Fouredged Sword
2017-05-26, 12:30 PM
Familiar drifting
Ok, so I was messing around with the rules and I think I have discovered an interesting twist on RAW that is both funny and useful.
So, you have a famliar. Get something like an Owl that can, under favorable conditions, drag 200lbs. Have a character who is under that weight. Gain a fly speed.
Now you can drift while your familiar drags you around the air each round. That adds up to 80ft of free movement each round as your familiar gets 2 move actions with a 40ft fly speed. You can also take two move actions with your own speed. This means you have an overland speed of 70 without hustling and can hustle on top of that. In combat you can move 80 ft and still make a full attack actions, useful for a glavelock with a familiar and fell flight.
And I argue that a object that hovers, completely supporting it's own weight without touching the ground, should qualify for the 10x max load conditions.
Ok, so I was messing around with the rules and I think I have discovered an interesting twist on RAW that is both funny and useful.
So, you have a famliar. Get something like an Owl that can, under favorable conditions, drag 200lbs. Have a character who is under that weight. Gain a fly speed.
Now you can drift while your familiar drags you around the air each round. That adds up to 80ft of free movement each round as your familiar gets 2 move actions with a 40ft fly speed. You can also take two move actions with your own speed. This means you have an overland speed of 70 without hustling and can hustle on top of that. In combat you can move 80 ft and still make a full attack actions, useful for a glavelock with a familiar and fell flight.
And I argue that a object that hovers, completely supporting it's own weight without touching the ground, should qualify for the 10x max load conditions.