Asmotherion
2017-05-23, 09:43 AM
First of all, I am not looking for a mechanics abuse... actually, I'm not even discussing mechanics.
In the game we are playing our party has stubled uppon some sort of fiend (unclear if it's a Demon, Devil or otherwise at this point). My Warlock is a devoted follower of his Old One patron, and is Lawful Evil. As such, if it turns out to be a Devil, he would like to strike a pact with him, not as a Patron, but simply as a follower, with the exchange of granting an "audience" with his patron to give him (the Devil) more power. We are still 3rd level so I'm guessing it won't be that powerful of a fiend, and he will gladly accept the power. Metagame aside, he has not shown to be anything too terrible, as the worst he has done so far is manipulate people to kill on his behalf and killed one fodder bandit (that we probably would have one-shoted anyway) to prove a point.
My question is, since the lore about Warlocks has changed a bit since 3.5, am I still able to have multiple pacts (but only one patron obviously), or would that be considered a "betrayal" of my Patron (and have ill concequances on me)?
Just to clearyfy, Mechanics wise, it wouldn't be much different than gaining a follower. And that's kinda the rp I want to pull... amass a large amound of future followers, then (at higher level) stike the capital and conquer it in the name of my patron. :D
I know it's ultimatelly my DM's call, but we discussed already and he asked me to discuss this online to have a general idea of what would be Lore-correct. So, ultimatelly, my question is, does the Warlock have some arcane knowlage that gives him the option to make a pact (thus a magical contract that cannot be broken without dire concequences), or is a pact more of a verbal agreement between two parties?
'till now I've always assumed the former for my other warlocks, but I didn't find any 5e lore that specifically says so, thus I ask for your oppinions (and, if you can find any lore that backs up one or the other, that would be perfect). :)
In the game we are playing our party has stubled uppon some sort of fiend (unclear if it's a Demon, Devil or otherwise at this point). My Warlock is a devoted follower of his Old One patron, and is Lawful Evil. As such, if it turns out to be a Devil, he would like to strike a pact with him, not as a Patron, but simply as a follower, with the exchange of granting an "audience" with his patron to give him (the Devil) more power. We are still 3rd level so I'm guessing it won't be that powerful of a fiend, and he will gladly accept the power. Metagame aside, he has not shown to be anything too terrible, as the worst he has done so far is manipulate people to kill on his behalf and killed one fodder bandit (that we probably would have one-shoted anyway) to prove a point.
My question is, since the lore about Warlocks has changed a bit since 3.5, am I still able to have multiple pacts (but only one patron obviously), or would that be considered a "betrayal" of my Patron (and have ill concequances on me)?
Just to clearyfy, Mechanics wise, it wouldn't be much different than gaining a follower. And that's kinda the rp I want to pull... amass a large amound of future followers, then (at higher level) stike the capital and conquer it in the name of my patron. :D
I know it's ultimatelly my DM's call, but we discussed already and he asked me to discuss this online to have a general idea of what would be Lore-correct. So, ultimatelly, my question is, does the Warlock have some arcane knowlage that gives him the option to make a pact (thus a magical contract that cannot be broken without dire concequences), or is a pact more of a verbal agreement between two parties?
'till now I've always assumed the former for my other warlocks, but I didn't find any 5e lore that specifically says so, thus I ask for your oppinions (and, if you can find any lore that backs up one or the other, that would be perfect). :)