM
*Ghost Noises*
Avatar, is this dead?
*Ghost Noises*