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belkasro1
2017-05-26, 12:21 AM
I'm playing a human fighter (martial master archetype) in a sword and board. With martial flexibility at level 5 leaves me with imagination is the limit. So after level six I'm drawing a blank to fill feats in. Most say must get combat expertise, power attack, and weapon focus for having enormous feat to flex . what other feats help branch out. Here be two questions

1. If continue to sword and board. What are the beast feats

2. If leave sword and board / what make a great build for martial master with these stats below.


(got really lucky on the score rolls.)


SAM
Human Fighter 6;
Neutral Good Medium
Init: 3
Senses: perception 13

Defense AC: 21
Touch: 13
Flat-Footed: 18

HP: 90

Saves
Fort: 9
Ref: 5
Will:5

OFFENSE
Speed: 30
Melee: 12
Ranged: 9

STATISTICS
Str 18
Dex 17
Con 18
Int 14
Wis 16
Cha 12

Base Atk: 6
CMB 10
CMD 23

ABILITIES

Feats:
Lvl 1 feats
Improved shield bash
Fast learner
Weapon focused (bastard sword)

Level 2 feat
Power attack

Level 3 feat
Combat Expertise

Level 4 feat
Weapon speciation (consider retraining for something else)

Level 5 feat
Two weapon fighting

Level 6 feat
Shield slam

Level 11
Shield master if continuing sword and board.

aimlessPolymath
2017-05-26, 01:17 AM
Wrong forum. You want over in Roleplaying Games, 3.5e subforum. Report your own post to get a mod to move it.